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2010-10-28mesa: plug in more GL_EXT_gpu_shader4 functionsBrian Paul
2010-10-28mesa: add glGetUniformuiv(), plug in uint glUniform funcsBrian Paul
2010-10-28mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()Brian Paul
2010-10-28glapi: regenerated API filesBrian Paul
2010-10-28glapi: include EXT_gpu_shader4.xmlBrian Paul
2010-10-28glapi: xml spec file for GL_EXT_gpu_shader4Brian Paul
2010-10-28vbo: re-indent fileBrian Paul
2010-10-28mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()Brian Paul
2010-10-28i965: Update the gen6 stencil ref state when stencil state changes.Eric Anholt
Fixes 6 piglit tests about stencil operations.
2010-10-28i965: Upload required gen6 VS push constants even when using pull constants.Eric Anholt
Matches pre-gen6, and fixes glsl-vs-large-uniform-array.
2010-10-28i965: Update gen6 SF state when point state (sprite or attenuation) changes.Eric Anholt
2010-10-28i965: Add user clip planes support to gen6.Eric Anholt
Fixes piglit user-clip, and compiz desktop switching when dragging a window and using just 2 desktops. Bug #30446.
2010-10-28gallivm: Remove the EMMS opcodes.José Fonseca
Unnecessary now that lp_set_target_options() successful disables MMX code emission.
2010-10-28gallivm: always enable LLVMAddInstructionCombiningPass()José Fonseca
2010-10-28gallium: Avoid using __doc__ in python scripts.José Fonseca
2010-10-28st/mesa: Silence uninitialized variable warning.Vinson Lee
Fixes this GCC warning. state_tracker/st_program.c: In function 'st_print_shaders': state_tracker/st_program.c:735: warning: 'sh' may be used uninitialized in this function
2010-10-27r300/compiler: Use rc_get_readers_normal() for presubtract optimizationsTom Stellard
2010-10-27i965: Add bit operation support to the fragment shader backend.Kenneth Graunke
2010-10-27i965: Make FS uniforms be the actual type of the uniform at upload time.Eric Anholt
This fixes some insanity that would otherwise be required for GLSL 1.30 bit ops or gen6 integer uniform operations in general, at the cost of upload-time pain. Given that we only have that pain because mesa's mangling our integer uniforms to be floats, this something that should be fixed outside of the shader codegen.
2010-10-27docs: add GL_EXT_separate_shader_objects to release notesIan Romanick
2010-10-27intel: Enable GL_EXT_separate_shader_objects in Intel driversIan Romanick
2010-10-27swrast: Enable GL_EXT_separate_shader_objects in software pathsIan Romanick
2010-10-27Track separate programs for each stageIan Romanick
The assumption is that all stages are the same program or that varyings are passed between stages using built-in varyings.
2010-10-27mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick
ActiveProgram is the GL_EXT_separate_shader_objects state variable used for glUniform calls. glUseProgram also sets this.
2010-10-27mesa: Add display list support for GL_EXT_separate_shader_objects functionsIan Romanick
2010-10-27mesa: Skeletal support for GL_EXT_separate_shader_objectsIan Romanick
Really just filling in the entry points. None of them do anything other than validate their inputs.
2010-10-27mesa: Add infrastructure to track GL_EXT_separate_shader_objectsIan Romanick
2010-10-27glapi: Commit files changed by previous commitIan Romanick
2010-10-27glapi: Add GL_EXT_separate_shader_objectsIan Romanick
2010-10-27Fix build on systems where "python" is python 3.Kenneth Graunke
First, it changes autoconf to use a "python2" binary when available, rather than plain "python" (which is ambiguous). Secondly, it changes the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling python directly. Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Matthew William Cox <matt@mattcox.ca> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2010-10-27r300g: add a default channel ordering of texture border for unhandled formatsMarek Olšák
It should fix the texture border for compressed textures. Broken since 8449a4772a73f613d9425b691cffba6a261df813.
2010-10-27r600c: add missing radeon_prepare_render() call on evergreenAlex Deucher
2010-10-27r100: revalidate after radeon_update_renderbuffersAlex Deucher
This is a port of 603741a86df0e43c0b52e8c202a35c7fe2fc1d9c to r100. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-10-27swrast: Print out format on unexpected failure in _swrast_ReadPixels.Vinson Lee
2010-10-27egl: Remove unnecessary headers.Vinson Lee
2010-10-27mesa: Remove unnecessary header.Vinson Lee
2010-10-27st/mesa: Remove unnecessary header.Vinson Lee
2010-10-27r600g: Silence uninitialized variable warnings.Vinson Lee
2010-10-27mesa: Remove unnecessary headers.Vinson Lee
2010-10-27r300g: Silence uninitialized variable warning.Vinson Lee
Fixes this GCC warning. r300_state_derived.c: In function 'r300_update_derived_state': r300_state_derived.c:593: warning: 'r' may be used uninitialized in this function r300_state_derived.c:593: note: 'r' was declared here
2010-10-27r600g: Destroy the blitter.Tilman Sauerbeck
This fix got lost in the state rework merge. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-10-27r600g: In radeon_bo(), call LIST_INITHEAD early.Tilman Sauerbeck
radeon_bo_destroy() will want to read the list field. Without this patch, we'd end up evaluating the list pointers before they have been properly set up when we destroyed the newly created bo if it cannot be mapped. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-10-27mesa: Remove unnecessary glapitable.h includes.Chia-I Wu
With 07b85457d95bcc70588584e9380c51cd63aa3a2b, glapitable.h is included by core mesa only to know the size of _glapi_table. It is not necessary as the same info is given by _gloffset_COUNT. This change makes _glapi_table opaque to core mesa. All operations on it are supposed to go through one of the SET/GET/CALL macros.
2010-10-27vbo: Use CALL_* macros.Chia-I Wu
Use macros to access _glapi_table consistently. There is no functional change.
2010-10-27glapi: Merge glapioffsets.h into glapidispath.h.Chia-I Wu
Move defines in glapioffsets.h to glapidispatch.h. Rename _gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number of entries in _glapi_table. Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and _gloffset_* to recursively define all SET/GET/CALL macros.
2010-10-27glapi: Do not use glapioffsets.h.Chia-I Wu
glapioffsets.h exists for the same reason as glapidispatch.h does. It is of no use to glapi. This commit also drops the use of glapioffsets.h in glx as glx is considered an extension to glapi when it comes to defining public GL entries.
2010-10-26mesa: rename function to _mesa_is_format_integer_color()Brian Paul
Be a bit more clear about its operation.
2010-10-26mesa: fix bug in _mesa_is_format_integer()Brian Paul
We only want to return true if it's an integer _color_ format, not a depth and/or stencil format. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143
2010-10-27glapi: Move glapidispatch.h to core mesa.Chia-I Wu
It is a core mesa header, not a glapi header.
2010-10-27glapi: Do not use glapidispatch.h.Chia-I Wu
glapidispatch.h exists so that core mesa (libmesa.a) can be built for DRI drivers or for non-DRI drivers as a compile time decision (whether IN_DRI_DRIVER is defined). It is of no use to glapi. This commit also drops the use of glapidispatch.h in glx and libgl-xlib as they are considered extensions to glapi when it comes to defining public GL entries.