Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-16 | python: Do not pass shader_state to util shader functions. | michal | |
2009-03-16 | python: Use transfer objects to initialise texture data. | michal | |
2009-03-16 | python: Use new bypass_vs_clip_and_viewport rasteriser flag. | michal | |
2009-03-15 | r300-gallium: Fix vertex memory offsets. | Corbin Simpson | |
Wow, I must have been asleep when I made that mistake. | |||
2009-03-15 | radeon-gallium: Add my R580 to the xorg PCI ID list. | Corbin Simpson | |
At some point, going to have to grab the big list from xf86-video-ati. | |||
2009-03-15 | r300-gallium: r500-fs: Setup immediates. | Corbin Simpson | |
Textures still not working. RS block shenanigans expected. | |||
2009-03-15 | dri2-gallium: Add occlusion query support at the state tracker level. | Corbin Simpson | |
2009-03-15 | r300-gallium: Actually set stride when creating textures. | Corbin Simpson | |
Duh. | |||
2009-03-15 | r300-gallium: r500-fs: Add writemasks and some flexibility for MOV/SWZ. | Corbin Simpson | |
2009-03-15 | r300-gallium: Always rasterize at least one color. | Corbin Simpson | |
2009-03-15 | r300-gallium: Fix spacing. | Corbin Simpson | |
It was driving me crazy. | |||
2009-03-15 | vbo: Silence integer-to-pointer warnings. | Michal Krol | |
2009-03-14 | mesa: .gitignore | Younes Manton | |
2009-03-14 | nouveau: bypass_vs_clip_and_viewport | Younes Manton | |
2009-03-13 | gallium: consolidate bypass_vs and bypass_clipping flags | Keith Whitwell | |
The draw module provides a similar interface to the driver which is retained as various bits of hardware may be able to take on incremental parts of the vertex pipeline. However, there's no need to advertise all this complexity to the state tracker. There are basically two modes now - normal and passthrough/screen-coords. | |||
2009-03-13 | gallium: no need to keep a copy of shader tokens in state tracker | Keith Whitwell | |
Any driver who needs a copy of the shader tokens must organize to do so itself. This has been the case for a long time, but there was still defensive code in the state tracker, which is now removed. Any bugs resulting from this need to be fixed in the offending driver... | |||
2009-03-13 | mesa/st: add check for null front renderbuffer | Keith Whitwell | |
Not sure if this indicates a problem elsewhere, but without this check trivial/tri-fbo.c segfaults on resize. With the patch, it renders correctly. | |||
2009-03-13 | mesa/st: don't call finish in st_glFlush() | Keith Whitwell | |
It is not the state tracker's responsibilty to inject sleeps and pessimize performance in the hope of avoiding buffer synchronization issues in buggy drivers. Calling finish() here will just hide problems that need to be fixed elsewhere. | |||
2009-03-13 | i965: more register number assertions | Brian Paul | |
2009-03-13 | i965: add some register number assertions | Brian Paul | |
Haven't seen failures yet, but if/when there are, more investigation will be done. | |||
2009-03-13 | i965: remove unused PROGRAM_INTERNAL_PARAM, added comment | Brian Paul | |
2009-03-13 | i965: move declarations before code | Brian Paul | |
2009-03-13 | i965: debug code, use gl_register_file type | Brian Paul | |
2009-03-13 | mesa: glUseProgram() debug code (disabled) | Brian Paul | |
2009-03-13 | trace: Fix some typos | Jakob Bornecrantz | |
2009-03-13 | mesa: improve another _mesa_problem() call | Brian Paul | |
2009-03-13 | mesa: add GL_DUDV_ATI cases in calculate_derived_texenv() | Brian Paul | |
2009-03-13 | mesa: more info in _mesa_problem() call | Brian Paul | |
2009-03-13 | mesa: added 1D/3D fetch_texel functions for DUDV8 | Brian Paul | |
2009-03-13 | xdemos: Add multithreaded sharedtex_mt. | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-03-13 | vp: add test for pointsize output | Keith Whitwell | |
2009-03-13 | scons: Use -Wdeclaration-after-statement | José Fonseca | |
2009-03-13 | progs: Add util to cpp path. | José Fonseca | |
2009-03-13 | progs/vp: add keys for point prims, etc, and various new tests | Keith Whitwell | |
2009-03-13 | gallium: Remove do_flip argument from surface_copy | Jakob Bornecrantz | |
I should have gotten most uses and implementation correctly fixed, but things might break. Feel free to blame me. | |||
2009-03-12 | mesa: added GL_DU8DV8_ATI case in _mesa_components_in_format() | Brian Paul | |
This gets hit when glTexSubImage2D() is called with format==GL_DU8DV8_ATI. | |||
2009-03-12 | mesa: override_internal_format() function for debug/test purposes (disabled) | Brian Paul | |
2009-03-12 | mesa: improve some error messages | Brian Paul | |
2009-03-12 | i965: move declaration before code | Brian Paul | |
2009-03-12 | i965: fix const correctness | Brian Paul | |
2009-03-12 | i915: move declarations before code | Brian Paul | |
2009-03-12 | i965: comments | Brian Paul | |
2009-03-12 | config: add -Wdeclaration-after-statement to linux config | Brian Paul | |
Should help to catch Windows build issues earlier. | |||
2009-03-12 | demos: move declaration before code | Brian Paul | |
2009-03-12 | wgl: add new dispatch stubs | Brian Paul | |
2009-03-12 | mesa: move declarations before code | Brian Paul | |
2009-03-12 | mesa: fix glRead/DrawBuffer(GL_AUXn) error value | Brian Paul | |
If GL_AUX[123] are passed to glRead/DrawBuffer() when those buffers don't exist, need to generate GL_INVALID_OPERATION, not GL_INVALID_ENUM. This regression came from commit 555f0a88182e2b1af809b2d97abdac02814a2f28 | |||
2009-03-12 | i965: fix polygon stipple when rendering to FBO | Robert Ellison | |
The polygon stipple pattern, like the viewport and the polygon face orientation, must be inverted on the i965 when rendering to a FBO (which itself has an inverted pixel coordinate system compared to raw Mesa). In addition, the polygon stipple offset, which orients the stipple to the window system, disappears when rendering to an FBO (because the window system offset doesn't apply, and there's no associated FBO offset). With these fixes, the conform triangle and polygon stipple tests pass when rendering to texture. | |||
2009-03-12 | tgsi: Localise SCS code. | Michal Krol | |
2009-03-12 | tgsi: Rewrite NRM opcode, store 1.0 in W component. | Michal Krol | |