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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-03-21
r300g: split the vertex buffer alignment validation
Marek Olšák
2010-03-21
r300g: skip null vertex buffers
Marek Olšák
2010-03-21
r300/compiler: fix assertion failure in the r500-fragprog emission path
Marek Olšák
2010-03-20
r300g: Bump immediate limits.
Corbin Simpson
2010-03-20
r300g: Correctly hax max_index on pipe_vertex_buffers.
Corbin Simpson
2010-03-20
radeong: Use TRUE and FALSE.
Corbin Simpson
2010-03-20
radeong: Test the BO ptr for NULL instead of using a bool.
Corbin Simpson
2010-03-21
r300g: winsys fix tiling change flushes.
Dave Airlie
2010-03-21
r300g: add buffer/texture referenced checks.
Dave Airlie
2010-03-20
docs: note GL_EXT_packed_float, GL_EXT_shared_exponent extensions
Brian Paul
2010-03-20
mesa: added GL3 query for GL_TEXTURE_SHARED_SIZE
Brian Paul
2010-03-20
mesa: added missing glGet query for GL_MAX_ARRAY_TEXTURE_LAYERS_EXT
Brian Paul
2010-03-20
mesa: added new GL3 buffer object queries
Brian Paul
2010-03-20
mesa: added GL3 buffer attachment aliases
Brian Paul
2010-03-20
mesa: added GL3 ContextFlags field and query code
Brian Paul
2010-03-19
gallivm: simplify and clean-up Z/stencil bit mask/shift code
Brian Paul
2010-03-19
cso: remove cso_set/save/restore_sampler_textures
Roland Scheidegger
2010-03-19
st/vega: fix up vega state tracker to use cso changes
Roland Scheidegger
2010-03-19
es: added -I$(TOP)/include path
Brian Paul
2010-03-19
gallium/docs: Clarify sampler view descriptions.
Michal Krol
2010-03-19
gallium/docs: Fix a couple ReST errors.
Corbin Simpson
2010-03-19
r300g: lod min/max clamping should be relative to the base level
Marek Olšák
2010-03-19
r300g: fix breakage after the gallium-sampler-view merge
Marek Olšák
2010-03-19
r300g: add PIPE_FORMAT_B5G5R5X1_UNORM colorbuffer support, cleanups
Marek Olšák
2010-03-19
r300g: mark SRGB colorbuffers as unsupported
Marek Olšák
2010-03-19
r300g: add generating texture coordinates for point sprites (WIP)
Marek Olšák
2010-03-18
gallivm: support PIPE_FORMAT_Z24S8_UNORM in depth/stencil code
Brian Paul
2010-03-18
progs/tests: also test stencil INCR_WRAP mode if supported
Brian Paul
2010-03-18
gallivm: fix broken INCR/DECR stencil modes
Brian Paul
2010-03-18
progs/tests: comments and clean-ups
Brian Paul
2010-03-18
gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass through
Brian Paul
2010-03-18
llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TEST
Brian Paul
2010-03-18
Add format B5G5R5X1
Alan Hourihane
2010-03-18
gallivm/llvmpipe: simplify front/back stencil ref value handling
Brian Paul
2010-03-18
gallivm: checkpoint WIP two-sided stencil test
Brian Paul
2010-03-18
llvmpipe: set opaque = FALSE if stencil enabled
Brian Paul
2010-03-18
dri/nouveau: Flush after texture validation.
Francisco Jerez
2010-03-18
dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.
Francisco Jerez
2010-03-18
dri/nouveau: Implement texcoord generation.
Francisco Jerez
2010-03-18
dri/nouveau: Implement texture matrices.
Francisco Jerez
2010-03-18
dri/nouveau: Some minor vertex submission fixes.
Francisco Jerez
2010-03-18
dri/nouveau: only reallocate texture when needed
Xavier Chantry
2010-03-18
llvmpipe: Fix crashes when there is no depth buffer bound.
José Fonseca
2010-03-17
intel: Call _mesa_make_current() after getting initial buffers
Kristian Høgsberg
2010-03-17
progs/trivial: added comments
Brian Paul
2010-03-17
gallivm/llvmpipe: basic stencil testing works
Brian Paul
2010-03-17
llvmpipe: remove incorrect depth test check
Brian Paul
2010-03-17
gallivm: added lp_build_andc()
Brian Paul
2010-03-17
llvmpipe: silence some pointer/casting warnings
Brian Paul
2010-03-17
gallivm/llvmpipe: more asst changes for stencil testing
Brian Paul
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