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AgeCommit message (Expand)Author
2009-01-07i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.Eric Anholt
2009-01-07mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt
2009-01-07i965: Remove dead brw_vs_tnl.cEric Anholt
2009-01-07i965: allow gl_FragData[0] usage when there's only one color bufferBrian Paul
2009-01-07mesa: additional case in file_string()Brian Paul
2009-01-07glsl: pass GLcontext::Extension info down into GLSL preprocessorBrian Paul
2009-01-07glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITYBrian Paul
2009-01-07glsl: check that the fragment shader does not write both gl_FragColor and gl_...Brian Paul
2009-01-07i965: init dst reg RelAddr field to zeroBrian Paul
2009-01-07i965: Note when we drop saturate mode on the floor in a VP.Eric Anholt
2009-01-07i965: Add support for LRP in VPs.Eric Anholt
2009-01-07mesa: Add _mesa_snprintf.José Fonseca
2009-01-07glsl: disable some unused functions (but don't remove just yet)Brian Paul
2009-01-07glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."Brian Paul
2009-01-07glsl: remove dead codeBrian Paul
2009-01-07mesa: OSMesa Makefile fixes (use LIB_DIR)Brian Paul
2009-01-07mesa: Add _mesa_snprintf.José Fonseca
2009-01-06glsl: loop unroll adjustmentsBrian Paul
2009-01-06glsl: implement loop unrolling for simple 'for' loopsBrian Paul
2009-01-06mesa: Move var declaration to top of scope.Brian Paul
2009-01-06mesa: fix GL_DEPTH_CLEAR_VALUE castingBrian Paul
2009-01-06add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c fileBrian Paul
2009-01-06mesa: fix GL_DEPTH_CLEAR_VALUE castingBrian Paul
2009-01-06mesa: fix cast/conversion for optional codeBrian
2009-01-06mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul
2009-01-06mesa: pass ctx to link_uniform_vars() to fix build errorBrian Paul
2009-01-06mesa: Move var declaration to top of scope.José Fonseca
2009-01-06wgl: Do not provide DllMain inside the state tracker.José Fonseca
2009-01-06gdi: Fix warning.José Fonseca
2009-01-06wgl: Ensure public symbols get the proper DLL linkage attributes.José Fonseca
2009-01-06glut: Fix build.José Fonseca
2009-01-06mesa: Ensure gl* symbols are marked as dllexport on windows.José Fonseca
2009-01-06scons: Choose the appropriate MSVC CRT.José Fonseca
2009-01-06mesa: Use explicit casts when precision is lost.José Fonseca
2009-01-06mesa: fix a GLSL swizzled writemask bugBrian Paul
2009-01-06mesa: fix warning about possibly undefined var in GLSL compilerBrian Paul
2009-01-06mesa: fix another "out of samplers" problemBrian Paul
2009-01-06mesa: updated comments about GLSL constantsBrian Paul
2009-01-06mesa: fix bug in evaluation of structure fieldsBrian Paul
2009-01-06mesa: allow variable indexing into the predefined uniform variable arraysBrian Paul
2009-01-06mesa: better error message when running out of GLSL samplersBrian Paul
2009-01-06mesa: disable debug outputBrian Paul
2009-01-06mesa: fix some GLSL array regressionsBrian Paul
2009-01-06mesa: updated GLSL docsBrian Paul
2009-01-06mesa: bump glsl grammar revisionBrian Paul
2009-01-06mesa: more re-org of variable declarations in glsl compilerBrian Paul
2009-01-06mesa: more comments, clean upBrian Paul
2009-01-06mesa: added comments, remove unused codeBrian Paul
2009-01-06mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()Brian Paul
2009-01-06mesa: place glsl constant arrays in constant memoryBrian Paul