Age | Commit message (Collapse) | Author |
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Also, trim down #includes.
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The textured quad path is slightly faster and will work with POT textures
on i945.
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more critical.
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The optional array index should clearly be enclosed in square
brackets. This helps the oglconform test vp_binding.c get a bit
farther, but it still fails.
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Can be implemented with CMP src2, src1, src0
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There really need to use state emits under kms, otherwise
we end up with some dwords in the command buffer before we've
ever emitted any useful state.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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CS checker found some issues.
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This fixes a conform selection/feedback regression introduced by commit
8f4d66c5f893b49eb3973aa3b31a856314c045c7
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We don't want to z-test that glDrawPixels. Also, set the raster color to
red when drawing GL_DEPTH_COMPONENT image to aid in debugging.
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If the fragment program uses KIL, we have to execute it before z/stencil
testing. Otherwise, deferred texture/shading lets us skip shading for
pixels that fail z/stencil testing.
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We need this for the CS bounds checking.
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