Age | Commit message (Collapse) | Author |
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The texture BaseLevel is accounted for in texture layout so it doesn't factor
in here. May also need to adjust max_lod...
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These should not be needed and were causing garbage to appear along the
edges of the mipmap images.
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Check dimensions in addition to target, format, etc.
Fixes a bug where we failed to detect a change in texture image sizes and
wound up using the old texture data.
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Fixes problems with interleaved glTexImage and rendering calls.
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The struct is still there though until all winsys layers are updated
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Pass arguments properly in linux now. Still need to change this to use
a single calling convention on both platforms.
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Using char * for labels doesn't work if you realloc the function
during assembly and free the old storage...
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to the stack
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release builds
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