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2008-03-09DRI2: Pass the context instead of the screen to __dri2ParseEvents().Kristian Høgsberg
Makes a lot more sense, since the screen is always implicit in the DRI drawable, but it may not be possible to track down a context from just a drawable.
2008-03-09DRI2: Add event buffer head as an argument to driCreateNewDrawable().Kristian Høgsberg
The DRI driver needs to know where in the buffer to start reading.
2008-03-09fix botched test for clearing color buffers (should fix depth peeling ↵Brian
regression)
2008-03-09Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()Markus Amsler
2008-03-09init vertex weight attrib to (1,0,0,0)Markus Amsler
2008-03-09fix __builtin_expect() definition test for IBM XLC (sf bug 1909832)Brian
2008-03-09Properly revert the libGL loader path breakage.Kristian Høgsberg
2008-03-09libGL: Fall back to DEFAULT_DRIVER_DIR properly.Kristian Høgsberg
After commit 6fd82f6fbd208dc7b1839ea408a5fb28589ee622, we would overwrite the libPath default value with NULL if libGL was running non-setuid and none of the env vars were set. Thanks to Magnus Kessler <Magnus.Kessler@gmx.net> for spotting it.
2008-03-09replace // comment with /* */ (bug 14916)Brian
2008-03-09added info about checking out gallium-0.1 for cell codeBrian
2008-03-08Use _X_HIDDEN to hide a bunch of leaked symbols.Kristian Høgsberg
2008-03-08Move DRI context functions into dri_glx.c.Kristian Høgsberg
Also drop isDirect flag; if gc->driContext is non-NULL, it's direct.
2008-03-08Move DRI drawable creation into dri_glx.c.Kristian Høgsberg
2008-03-08Introduce __GLXDRIscreen so we can start moving function pointers in there.Kristian Høgsberg
Temporarily rename the __DRIscreen member to __driScreen. Eventually, we'll move that into __GLXDRIscreen and only access it in dri_glx.c.
2008-03-08Move DRI specific parts of CreateContext into dri_glx.c.Kristian Høgsberg
2008-03-08Convert driCreateScreen and driDestroyScreen to function pointers.Kristian Høgsberg
We avoid leaking the symbols and will be able to replace them with DRI2 implementation later on.
2008-03-08Abstract __DRIdisplayPrivateRec away in dri_glx.c.Kristian Høgsberg
This patch moves __DRIdisplayPrivateRec definition into dri_glx.c and let's dri_glx.c allocate the __DRIdisplay struct pointer to from __GLXdisplayPrivate. A small step towards moving more of the dri functionality into dri_glx.c.
2008-03-08Make __glXCloseDisplay static instead of prototyping it to avoid warning.Kristian Høgsberg
2008-03-08Move libGL install target to the libGL Makefile.Kristian Høgsberg
2008-03-08Simplify LIBGL_DRIVERS_PATH walking.Kristian Høgsberg
2008-03-08Simplify dri loading code by eliminating dlopen "cache".Kristian Høgsberg
No need to jump through hoops to track __DRIdrivers and avoid dlopening the same .so more than twice, dlopen() does this internally. Besides, we were already bypassing this and dlopening drivers for each screen, whether or not they were already dlopened.
2008-03-08libGL: Consolidate DRI initialization in dri_glx.cKristian Høgsberg
Move a lot of code over from glx_ext.c.
2008-03-07autoconf: Print GCC include path directly and be more robust using itDan Nicholson
Rather than constructing the GCC include path from `-print-search-dirs', we can get the path directly from `-print-file-name=include'. This is used in the Linux kernel build, for example. If no output is returned from the command, then we don't append a -I path the the makedepend options.
2008-03-07[intel] Only enable GL_EXT_texture_sRGB on i965.Kristian Høgsberg
Fixes #14799.
2008-03-07 [i965] fix fd.o bug #11471 and #11478Zou Nan hai
1. Follow EXT_texture_rectangle with YCbCr texture 2. swap UV component for MESA_FORMAT_YCBCR
2008-03-07i965: use RGB565 to render a bitmap if Depth is 16Xiang, Haihao
2008-03-06i965: Fix double free issue to pass glean/maskedClear testXiang, Haihao
2008-03-06i965:fix segfault issue when clearing the window whichXiang, Haihao
is created with mode GLUT_SINGLE|GLUT_RGB|GLUT_DEPTH. This issue is introduced by 20b8bff49cba3e8246e29004c5ff38f231d589ff
2008-03-05[intel] Add a driconf option to cache freed buffer objects for reuse.Eric Anholt
This is defaulted off as it has potentially large memory costs for a modest performance gain. Ideally we will improve DRM performance to the point where this optimization is not worth the memory cost in any case, or find some middle ground in caching only limited numbers of certain buffers. For now, this provides a modest 4% improvement in openarena on GM965 and 10% in openarena on GM945.
2008-03-04r300: replace some hard coded mask by define in stencil areaChristoph Brill
2008-03-04r300: Fix some issues with masks in stencil buffer areaChristoph Brill
2008-03-03[dri2] Add tail pointer to reemitDrawableInfo callback.Kristian Høgsberg
When the DRI doesn't parse the event buffer for a while, the X server may overwrite data that the driver didn't get a chance to look at. The reemitDrawableInfo callback requests that the X server reemit all info for the specified drawable. To make use of this, the drive needs to know the new tail pointer so it know where to start reading from.
2008-03-03[dri2] Optimize event parsing to skip obsolete events.Kristian Høgsberg
This also fixes the problem where the X server does multiple resizes before the DRI driver gets the events. The obsolete buffer attach events then reference already destroyed buffer objects.
2008-03-03[intel] Silence unused variable warning when compiling for i965.Kristian Høgsberg
2008-03-02nouveau: compilation fixesPatrice Mandin
2008-03-01state.depth.range alpha value should be 1, not 0 (bug #14733)Roland Scheidegger
2008-02-29Update libGL DRI loader to latest DRI interface changes.Kristian Høgsberg
2008-02-29glxgears: oops, remove accidental commit of glFinish() hack.Kristian Høgsberg
2008-02-29Use __DRIextension mechanism providing loader functionality to the driver.Kristian Høgsberg
Instead of passing in a fixed struct, the loader now passes in a list of __DRIextension structs, to advertise the functionality it can provide to the driver. Each extension is individually versioned and can be extended or phased out as the interface develops.
2008-02-29Reduce the versioning madness required to create a DRI2 screen.Kristian Høgsberg
Right now the DRI2 screen constructor takes 3 different versions: DRI, DDX and DRM. This is mostly useless, though: DRI: The DRI driver doesn't actually care about the DRI protocol, it only talks to the loader, which in turn speaks DRI protocol. Thus, the DRI protocol version is of not interest to the DRI driver, but it needs to know what functionality the loader provides. At this point that's reflected in the __DRIinterfaceMethods struct and the internal_version integer. DDX: The DDX version number is essentially used to track extensions to the SAREA. With DRI2 the SAREA consists of a number of versioned, self-describing blocks, so the DDX version is no longer interesting. DRM: We have the fd, lets just ask the kernel ourselves.
2008-02-29intel: Set the lock flag early to avoid deadlock.Kristian Høgsberg
Another regression from the intel_context.c merge.
2008-02-29i965: use _Current pointer instead of Current pointer.Xiang, Haihao
fix double free issue(bug#14710). It also corrects glsl/bitmap demo behavior.
2008-02-28[965] Fix conditional sequencing to allow the frame_buffer_texobj case.Eric Anholt
Previously the frame_buffer_texobj case would have been bound as a normal texture, at best resulting in no surface data being associated with it.
2008-02-28[intel] Bug #14575: Unmap buffers when deleting/dataing as required.Eric Anholt
Otherwise, we would assertion error when doing the final unreference of the buffer with an outstanding map (catching the memory leak).
2008-02-28r300: R5xx and R3xx use different registers for RS_IP and RS_INSTChristoph Brill
These changes are taken from the xf86-video-ati driver. They update the header file accordingly and also remove some UNKOWN variables.
2008-02-28[965] Bug #9151: make fragment.position return window coords not screen coords.Eric Anholt
2008-02-28[965] Fix serious copy'n'paste failure in brw state dumping.Eric Anholt
2008-02-28added git on Windows sectionBrian
2008-02-28a few words about how the cell driver works.Brian
2008-02-28mesa: separate shader program object from shader object.Xiang, Haihao
Currently a callback delete_shader_cb is used for deleting shader and shader program objects. Mesa detaches all attached shaders in _mesa_free_shader_program_data when deleting shader program objects. However it is likely that these shaders have been freed in _mesa_free_shader, which will result in unexpected behaviour. This fix uses a single callback for shader program objects and deletes shader program objects before shader objects.