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AgeCommit message (Collapse)Author
2008-01-16tweaks to quad drawing, set UsesKill in bitmap shaderBrian
2008-01-16copy UsesKill state in _mesa_combine_programs()Brian
2008-01-16vbuf updates/fixes (KeithW)Brian
Plus, update i915 and Cell drivers for latest vbuf->draw() params.
2008-01-16s/DBG/DRAW_DBGBrian
2008-01-16remove useless assertionsBrian
2008-01-16init front/back color attrib indexes to 0, not -1Brian
2008-01-16Fix a two-sided lighting bug (fixes samples/wave.c)Brian
2008-01-15typedef uintptr_t for non-HAVE_POSIX_MEMALIGN buildBrian
2008-01-15Don't include stdint.h or inttypes. Use the uint64 typedef instead of uint64_t.Brian
2008-01-15replace _mesa_printf() with fprintf()Brian
2008-01-15remove redundant llvm subdirBrian
2008-01-15include pipe/draw/draw_context.hBrian
2008-01-15Add surface status/clear_value fields, PIPE_SURFACE_STATUS_x tokensBrian
2008-01-14free stvp->draw_shaderBrian
2008-01-14Fix problems with vertex shaders and the private draw module.Brian
The CSO returned by pipe->create_vs_state() can't be passed to the private draw module. That was causing glRasterPos to blow up. Add a 'draw_shader' field to st_vertex_program for use with the private draw module. Change st_context->state.vs type from cso_vertex_shader to st_vertex_program.
2008-01-14disable debug printfBrian
2008-01-14Cell: after sending a batch, wait for a DMA completion signal.Brian
This fixes sporadic rendering glitches. Using a mailbox msg for now, until spe_mfcio_tag_status_read() or similar is found to work.
2008-01-14clamp colors during float->int conversionBrian
2008-01-14Cell: update surface map code to match recent changes in pipe_surface structBrian
2008-01-14Remove pipe->get/put_tile_rgba.Michel Dänzer
pipe_get/put_tile_rgba() now use pipe->get/put_tile internally. Also simplify the <format>_get/put_tile_rgba() helper functions and clean up some inconsitencies in them.
2008-01-14Remove mapping fields from struct pipe_surface.Michel Dänzer
It's now the responsibility of surface users to keep track of their mappings.
2008-01-12Cell: remove fb parameter to get/put_tile()Brian
2008-01-12Cell: disable cell_emit_state() for nowBrian
2008-01-12Cell: collect vars in a spu_global structBrian
2008-01-12Cell: first state object (depth/stencil/alpha) emitted to SPUsBrian
2008-01-12Cell: whitespace/cleanupBrian
2008-01-12Cell: prefix SPU files with spu_Brian
2008-01-12Cell: prefix SPU sources with spu_Brian
2008-01-12Cell: sketch out needed rasterizer stateBrian
2008-01-11s/int/uint/ to silence warningsBrian
2008-01-11whitespace, comment changesBrian
2008-01-11Cell: basic batch buffer workingBrian
2008-01-11Cell: initial work for a hw-like batch buffer systemBrian
2008-01-11Cell: remove obsolete cell_prim_buffer struct and codeBrian
2008-01-11Cell: debug code, commentsBrian
2008-01-11vbuf_flush_vertices() instead of vbuf_flush_indices() in vbuf_end()Brian
2008-01-11Cell: reformatttingBrian
2008-01-11s/int/uint/ to silence warningBrian
2008-01-11Fix malloc size buf, silence signed/unsigned comparision warningBrian
2008-01-11Cell: Remove the pre-vbuf rendering codeBrian
2008-01-10Cell: wait_on_mask_all()Brian
2008-01-10Cell: remove unneeded #includesBrian
2008-01-10Cell: compute bounding box in cell_vbuf_draw()Brian
2008-01-10Cell: remove unused color fieldBrian
2008-01-10Cell: remove unused codeBrian
2008-01-10Cell: make vertex_header and prim_header types private to tri.cBrian
2008-01-10Cell: avoid copying vertex dataBrian
2008-01-10Cell: move tile-related code into new tile.[ch] files.Brian
2008-01-10Cell: use new ASSERT macro instead of standard assertBrian
The later doesn't seem to work properly in SPU code.
2008-01-10Cell: enable vbuf path by defaultBrian