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AgeCommit message (Expand)Author
2009-08-27radeon: Fix loop en condition so debug output doesn't flood meaningless values.Pauli Nieminen
2009-08-27radeon: Make RADEON_CMDBUF more fine grained.Pauli Nieminen
2009-08-27radeon/r200/r300: Fix swtcl flushing not to invalidate dma region.Pauli Nieminen
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26i965: init the tex_units_used fieldBrian Paul
2009-08-26i965: fix incorrect tex unit in emit_tex() and emit_txb()Brian Paul
2009-08-26i965: clean-up tex target switchesBrian Paul
2009-08-26glsl: asst. clean-ups in set_program_uniform()Brian Paul
2009-08-26glsl: signal that the program needs to be re-translated when samplers changeBrian Paul
2009-08-26progs/glsl: asst. changes in shtest.cBrian Paul
2009-08-26i965: added texture unit sanity checkBrian Paul
2009-08-26i965: keep track of which texture units the fragment shader accessesBrian Paul
2009-08-26docs: document sampler array bug fixBrian Paul
2009-08-26i965: clean up texture target switchesBrian Paul
2009-08-26mesa: var renaming, new assertionBrian Paul
2009-08-26mesa: additional instruction field size assertionsBrian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26progs/glsl: handle window resizes in texaaline.cBrian Paul
2009-08-26progs/glsl: add special Makefile rule for samplers_arrayBrian Paul
2009-08-26progs/glsl: change samplers.c to better test sampler/texture indexingBrian Paul
2009-08-26glsl: fix bug in sampler array indexingBrian Paul
2009-08-26r600: fix two sided stencilAlex Deucher
2009-08-26r600: add missing radeon_cs_space_set_flush callAlex Deucher
2009-08-26st/xorg: create basic vertex shaderZack Rusin
2009-08-26st/xorg: create basic fragment shaderZack Rusin
2009-08-26r600: make reloc_chunk size dynamicAlex Deucher
2009-08-26r600: fix memory leakAlex Deucher
2009-08-26r300: r4xx and rs4xx also have lte discard regsAlex Deucher
2009-08-26st/dri: Add some debug codeJakob Bornecrantz
2009-08-26st/xorg: Temporary fix for none stencil visualsJakob Bornecrantz
2009-08-26st/xorg: Find out correct type for depth stencil buffersJakob Bornecrantz
2009-08-26st/dri: Redo config generationJakob Bornecrantz
2009-08-26st/xorg: Add support for dirty framebuffer region reporting.Michel Dänzer
2009-08-26r600: Update vertex fetch shader if necessaryCooper Yuan
2009-08-26st/dri: make the GL_ARB_map_buffer_range entrypoints availableBen Skeggs
2009-08-26radeon/r100/r200: actually init the OQ support properlyDave Airlie
2009-08-26radeon/r200: OQ support for r200 in theory.Dave Airlie
2009-08-26radeon: add r100 OQ support with kms.Dave Airlie
2009-08-25progs/glsl: call ValidateShaderProgram()Brian Paul
2009-08-25mesa: validate shader before drawing (for debugging, disabled)Brian Paul
2009-08-25glsl: update a texture/sampler commentBrian Paul
2009-08-25glsl: implement shader sampler validationBrian Paul
2009-08-25mesa: use gl_texture_index type for gl_program::SamplerTargetsBrian Paul
2009-08-25progs/util: added ValidateShaderProgram() to shaderutil.cBrian Paul
2009-08-25i965: add some texture unit/target assertionsBrian Paul
2009-08-25mesa: print some program fields in binary tooBrian Paul
2009-08-26r200: Add scissor to state atom list.Pauli Nieminen
2009-08-25radeon/r600: Fix remaining warnings when building 64 bit binary.Pauli Nieminen
2009-08-25r200: Addd missing parameter to debug output.Pauli Nieminen
2009-08-25r200: Fix commit size prediction.Pauli Nieminen