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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2009-06-11
python/retrace: Show the contents of the depth/stencil and surfaces before/af...
José Fonseca
2009-06-11
python/retrace: Interpret is_texture_referenced/is_buffer_referenced.
José Fonseca
2009-06-11
wgl: Fix prototype.
José Fonseca
2009-06-11
mesa: Use new pf_is_depth_and_stencil inline.
José Fonseca
2009-06-11
gallium: New pf_is_depth_and_stencil / pf_is_depth_or_stencil inlines.
José Fonseca
2009-06-11
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.
José Fonseca
2009-06-11
mesa: Remove dead code.
José Fonseca
2009-06-11
st/mesa: fix typo s/BFC0/BFC1/
Brian Paul
2009-06-11
vbo: fix assertion, #define IMM_BUFFER_NAME
Brian Paul
2009-06-11
python/tests: Test sampling from a depth texture.
José Fonseca
2009-06-11
mesa: Only do read write when we don't have a depth value to write
Jakob Bornecrantz
2009-06-11
progs: Port fp programs to GLEW.
José Fonseca
2009-06-11
mesa: Take the format from the right structure.
José Fonseca
2009-06-11
meas: Use a read/write transfer when writing stencil component, but not touch...
José Fonseca
2009-06-10
mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.
José Fonseca
2009-06-10
mesa: Fix typo in bitmask.
José Fonseca
2009-06-10
mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
José Fonseca
2009-06-10
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
Brian Paul
2009-06-10
glsl: Handle continuation characters in preprocessor.
Brian Paul
2009-06-10
swrast: fix state validation bug for changing program constants
Brian Paul
2009-06-10
glsl: Fix symbol replacement handling in preprocessor.
Brian Paul
2009-06-10
mesa: disable texture unit error check in _mesa_MatrixMode()
Brian Paul
2009-06-10
docs: document GLSL preprocessor fixes
Brian Paul
2009-06-10
util: Single precision constants.
José Fonseca
2009-06-10
mesa: Single precision constants.
José Fonseca
2009-06-10
mesa: Pure software accum buffer.
José Fonseca
2009-06-10
gallium: Shorthand functions for computing stride and sizes for a rect.
José Fonseca
2009-06-09
mesa/st: fix tracking of mapped buffer ranges
Keith Whitwell
2009-06-09
stw: ignore swapbuffer requests on singlebuffer
Keith Whitwell
2009-06-09
glsl: Expand nested preprocessor macros.
Brian Paul
2009-06-08
st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion
Brian Paul
2009-06-08
Cygwin build fixes
Jon TURNEY
2009-06-08
glsl: Fix preprocessor define argument parsing for dead sections.
Brian Paul
2009-06-08
pipebuffer: Silence out of heap space debug print
Jakob Bornecrantz
2009-06-08
st/mesa: remove invalid assertion
Brian Paul
2009-06-08
mesa: Use matching signedness for the counter as upper bound.
José Fonseca
2009-06-08
mesa: Allocate tokens from the heap.
José Fonseca
2009-06-08
mesa: better error message for invalid texture unit index
Brian Paul
2009-06-08
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
Brian Paul
2009-06-08
mesa/vbo: drop all references to vbo on destroy
Keith Whitwell
2009-06-08
mesa: EXT_vertex_array_bgra fixes
Brian Paul
2009-06-08
stw: If stfb not set don't call into mesa
Jakob Bornecrantz
2009-06-08
progs/tests: Add some scissor tests
Jakob Bornecrantz
2009-06-08
Revert "scons: Less aggressive optimizations for MSVC 64bit compiler."
José Fonseca
2009-06-05
mesa: bump version to 7.5-rc3
Brian Paul
2009-06-04
osmesa: Link with -ldl for dlopen code
Dan Nicholson
2009-06-04
osmesa: Allow building standalone in all three channel widths
Dan Nicholson
2009-06-04
softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()
Brian Paul
2009-06-04
softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering
Brian Paul
2009-06-04
st/mesa: increase ST_MAX_SHADER_TOKENS to 8k
Brian Paul
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