Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-31 | Add ir_function_signature::function_name | Ian Romanick | |
2010-03-31 | Make ir_function::signatures private | Ian Romanick | |
2010-03-31 | Add ir_function::iterator to iterate over function signatures | Ian Romanick | |
2010-03-31 | Use ir_function::add_signature to create link between function and signature | Ian Romanick | |
ir_function_signature now has a pointer back to the ir_function that owns it. | |||
2010-03-31 | Add glsl_type::generate_constructor_prototype | Ian Romanick | |
Generates a symbol table entry and the IR approximation of a prototype for a type's constructor. Currently only arrays are supported. | |||
2010-03-31 | Refactor parts of match_function_by_name into process_parameters and ↵ | Ian Romanick | |
process_call These will be used in the functions that implement calls to array constructors. | |||
2010-03-31 | Reject array constructor calls in GLSL 1.10 | Ian Romanick | |
2010-03-31 | Use ast_type_specifier::glsl_type to get the type of a constructor | Ian Romanick | |
This is the first baby step towards getting array constructors working. | |||
2010-03-31 | Move type_specifier_to_glsl_type to ast_type_specifier::glsl_type | Ian Romanick | |
This make is easily accessible from other modules. | |||
2010-03-31 | More array declaration tests | Ian Romanick | |
2010-03-31 | Fix big dumbness in glsl_type::get_array_instance | Ian Romanick | |
hash_table_insert needs to keep the key so that it compare keys on a following hash_table_find call. Since key was allocated on the stack, it disappeared out from under the hash table. | |||
2010-03-31 | glsl_type array constructor generate a real name for the type | Ian Romanick | |
2010-03-31 | Test that const declarations include initializers. | Eric Anholt | |
Fixes dataType6.frag, and also array2.frag for an unexpected but valid reason. | |||
2010-03-31 | Reject declarations with 'in' or 'out' qualifiers | Ian Romanick | |
'in' and 'out' can only be used in function parameter lists or at global scope (1.30 and later). This change enforces this. | |||
2010-03-31 | Add 'in' to some parameters of the function | Ian Romanick | |
This goes along with the qualifier-?? tests. | |||
2010-03-31 | Add some variable declaration qualifier tests | Ian Romanick | |
2010-03-31 | Fix comment bug and printf bug in previous commit | Ian Romanick | |
2010-03-31 | Require that 'uniform' and 'varying' variables be declared at global scope | Ian Romanick | |
This causes the following tests to pass: glslparsertest/shaders/uniform.frag glslparsertest/shaders/varying.frag | |||
2010-03-31 | Slightly refector checks for declarations that must be at global scope | Ian Romanick | |
2010-03-31 | Implement logical operators. | Eric Anholt | |
Fixes parser9.frag. | |||
2010-03-31 | Test that variable names don't use the reserved gl_ prefix. | Eric Anholt | |
Fixes identifier2.frag. | |||
2010-03-30 | Test that discard only appears in the fragment shader. | Eric Anholt | |
Fixes fragmentOnly4.vert. | |||
2010-03-30 | Test that main doesn't take any parameters. | Eric Anholt | |
Fixes main2.vert. | |||
2010-03-30 | Test that a non-void function returns a value. | Eric Anholt | |
2010-03-30 | Test that a void function doesn't return a value. | Eric Anholt | |
Fixes function1.frag. | |||
2010-03-30 | Fix unused variable warning. | Eric Anholt | |
2010-03-30 | Forbid array comparisons in GLSL 1.10 | Ian Romanick | |
This causes the following tests to pass: glslparsertest/shaders/array3.frag | |||
2010-03-30 | Begin handling array declarations | Ian Romanick | |
This causes the following tests to pass: glslparsertest/shaders/array4.frag glslparsertest/shaders/array5.frag This causes the following tests to fail. These shaders were previously failing to compile, but they were all failing for the wrong reasons. glslparsertest/shaders/array3.frag | |||
2010-03-30 | Implement array type handling | Ian Romanick | |
Since all glsl_type objects are flyweights, support is added to track all known array types. This accounts for most of the changes. | |||
2010-03-30 | Add proper wrappers so that C++ code can use hash_table type | Ian Romanick | |
2010-03-30 | Initial bits of constant expression evaluator | Ian Romanick | |
Currently only works for constants. The rest will be added later. | |||
2010-03-30 | Add some array declaration tests | Ian Romanick | |
2010-03-29 | Arrays are not allowed as vertex shader inputs in GLSL 1.30 either | Ian Romanick | |
2010-03-29 | Add several tests for vertex shader attributes | Ian Romanick | |
2010-03-29 | Add some checking for vertex shader inputs / attributes | Ian Romanick | |
This causes the following tests to pass: glslparsertest/shaders/attribute.vert glslparsertest/shaders/attribute1.vert glslparsertest/shaders/attribute2.vert | |||
2010-03-29 | Add parser support for texture rectangle types | Ian Romanick | |
2010-03-29 | Use call-by-reference for apply_implicit_conversion | Ian Romanick | |
I'm not sure if this is a win or not. It makes the code in apply_implicit_conversion more clear, but it obscures the fact that it may change the pointers. | |||
2010-03-29 | Apply implicit conversions to ?: operator | Ian Romanick | |
2010-03-29 | Apply implicit conversions to equality operators | Ian Romanick | |
2010-03-29 | Apply implicit conversions to relational operators | Ian Romanick | |
2010-03-29 | Apply implicit conversions to arithmetic operators | Ian Romanick | |
2010-03-29 | Add glsl_type::is_array and glsl_type::is_float queries | Ian Romanick | |
2010-03-29 | Allow single-component constructors | Ian Romanick | |
This causes the following tests to pass: glslparsertest/shaders/CorrectVersion.V110.frag shaders/glsl-vs-sqrt-zero.frag shaders/glsl-vs-sqrt-zero.vert This causes the following tests to fail. These shaders were previously failing to compile, but they were all failing for the wrong reasons. glslparsertest/shaders/attribute1.vert glslparsertest/shaders/attribute2.vert glslparsertest/shaders/main2.vert | |||
2010-03-29 | Add tests for :? operator | Ian Romanick | |
2010-03-29 | Implement HIR conversion for ?: operator | Ian Romanick | |
2010-03-29 | Add generate_temporary to generate an anonymous temporary | Ian Romanick | |
2010-03-29 | Implement HIR conversion for ast_nequal and ast_equal | Ian Romanick | |
The following tests now pass: shaders/glsl-unused-varying.frag shaders/glsl-fs-sqrt-branch.frag | |||
2010-03-29 | Add missing break-statements in ast_expression::hir | Ian Romanick | |
The ast_conditional case was flowing right into ast_pre_inc. | |||
2010-03-29 | Implement ir_if (for if-statments) and conversion from AST | Ian Romanick | |
The following tests now pass: glslparsertest/shaders/if1.frag glslparsertest/shaders/if2.frag The following tests that used to pass now fail. It appears that most of these fail because ast_nequal and ast_equal are not converted to HIR. shaders/glsl-unused-varying.frag shaders/glsl-fs-sqrt-branch.frag | |||
2010-03-29 | Add several simple if-statement tests | Ian Romanick | |