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2008-08-20mesa: move old/obsolete MESA extensions specs to OLD/ directoryBrian Paul
2008-08-20i965: fixup format for TFP zero copyDave Airlie
(cherry picked from commit 9bc9e0ecb0fb2069b2c123e665eb2118e358098f which was lost in a merge)
2008-08-20i965: make tex offset override work..Dave Airlie
should fix fd.o 14441 (cherry-picked from commit d4244683a61f66cfb78408a37cf2587587847f96 which was lost in a merge)
2008-08-20i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. ↵Xiang, Haihao
(bug #16852, #16853)
2008-08-19r5xx: Final fog option fix.Corbin Simpson
Is there some kind of git hook we could use to keep me from committing after like 10PM or so?
2008-08-19r5xx: Don't squish GL context when using FogOptionCorbin Simpson
2008-08-18r5xx: Enable fog options.Corbin Simpson
This uses fog HW instead of fragment programs. If it breaks you, let me know!
2008-08-18fix byte vs. pixel offset bug for 3D textures (see bug 17170)Henri Verbeet
2008-08-18mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵Brian Paul
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function.
2008-08-17r5xx: Add DDX and DDY instructions.Corbin Simpson
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2008-08-16bring in docs from 7.0.4 release/branchBrian Paul
2008-08-16added test for ARB GLSL extensionsCorbin Simpson
2008-08-16added glu.exports files to tarballs listBrian Paul
2008-08-16fix convolutions test to consistanty use the ARB shader extension functionsBrian Paul
Was using a mix of the ARB functions and the OpenGL 2.0 shader functions.
2008-08-16prep for 7.1 rc4Brian Paul
2008-08-16remove .txt suffix from shader source filesBrian Paul
2008-08-16mesa: added glsl/convolutions test from gallium branchBrian Paul
2008-08-16mesa: turn off 'x' bit misset on a few .h and .syn filesBrian Paul
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2008-08-15draw a tristrip ring instead of a single quadBrian Paul
2008-08-15don't need to use LOD version of texture2D() funcsBrian Paul
2008-08-14intel: remove unneeded mem type and argsDave Airlie
2008-08-14r300: Fix 3D texture support.Michel Dänzer
2008-08-13mesa: fix a swrast state validation bugBrian Paul
Fixes progs/glsl/points.c
2008-08-13mesa: added new glsl/pointcoord.c testBrian Paul
2008-08-13mesa: clear the unused upper-left region to black instead of leaving it ↵Brian Paul
undefined
2008-08-12Removed broken/unsupported darwin-static configsJeremy Huddleston
Fixed typo in darwin config
2008-08-12Fixed 'make install' for darwinJeremy Huddleston
2008-08-12Apple: More cleanup of the darwin config in 7.1Jeremy Huddleston
2008-08-11mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079Brian Paul
2008-08-11version 41 of glext.hBrian Paul
2008-08-11version 20 of glxext.hBrian Paul
2008-08-11mesa: added comment about gl_PointCoordBrian Paul
2008-08-11Apple: Cleaned up some linking and dylib ids issuesJeremy Huddleston
2008-08-09dri: fix crash in driGetConfigAttribIndexDave Miller
Accessing a GLboolean via an int pointer on big-endian == bad.
2008-08-08Merge branch 'drm-gem'Eric Anholt
Conflicts: src/mesa/drivers/dri/intel/intel_span.c src/mesa/main/fbobject.c This converts the i915 driver to use the GEM interfaces for object management.
2008-08-08intel-gem: Update to new check_aperture API for classic mode.Eric Anholt
To do this, I had to clean up some of 965 state upload stuff. We may end up over-emitting state in the aperture overflow case, but that should be rare, and I'd rather have the simplification of state management.
2008-08-08965: cleanups to state emission from aperture checking and state ordering.Eric Anholt
2008-08-08mesa: fix out-of-bounds memory reads in swizzle_copy()Brian Paul
2008-08-08glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protectionJeremy Huddleston
2008-08-08glx/x11: Fix missing __GL_EXT_BYTES declarationJeremy Huddleston
2008-08-08Apple: Some changes to fix compilation problems on OSXJeremy Huddleston
2008-08-07mesa: fix glBindTexture error string (bug 17005)Brian Paul
2008-08-06disable debug code accidentally enabled by prev commitBrian Paul
2008-08-06mesa: glsl: count number of temp regs usedHaihao Xiang
2008-08-06mesa: fix comment about texture targets (bug 17005)Brian Paul
2008-08-06fix some FBO/texture queries (bug 15296)Brian Paul
2008-08-06i965: update TexSrcUnit for OPCODE_TXBXiang, Haihao
2008-08-05dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646Xiang, Haihao
2008-08-05i965: Use program->SamplerUnits[] to get the appropriate texture unit.Xiang, Haihao
inst->TexSrcUnit is used as an index into program->SamplerUnits[] since the commit ade508312c701ce89d3c2cd717994dbbabb4f207, and program->SamplerUnits is a sampler-to-texture-unit mapping.