Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-08 | mesa: Add _mesa_snprintf. | José Fonseca | |
On Windows snprintf is renamed as _snprintf. | |||
2009-01-08 | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul | |
2009-01-08 | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) | Brian Paul | |
(cherry picked from commit 8124faf89d638285d8e9aa93adc3ca7f4ee729f3) Conflicts: src/mesa/main/get.c | |||
2009-01-08 | mesa: Move var declaration to top of scope. | José Fonseca | |
2009-01-08 | wgl: Do not provide DllMain inside the state tracker. | José Fonseca | |
MS CRT libraries already provide a default DllMain entrypoint, and MS Linker will complain if it finds the same symbol in two different libraries. Therefore the DllMain has to be in (each) winsys. | |||
2009-01-08 | gdi: Fix warning. | José Fonseca | |
2009-01-08 | wgl: Ensure public symbols get the proper DLL linkage attributes. | José Fonseca | |
2009-01-08 | glut: Fix build. | José Fonseca | |
2009-01-08 | mesa: Ensure gl* symbols are marked as dllexport on windows. | José Fonseca | |
2009-01-08 | scons: Choose the appropriate MSVC CRT. | José Fonseca | |
2009-01-08 | mesa: Use explicit casts when precision is lost. | José Fonseca | |
Silences MSVC. | |||
2009-01-08 | mesa: Fix windows build when UNICODE is defined. | José Fonseca | |
2009-01-06 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul | |
Conflicts: src/mesa/drivers/dri/common/dri_util.c | |||
2009-01-06 | cell: replace 0 with -1 in SPE_COUNT_USABLE_SPES query | Jonathan Adamczewski | |
2009-01-06 | mesa: remove dri_sarea.h, add glcore.h in Makefile | Brian Paul | |
2009-01-06 | mesa: Fix the size per pixel for packed pixel format data type. | Xiang, Haihao | |
2009-01-06 | mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug ↵ | Xiang, Haihao | |
#19390) | |||
2009-01-06 | dri: correct the damage. | Xiang, Haihao | |
Fixes bug #17234 | |||
2009-01-05 | cell: fix code emit for RSQ/RCP when src arg == dst arg | Brian Paul | |
Fixes moire-like artifacts seen in fslight demo. | |||
2009-01-05 | mesa: add GLushort cases for render to texture (Z-buffers) | Brian Paul | |
2009-01-06 | nv50: fill image unit index in TEX varients | Ben Skeggs | |
2009-01-06 | nv50: fix crash in nv50_program_destroy | Ben Skeggs | |
2009-01-06 | nv50: working towards 3D textures | Ben Skeggs | |
2009-01-06 | nv50: slightly better miptree allocation | Ben Skeggs | |
I swear this didn't work last time I tried it.. Anyhow, still only suitable for 2D miptrees - more coming once I know the layout. | |||
2009-01-06 | nv50: add TXP to TEX case.. not correct, but anyway.. | Ben Skeggs | |
2009-01-06 | nv50: indentation for TEX is a little overenthusiastic | Ben Skeggs | |
2009-01-06 | nv50: ensure we actually get contiguous regs for TEX insn. | Ben Skeggs | |
Still many more horrible things to fix here... | |||
2009-01-05 | mesa: fix a GLSL swizzled writemask bug | Brian Paul | |
This fixes cases such as: vec4 v4; vec2 v2; v4.xz.yx = v2; The last line now correctly compiles into MOV TEMP[1].xz, TEMP[0].yyxw; Helps to fix the Humus Domino demo. See bug 19189. | |||
2009-01-05 | i965: implement OPCODE_TRUNC (round toward zero) on vertex path. | Brian Paul | |
Also, fix some RNDD vs. RNDZ confusion elsewhere. | |||
2009-01-05 | glu: Add mangled symbols to export list | Tom Fogal | |
This adds all of the `mglu' symbols to the list of symbol exports for GLU. Without this patch, mangled GLU symbols are considered `internal' symbols, and calling any results in undefined references. | |||
2009-01-05 | cell: SIMDize sorting in setup_sort_vertices() | Jonathan Adamczewski | |
Put setup.v{min,mid,max,provoke} into a union with qword vertex_headers. Rewrite vertex sorting to more efficiently handle the packed data items. Reduces spu_tri.o by ~128 bytes. | |||
2009-01-05 | cell: SIMDize some subtractions | Jonathan Adamczewski | |
Put edge.{dx,dy} into a union with a vector and perform subtractions in setup_sort_vertices() on vectors. Reduces spu_tri.o by ~300 bytes. | |||
2009-01-05 | progs/glsl: Add ignores | Jakob Bornecrantz | |
2009-01-05 | progs/glsl: Remove double target def for vert-or-frag-only | Jakob Bornecrantz | |
2009-01-04 | cell: improvements to spu_tri.c | Jonathan Adamczewski | |
Replace int setup.span{left,right}[2] with vec_uint4 setup.span.quad SIMDize calculate_mask() and inline into into flush_spans() Set setup.span.quad members using spu_shuffle() or spu_sel(). Reduces spu_tri.o by ~116 bytes. | |||
2009-01-04 | cell: new spu_shuffle.h header | Jonathan Adamczewski | |
Facilitates creation of shuffle patterns for use with spu_shuffle() and si_shufb() intrinsics. To be used by subsequent patches. | |||
2009-01-04 | cell: initial codegen support for fragment shader loops | Brian Paul | |
Basic for/while loops work now. Only one level of loop nesting is supported at this time (same for if/else). The progs/glsl/mandelbrot demo works, but the colors are too dim. | |||
2009-01-04 | cell: add support for PIPE_CAP_TEXTURE_MIRROR_REPEAT query | Brian Paul | |
We don't really support this texwrap mode yet, but this enables GL 2.1 | |||
2009-01-04 | cell: clean-up, improve SPU code generation | Brian Paul | |
Start on ARL and address-relative indexing too. | |||
2009-01-04 | gallium: fix MaxTextureCoordUnits init | Brian Paul | |
Fixes Cell regression. | |||
2009-01-03 | cell: fix typo (s/10/0) | Brian | |
2009-01-03 | demos: remove redundant Makefile lines from prev merge | Brian | |
2009-01-02 | mesa: fix warning about possibly undefined var in GLSL compiler | Brian Paul | |
2009-01-02 | softpipe: increase number of texture samplers/units to PIPE_MAX_SAMPLERS (16) | Brian Paul | |
2009-01-02 | gallium: assorted state tracker fixes for > 8 texture samplers | Brian Paul | |
2009-01-02 | mesa: replace CC with APP_CC in progs/glsl/Makefile | Brian Paul | |
2009-01-02 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul | |
Conflicts: src/mesa/main/ffvertex_prog.c src/mesa/main/texenvprogram.c | |||
2009-01-02 | gallium: fix texcoord loop for rasterpos attributes | Brian Paul | |
2009-01-02 | gallium: clamp MaxVertexTextureImageUnits against Mesa limit | Brian Paul | |
2009-01-02 | mesa: remove redudant lines for libglapi.a | Brian Paul | |