Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-27 | Tweak: set z scale to one, else tnl thinks we have a 3d texcoord. | Keith Whitwell | |
2004-01-26 | remove bogus assertion in DeleteTexture() function | Brian Paul | |
2004-01-26 | Make the drivers using the common texmem code work with NewTextureObject | Felix Kuehling | |
in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein. | |||
2004-01-26 | Fix for recursion in generic_copy_pv_extras. | Keith Whitwell | |
Add a comment. | |||
2004-01-26 | replace MALLOC w/ CALLOC to silence valgrind warnings | Brian Paul | |
2004-01-26 | Add tests for ARB_fp trig instructions and also for 1D texturing | Keith Whitwell | |
2004-01-26 | minimize the number of DIVs | Daniel Borca | |
2004-01-26 | glutTimerFunc cleanup | Daniel Borca | |
2004-01-26 | accomodate FetchTexel and fix some memory leak bugs | Daniel Borca | |
2004-01-26 | updated GLUT link | Brian Paul | |
2004-01-24 | New error checking in _mesa_GetTexImage(). | Brian Paul | |
Updated comments and some better function parameter names. | |||
2004-01-24 | Some initial RGB and RGBA floating point texture formats. | Brian Paul | |
2004-01-24 | initial info for version 6.1 | Brian Paul | |
2004-01-24 | New glXUseRotatedXFontMESA() function. Like glXUseXFont(), but takes | Brian Paul | |
a rotation parameter (either 0, 90, 180 or 270 degrees). Also, a demo program. | |||
2004-01-24 | added link to ORSA (per request) | Brian Paul | |
2004-01-24 | Parse radeon, not r200 configuration in radeonCreateContext. | Felix Kuehling | |
2004-01-24 | Fix hardware ROP state handling (Roland Scheidegger) | Michel Dänzer | |
2004-01-23 | added device driver hooks for BindProgram, NewProgram, DeleteProgram | Brian Paul | |
2004-01-23 | Change software alpha plane pointers from void* to GLchan*, eliminate some ↵ | Brian Paul | |
casts. | |||
2004-01-23 | more fixing for tdfxUpdateTexturePalette | Brian Paul | |
2004-01-23 | a few more tweaks | Brian Paul | |
2004-01-23 | fix assorted compilation issues | Brian Paul | |
2004-01-23 | accomodated new driver_func initialization | Daniel Borca | |
added DMesaGetProcAddress some other minor fixes updated documentation | |||
2004-01-23 | Don't set extra bits in FLUSH_VERTICES, fix several state bugs. | Keith Whitwell | |
2004-01-23 | Committing in . | Jouk Jansen | |
Trying to remove the <CR> at the end of each line. Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms ---------------------------------------------------------------------- | |||
2004-01-23 | Modified error messages in _mesa_BlendFuncSeparateEXT to note that the | Ian Romanick | |
same function is used internally for glBlendFunc and glBlendFuncSeparate. | |||
2004-01-23 | Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state change | Michel Dänzer | |
(Roland Scheidegger), and update lighting state unconditionally there. Fixes lighting oddities in the xscreensaver endgame hack, bzflag and possibly elsewhere. | |||
2004-01-23 | Fix attenuation hardware state handling, inspired by the R200 DDK reference | Michel Dänzer | |
driver (our r200 driver basically didn't do this at all, maybe got lost along the way?) | |||
2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul | |
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts. | |||
2004-01-23 | misc updates | Brian Paul | |
2004-01-22 | Minor tweaks to help out at a driver level. | Keith Whitwell | |
2004-01-22 | Corrected a comment about how the DOT3 hardware works in the R200. | Ian Romanick | |
2004-01-22 | Committing in . | Jouk Jansen | |
Updated OpenVMS compile support Modified Files: Mesa/Makefile.X11 Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Added Files: Mesa/src/mesa/drivers/common/descrip.mms ---------------------------------------------------------------------- | |||
2004-01-21 | Silence some compiler warnings. | Ian Romanick | |
2004-01-21 | Make the R200 driver work with the NewTextureObject in Mesa. Other | Ian Romanick | |
drivers that use the texmem interface will likely need similar changes. | |||
2004-01-21 | Silence a compiler warning DRI builds using gcc3. | Ian Romanick | |
2004-01-21 | Use new EMIT_PAD functionality for spec and/or fog as available. | Keith Whitwell | |
Fix a couple of problems with texture emit. | |||
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | |
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | |||
2004-01-21 | Another mechanism to create vertices with holes - a new EMIT_PAD style | Keith Whitwell | |
2004-01-21 | don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etc | Brian Paul | |
2004-01-20 | remove _mesa_check_driver_hooks() - it's really not too useful anymore | Brian Paul | |
2004-01-20 | Undo some bits from last check-in related to the ctx->Driver.NewTextureObject | Brian Paul | |
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was). | |||
2004-01-20 | fixed a bug in VGA initialization routine | Daniel Borca | |
2004-01-20 | remove duplicate t_dd_* files | Keith Whitwell | |
2004-01-20 | initial 6.1 release notes with info about recent _mesa_create_context ↵ | Brian Paul | |
changes, etc. | |||
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2004-01-20 | _mesa_init_driver_functions() to initialize dd_function_table | Brian Paul | |
2004-01-19 | some more count vs. end confusion | Keith Whitwell | |
2004-01-19 | replace -lm with $(GL_LIB_DEPS) to get -lexpat | Brian Paul | |