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2010-02-04gallium: add point size clamp to implementation limits in vertex shaderRoland Scheidegger
The point size min/max registers (unused by mesa state tracker) were removed since most hardware couldn't do much with them. However, we don't want to have to rely on hw to do point size clamping correctly to implementation dependent limits, hence have to do that in the vertex shader. This should also solve a potential problem with (non-AA) points smaller than 1.0 which according to OGL still have size 1.0. Note that OGL point rendering is odd, in particular point sprites are rasterized differently to points. Some hardware might support those different modes, but in any case the different clamping values used for smooth/multisampled/sprite enabled points might help a bit for hw which rasterizes points the same as point sprites. Also tweak mesa's ff to vertex shader translation so don't have to clamp twice in case of point attenuation.
2010-02-03docs: clean up TGSI_SEMANTIC_PSIZE descriptionRoland Scheidegger
there was some confusion between point size state and point size output.
2010-02-03docs: fix point sprite documentationRoland Scheidegger
2010-02-03gallium: clean up point sprite rasterizer stateRoland Scheidegger
Don't need sprite coord origin per coord. Also, don't need separate sprite enable bit - if all coords have it diabled, then there are no point sprites (technically, there's a distinction in pre-GL3, but it only differs in having more leniency in clamping to max size, something the state tracker would need to handle and the hardware won't bother anyway). Also, use packed field for the per-coord enables. All in all, should save 3 dwords in rasterizer state (from 10 down to 7).
2010-01-12gallium: remove point_size_min and point_size_max from rasterizer stateRoland Scheidegger
The state tracker is responsible for clamping to any graphics API enforced size min/max limits for both the static point_size setting as well as per vertex point size (in the vertex shader). Note that mesa state tracker didn't actually use these values.
2010-01-11st/xlib: Mark GLX functions as public.Chia-I Wu
Mark all functions start with glX as public. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11st: Mark functions in st_public.h and vg_tracker.h as public.Chia-I Wu
These functions are the API of Gallium state tracker, and are used by EGL. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11gallium: Add PUBLIC macro for function visibility.Chia-I Wu
As the default build has -fvisibility=hidden, add a macro to control the visibility. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11st/vega: Fix breakage from -fvisibility=hidden.Chia-I Wu
Mark VG and VGU functions as public. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11python: Integrate with llvmpipe if possible.José Fonseca
Temporary. We should soon have the ability to integrate with any driver via glx extensions.
2010-01-11python: Mask out PIPE_TEXTURE_USAGE_DISPLAY_TARGET usage.José Fonseca
As displaying surfaces directly isn't supported by the python state tracker.
2010-01-11python: Prefer PIPE_FORMAT_Z32_UNORM.José Fonseca
2010-01-11python: Set PIPE_TEXTURE_USAGE_RENDER_TARGET instead of DISPLAY_TARGET.José Fonseca
As the python state tracker is not integrated with window system an cannot present surfaces directly.
2010-01-11util: Set flatshade for blitter.Corbin Simpson
It was bugging me. +1 FPS on softpipe.
2010-01-11radeong: Check for DONTBLOCK before flushing, remove dead code.Corbin Simpson
2010-01-11util/blitter: remove unused variableKeith Whitwell
2010-01-11Fix compressed texture loads for non-minimal pitchesLuca Barbieri
The current glCompressedTexImage support in the state tracker assumes that compressed textures have minimal pitch. However, in some cases this is not true, such as for mipmaps of non-POT compressed textures on nVidia hardware. This patch adds a check and does a memcpy for each line instead of the whole image in that case. Signed-off-by: Keith Whitwell <keithw@vmware.com> Tweaks for C90 compilation.
2010-01-10r300g: Don't bother testing for empty scissors.Corbin Simpson
If somebody goes through that much effort, they probably intended it. So humor them. :3
2010-01-10util: Apply Brian's suggested blit improvements.Corbin Simpson
copypix works just fine.
2010-01-10gallium: u_blitter add overlapping blit support.Dave Airlie
the xorg state tracker really wants the driver to handle overlapping blits, and r300 uses u_blitter for blits. This patch adds overlapping blit support via a temporary surface when its required.
2010-01-10r300g: Atomize scissors.Corbin Simpson
Argfl. Some of this code is so questionable.
2010-01-10r300g: Move TCL bypass switch to main context.Corbin Simpson
2010-01-10r300g: Atomize viewport.Corbin Simpson
Goddammit, some of these hax are really annoying.
2010-01-10r300g: Move ROPCNTL to the top of the emit order.Corbin Simpson
According to the docs, this decreases stalls, and indeed we get a tiny bit more glxgears from it.
2010-01-10r300g: Don't avoid rewriting ZTOP.Corbin Simpson
Simplify the code. Added a comment to keep me from doing it again.
2010-01-10r300g: Atomize rasterizer.Corbin Simpson
I want to stab things now.
2010-01-11nouveau: Make winsys recognise the original NV50.Marcin Kościelnicki
2010-01-11radeon: fix prediction for r100 inline vert/elt emits.Dave Airlie
On r100 we emit the indices inline so we need to account for that in the emission size.
2010-01-11radeon: fix bug in realloc code.Dave Airlie
This bug was fixed in libdrm ages ago, port to non-kms
2010-01-11st/dri: update dri2 drawables when viewport is changedBen Skeggs
Fixes gnome-shell on nouveau, as well as window resize with various other applications. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2010-01-10r300g: Atomize ZTOP.Corbin Simpson
Also do state-change checks. ZTOP's too important to not check.
2010-01-10r300g: Atomize DSA.Corbin Simpson
Also a bit of ztop.
2010-01-10r300g: Atomize UCP.Corbin Simpson
Meh.
2010-01-10r300g: Atomize blend color.Corbin Simpson
2010-01-10r300g: Start using atoms.Corbin Simpson
No benefits yet.
2010-01-10llvmpipe: Update instructions.José Fonseca
Explain how to build for windows. Both MSVC 9 and cross MinGW supported. Stop documenting LLVM 2.5 as supported. It still supported at the moment but it will soon stop being.
2010-01-11egl: Clean up the Makefile rules.Chia-I Wu
This allows libEGL to be built as a static library and removes libX11 from the dependencies. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11egl_softpipe: Remove the unnecessary call to _eglSwapBuffers.Chia-I Wu
The call to _eglSwapBuffers is unnecessary, and the function is missing when -fvisibility=hidden. Also remove the extraneous braces and indent the block.
2010-01-10llvmpipe: Yet another hack to get release LLVM static libraries to link in ↵José Fonseca
debug builds.
2010-01-10scons: LLVM <-> MSVC integration tweaks.José Fonseca
2010-01-10gallium: Remove dead code.José Fonseca
2010-01-10gallium: Provide alternative stdint.h and stdbool.h C99 headers, instead of ↵José Fonseca
ad-hoc definitions. Everybody is using the C99's integer types. Everybody except Microsoft, which in turns means everybody is including their own definitions of C99 integer types for MSVC, causing duplicate definitions when linking two projects. This is the case of building Gallium and LLVM with MSVC. Shipping alternative stdint.h and stdbool.h headers for MSVC allows us to share a single definition. It also removes clutter from the Gallium headers.
2010-01-09r300: minor accelerated blit fixesMaciej Cencora
2010-01-09r300: fallback on depth buffer blitsMaciej Cencora
Depth buffer accelerated blits aren't implemented yet.
2010-01-08nv50: handle TGSI_OPCODE_UMAD,UMUL,NOT and fix SADChristoph Bumiller
2010-01-08nv50: free src temp_temps on emitChristoph Bumiller
2010-01-08nv50: try to honor sprite coord modeChristoph Bumiller
2010-01-08Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/i965/brw_wm_emit.c
2010-01-08mesa: Ensure libmesagallium.a is finished building before descendingDan Nicholson
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
2010-01-08mklib: Extract archives into temporary directoriesDan Nicholson
When static libraries are created from other archives, objects are extracted and then deleted when the static library is done. This can race when there are multiple static libraries being created from the same archives as with libmesa.a and libmesagallium.a. Should fix this issue with parallel jobs: make[5]: *** No rule to make target > `../../../../../../src/mesa/libmesagallium.a', needed by > `radeon_dri.so'. Stop Signed-off-by: Dan Nicholson <dbn.lists@gmail.com> Reported-and-Tested-by: Sedat Dilek <sedat.dilek@gmail.com>