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AgeCommit message (Expand)Author
2010-03-20st/dri: fix bug in allocate_texturesGeorge Sapountzis
2010-03-19r300g: remove hacks from translate_vertex_data_swizzleMarek Olšák
2010-03-19drivers/x11: add PUBLIC qualifier to more API functionsBrian Paul
2010-03-19gallivm: simplify and clean-up Z/stencil bit mask/shift codeBrian Paul
2010-03-19cso: remove cso_set/save/restore_sampler_texturesRoland Scheidegger
2010-03-19st/vega: fix up vega state tracker to use cso changesRoland Scheidegger
2010-03-19es: added -I$(TOP)/include pathBrian Paul
2010-03-19gallium/docs: Clarify sampler view descriptions.Michal Krol
2010-03-19gallium/docs: Fix a couple ReST errors.Corbin Simpson
2010-03-19r300g: lod min/max clamping should be relative to the base levelMarek Olšák
2010-03-19r300g: fix breakage after the gallium-sampler-view mergeMarek Olšák
2010-03-18intel: Use bit-wise not instead of logical not (i830 path)Ian Romanick
2010-03-18intel: Correct value of S0_VB_OFFSET_MASK to match hardware docs.Ian Romanick
2010-03-19r300g: add PIPE_FORMAT_B5G5R5X1_UNORM colorbuffer support, cleanupsMarek Olšák
2010-03-19r300g: mark SRGB colorbuffers as unsupportedMarek Olšák
2010-03-19r300g: add generating texture coordinates for point sprites (WIP)Marek Olšák
2010-03-18gallivm: support PIPE_FORMAT_Z24S8_UNORM in depth/stencil codeBrian Paul
2010-03-18Use bit-wise not instead of logical not.Ian Romanick
2010-03-18progs/tests: also test stencil INCR_WRAP mode if supportedBrian Paul
2010-03-18gallivm: fix broken INCR/DECR stencil modesBrian Paul
2010-03-18progs/tests: comments and clean-upsBrian Paul
2010-03-18gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass throughBrian Paul
2010-03-18llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TESTBrian Paul
2010-03-18Add format B5G5R5X1Alan Hourihane
2010-03-18gallivm/llvmpipe: simplify front/back stencil ref value handlingBrian Paul
2010-03-18gallivm: checkpoint WIP two-sided stencil testBrian Paul
2010-03-18llvmpipe: set opaque = FALSE if stencil enabledBrian Paul
2010-03-18st/mesa: s/unpack/pack/ to be more consistentBrian Paul
2010-03-18dri/nouveau: Flush after texture validation.Francisco Jerez
2010-03-18dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.Francisco Jerez
2010-03-18dri/nouveau: Implement texcoord generation.Francisco Jerez
2010-03-18dri/nouveau: Implement texture matrices.Francisco Jerez
2010-03-18dri/nouveau: Some minor vertex submission fixes.Francisco Jerez
2010-03-18dri/nouveau: only reallocate texture when neededXavier Chantry
2010-03-18intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg
2010-03-18llvmpipe: Fix crashes when there is no depth buffer bound.José Fonseca
2010-03-17intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg
2010-03-18st/mesa: Set the pipe context of the texture object.Chia-I Wu
2010-03-18st/dri: Switch from st_public.h to st_api.h.Chia-I Wu
2010-03-18st/dri: Implement st_api.h callbacks.Chia-I Wu
2010-03-18st/dri: Headers and public symbols clean up.Chia-I Wu
2010-03-18st/dri: Move DRI1 bits in dri_context.c to dri1.c.Chia-I Wu
2010-03-18st/dri: Move DRI1 bits in dri_drawable.c to dri1.c.Chia-I Wu
2010-03-18st/dri: Move DRI1 bits in dri_screen.c to dri1.c.Chia-I Wu
2010-03-17cell: return 1 for PIPE_CAP_BLEND_EQUATION_SEPARATEBrian Paul
2010-03-17cell: be more conservative in cell_is_format_supported()Brian Paul
2010-03-17progs/trivial: added commentsBrian Paul
2010-03-17gallivm/llvmpipe: basic stencil testing worksBrian Paul
2010-03-17llvmpipe: remove incorrect depth test checkBrian Paul
2010-03-17gallivm: added lp_build_andc()Brian Paul