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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-10-26
windows: added remap.[ch] to project files
Brian Paul
2009-10-26
mesa: Add remap.c to SConscript.
Chia-I Wu
2009-10-26
st/xorg: initialize indexes before reswizzling for yuv
Zack Rusin
2009-10-26
st/xorg: stop overflowing yuv buffers
Zack Rusin
2009-10-26
st/xorg: add yuv vertex shader
Zack Rusin
2009-10-26
st/xorg: add yuv shaders
Zack Rusin
2009-10-26
r300g: read occlusion query results from both Z pipes on RV530
Marek Olšák
2009-10-26
r300g: add cubemap support
Marek Olšák
2009-10-25
progs/tests: disable blending while drawing text
Brian Paul
2009-10-25
mesa: choose texture format in core mesa, not drivers
Brian Paul
2009-10-25
mesa: remove _mesa_compressed_texture_size_glenum() stub
Brian Paul
2009-10-25
mesa: remove _mesa_compressed_row_stride()
Brian Paul
2009-10-25
mesa: remove calls to _mesa_compressed_row_stride()
Brian Paul
2009-10-25
glide: remove _mesa_compressed_row_stride() calls
Brian Paul
2009-10-25
mesa: remove _mesa_compressed_row_stride() calls
Brian Paul
2009-10-25
mesa: begin removing _mesa_compressed_row_stride() calls
Brian Paul
2009-10-25
mesa: simplify texture_row_stride() helper
Brian Paul
2009-10-25
mesa: fix-up error checking related to compressed texture block size
Brian Paul
2009-10-25
mesa: clean-up, simplify compressed texture size checking
Brian Paul
2009-10-25
gallium: Move enum pipe_error into p_defines.h.
José Fonseca
2009-10-25
llvmpipe: Human friendlier sampler state dump.
José Fonseca
2009-10-25
util: Human readable output of texture states.
José Fonseca
2009-10-25
llvmpipe: Dump the sampler state of the shader key.
José Fonseca
2009-10-25
llvmpipe: Immediate multiplication.
José Fonseca
2009-10-25
llvmpipe: Fast path for sampling rgba8 textures with linear filtering.
José Fonseca
2009-10-25
llvmpipe: Make lerping work for 8.8 fixed point values.
José Fonseca
2009-10-25
llvmpipe: New module to help make assertions about formats.
José Fonseca
2009-10-25
llvmpipe: New function to unpack rgba8 formats into 4 x u8n AoS.
José Fonseca
2009-10-25
llvmpipe: Split the format swizzling step from the unpacking.
José Fonseca
2009-10-25
llvmpipe: Allow different signs when unpacking.
José Fonseca
2009-10-25
llvmpipe: Add inlines to quickly generate types matching the native SIMD regi...
José Fonseca
2009-10-25
llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel.
José Fonseca
2009-10-25
llvmpipe: Factor our pixel offset computation.
José Fonseca
2009-10-25
llvmpipe: Share testing infrastructure with lp_test_format.
José Fonseca
2009-10-25
llvmpipe: Eliminate lp_build_store_rgba_aos.
José Fonseca
2009-10-25
llvmpipe: Eliminate lp_build_load_rgba_aos.
José Fonseca
2009-10-25
llvmpipe: Move a few format/sampling functions into better space.
José Fonseca
2009-10-25
r300g: fix redefining mipmaps and fetching from them
Marek Olšák
2009-10-25
r300g: added support for 3D textures
Marek Olšák
2009-10-24
mesa: remove _mesa_compressed_texture_size()
Brian Paul
2009-10-24
mesa: remove ctx->Driver.CompressedTextureSize() hook
Brian Paul
2009-10-24
mesa: change compressed texture size calls
Brian Paul
2009-10-24
mesa: minor clean-ups in _mesa_store_compressed_texsubimage2d()
Brian Paul
2009-10-24
mesa: simplify _mesa_compressed_row_stride(), _mesa_compressed_image_address()
Brian Paul
2009-10-24
mesa: s/GLuint/gl_format/
Brian Paul
2009-10-24
mesa: move assertion after declaration
Brian Paul
2009-10-24
mesa: remove hard-coded block sizes
Brian Paul
2009-10-24
mesa: added _mesa_get_format_block_size()
Brian Paul
2009-10-24
progs/tests: fix sub texture offsets
Brian Paul
2009-10-24
mesa: added _mesa_get_format_name()
Brian Paul
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