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2010-06-23r300/compiler: allow 32 temporaries in vertex shadersMarek Olšák
2010-06-23r300/compiler: emulate loops in vertex shadersMarek Olšák
It is not perfect, but it is the best we got.
2010-06-23gallium: Drop sw drm winsysJakob Bornecrantz
Last user went away
2010-06-23i965g: Move bootstrap code to targetsJakob Bornecrantz
2010-06-23i965g: Rename winsys fileJakob Bornecrantz
2010-06-23i965g: Moved pci_id to winsys structJakob Bornecrantz
2010-06-23target-helpers: Add inline helpersJakob Bornecrantz
2010-06-22ir_validate: New pass for checking our invariants.Eric Anholt
2010-06-22ir: Give ir_instruction a print visitor helper.Eric Anholt
This avoids spamming each file with includes of ir_print_visitor.h because someone was doing debugging at some point, and is less typing when doing debugging.
2010-06-22Hook up texturing in the hierarchical visitor.Eric Anholt
2010-06-23mesa: fix assertion failure for GL_ALPHA FBOsMarek Olšák
2010-06-23r300g: attempt to fix texture corruption on RV505Marek Olšák
2010-06-23r300g: index buffer range checkingMarek Olšák
2010-06-22i915g: Revert debug hunks from last commitJakob Bornecrantz
2010-06-22Include stdio.h and stdlib.h everywhere, and don't cook our own #define NULL.Eric Anholt
2010-06-22Add missing build products to gitignoreIan Romanick
2010-06-22i915g: Reduce state emission by using a index biasJakob Bornecrantz
2010-06-22i915g: Drop fifo code in vbufJakob Bornecrantz
2010-06-22i915g: Change state code in vbuf codeJakob Bornecrantz
2010-06-22i915g: Rework debug print codeJakob Bornecrantz
2010-06-22i915g: Switch to state atomsJakob Bornecrantz
2010-06-22i915g: i915_state_sampler.c code styleJakob Bornecrantz
2010-06-22i915g: i915_state_immediate.c code styleJakob Bornecrantz
2010-06-22i915g: i915_state_dynamic.c code styleJakob Bornecrantz
2010-06-22i915g: Create seperate option for i915g and i965gJakob Bornecrantz
2010-06-22u_math: Add align function npot alignmentsJakob Bornecrantz
2010-06-22llvmpipe: IgnoresJakob Bornecrantz
2010-06-22llvmpipe: make geometry shaders and stream output workZack Rusin
2010-06-22gallium: add a timestamp disjoint queryZack Rusin
allows application to not only request the frequency of the TIME_ELAPSED clock but also to detect if that frequency was consistent throughout the entire bracketed range of graphics commands.
2010-06-22gallium: add a new queryZack Rusin
to figure out if gpu is finished with all of the previously issues commands
2010-06-22st/mesa: remove bogus assertions st_CompressedTexSubImage2DRoland Scheidegger
width/height may not be a multiple of blocksize (small mip levels / npot textures). This should be handled just fine. Fixes #28530.
2010-06-22r300g: optimize the immediate mode emission path a bitMarek Olšák
2010-06-22r300g: do not emit ZTOP every draw callMarek Olšák
2010-06-21swrast: fix incorrect specular highlights on backfacesTim Evans
See bug 28577 for details. NOTE: this is a candidate for the 7.8 branch. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-06-21docs: add link to 7.9 relnotesBrian Paul
2010-06-21r300g: fix crash when destroying the context on r3xx-r4xxMarek Olšák
FDO bug #28652,
2010-06-21glcpp: Initialize error state.Kenneth Graunke
2010-06-21glcpp: Accept #elif without an expression if the expression doesn't matter.Kenneth Graunke
Issue a warning. nVidia's compiler seems to accept this; apparently GCC < 4.4 did as well: http://gcc.gnu.org/gcc-4.4/porting_to.html
2010-06-21glcpp: Print to the main compiler's infolog, not stdout.Kenneth Graunke
2010-06-21Use yy_scan_string and stop caring about shader->SourceLen.Kenneth Graunke
We had to call strlen on the preprocessed source, which seemed a bit pointless; also, we updated shader->SourceLen but not shader->Source, which was even more confusing. Just leave both untouched.
2010-06-21glcpp: Rework handling of "defined" operator.Kenneth Graunke
It's now done in the grammar, and as a result, can easily handle parenthesis. defined ( identifier ) is now supported. Fixes glcpp/tests/065-if-defined-parens.c.
2010-06-21glcpp/tests: Add a test for #if defined (identifier)Kenneth Graunke
Previously we only tested #if defined identifier (without parenthesis).
2010-06-21glcpp: Ignore junk tokens at end of #ifdef/#ifndef (with warning)Kenneth Graunke
Both nVidia's compiler and GCC accept this. Fixes CorrectPreprocess11.frag.
2010-06-21glcpp: Add glcpp_warning for printing warnings to the info log.Kenneth Graunke
2010-06-21glcpp: Add boolean 'error' flag.Kenneth Graunke
We used to check if the info log is non-empty, but when we print warnings, this will no longer be valid.
2010-06-21glcpp: Rename "errors" to "info_log."Kenneth Graunke
Eventually, we'll want to be be able to print out warnings as well.
2010-06-21glcpp: Don't include newlines as part of #version-passthrough.Kenneth Graunke
Fixes glcpp/tests/064-version.c.
2010-06-21glcpp/tests: Add a test for #version followed by #define.Kenneth Graunke
This isn't really a C file, but...that's probably okay.
2010-06-21glcpp: Fix line and column numbering.Kenneth Graunke
Lines were off by one, and column numbering was completely daft.
2010-06-21glcpp: Remove calls to exit().Kenneth Graunke
Calling exit() would be really bad once integrated into mesa. Even in the standalone binary, we want to print the error log first. Since each case already flags an error, compilation will still fail, but it may go on (with something fudged) and generate more errors.