Age | Commit message (Collapse) | Author |
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in vertex_buffer. Improved vertex program pipeline stage such that
output registers can be processed in a loop. Getting closer to where
we need to be in order to implement performance optimizations...
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normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype.
Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib
now complete.
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- Add (somewhat broken) PolygonMode bit, toggles between GL_FILL and
GL_LINE. Somewhat useful in mimicking certain Viewperf tests.
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(void *) pointers.
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Chimera bug)
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Moved vertex program hash table into shared context state.
Implemented reference counting for vertex programs.
Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
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Update OpenVMS makefile for vertex-routines
#ifndef __VMS added for one print statement containing __FUNCTION__
Modified Files:
Mesa/src/descrip.mms Mesa/src/tnl/t_imm_api.c
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