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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-10-11
i965: Give the FB write and texture opcodes the info on base MRF, like math.
Eric Anholt
2010-10-11
i965: Give the math opcodes information on base mrf/mrf len.
Eric Anholt
2010-10-11
i965: Move FS backend structures to a header.
Eric Anholt
2010-10-11
i965: Reduce register interference checks for changed FS_OPCODE_DISCARD.
Eric Anholt
2010-10-11
i965: Split FS_OPCODE_DISCARD into two steps.
Eric Anholt
2010-10-11
llvmpipe: Use lp_tgsi_info.
José Fonseca
2010-10-11
gallivm: More detailed analysis of tgsi shaders.
José Fonseca
2010-10-11
tgsi: Export some names for some tgsi enums.
José Fonseca
2010-10-11
gallium: Define C99 restrict keyword where absent.
José Fonseca
2010-10-11
gallivm: Eliminate unsigned integer arithmetic from texture coordinates.
José Fonseca
2010-10-11
llvmpipe: Remove outdated comment about stencil testing.
José Fonseca
2010-10-11
r600g: don't run with scissors.
Dave Airlie
2010-10-11
r600g: add TXL opcode support.
Dave Airlie
2010-10-11
r600g: enable vertex samplers.
Dave Airlie
2010-10-11
r600g: evergreen has no request size bit in texture word4
Dave Airlie
2010-10-11
r600g: fix input/output Z export mixup for evergreen.
Dave Airlie
2010-10-10
gallivm: Pass texture coords derivates as scalars.
José Fonseca
2010-10-10
gallivm: Use variables instead of Phis in loops.
José Fonseca
2010-10-10
gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinea...
José Fonseca
2010-10-10
gallivm: Fix a long standing bug with nested if-then-else emission.
José Fonseca
2010-10-10
dri/nv10: Fake fast Z clears for pre-nv17 cards.
Francisco Jerez
2010-10-10
dri/nouveau: Minor cleanup.
Francisco Jerez
2010-10-09
gallivm: Cleanup the rest of the flow module.
José Fonseca
2010-10-09
gallivm: Simplify if/then/else implementation.
José Fonseca
2010-10-09
gallivm: Factor out the SI->FP texture size conversion for SoA path too
José Fonseca
2010-10-09
gallivm: Remove support for Phi generation.
José Fonseca
2010-10-09
gallivm: Use varilables instead of Phis for cubemap selection.
José Fonseca
2010-10-09
gallivm: Don't generate Phis for execution mask.
José Fonseca
2010-10-09
gallivm: Special bri-linear computation path for unmodified rho.
José Fonseca
2010-10-09
gallivm: Less code duplication in log computation.
José Fonseca
2010-10-09
util: Defined M_SQRT2 when not available.
José Fonseca
2010-10-09
gallivm: Handle code have ret correctly.
José Fonseca
2010-10-09
llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 systems.
José Fonseca
2010-10-09
llvmpipe: simplified SSE2 swz/unswz routines
Keith Whitwell
2010-10-09
llvmpipe: clean up shader pre/postamble, try to catch more early-z
Keith Whitwell
2010-10-09
llvmpipe: try to be sensible about whether to branch after mask updates
Keith Whitwell
2010-10-09
gallivm: simpler uint8->float conversions
Keith Whitwell
2010-10-09
gallivm: prefer blendvb for integer arguments
Keith Whitwell
2010-10-09
gallivm: specialized x8z24 depthtest path
Keith Whitwell
2010-10-09
llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
Keith Whitwell
2010-10-09
llvmpipe: store zero into all alloca'd values
Keith Whitwell
2010-10-09
llvmpipe: use alloca for fs color outputs
Keith Whitwell
2010-10-09
llvmpipe: defer attribute interpolation until after mask and ztest
Keith Whitwell
2010-10-09
llvmpipe: Prevent z > 1.0
José Fonseca
2010-10-09
gallivm: Do size computations simultanously for all dimensions (AoS).
José Fonseca
2010-10-09
llvmpipe: fix rasterization of vertical lines on pixel boundaries
Zack Rusin
2010-10-08
i965: Initialize member variables.
Vinson Lee
2010-10-08
i965: Silence unused variable warning on non-debug builds.
Vinson Lee
2010-10-08
i965: Silence unused variable warning on non-debug builds.
Vinson Lee
2010-10-08
i915: Silence unused variable warning in non-debug builds.
Vinson Lee
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