Age | Commit message (Collapse) | Author |
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Conflicts:
src/mesa/drivers/dri/common/dri_bufmgr.c
src/mesa/drivers/dri/common/dri_drmpool.c
src/mesa/drivers/dri/i915tex/intel_batchpool.c
src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
src/mesa/drivers/dri/i915tex/intel_regions.c
src/mesa/drivers/dri/i915tex/intel_screen.c
src/mesa/drivers/dri/i915tex/intel_screen.h
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Shadow sampling from texture arrays is still not implemented. Everything
else should be there, though.
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The interface is not solid yet (some simplification to do still, and
adjustment for 0-copy), and the drivers are not converted. However, the new
interface allows using the same calls to support either a TTM or a classic
static allocation backend, with the static backend allowing a more limited
feature set.
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You can verify this is correct with the following code.
assert (0x043f ==
(R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA
| R300_VPORT_Y_SCALE_ENA | R300_VPORT_Y_OFFSET_ENA |
R300_VPORT_Z_SCALE_ENA | R300_VPORT_Z_OFFSET_ENA));
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This required reordering some of the functions which is why the diff is a little
larger.
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You can verify this is correct with the following code.
assert (0x00000001 == R300_INPUT_CNTL_0_COLOR);
assert (0x00000405 ==
(R300_INPUT_CNTL_POS | R300_INPUT_CNTL_COLOR |
R300_INPUT_CNTL_TC0));
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This reverts commit 93881edb46fc95e1cfb4ded4e8a5db92612d3e4d.
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