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2010-07-23r600g: first pass at texture supportJerome Glisse
This add texture support to the assembler, generated code is wrong (tested against working dump). Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-07-23scons: Add sunos5 to list of accepted platforms.Vinson Lee
2010-07-23r600g: Fix SCons build.Vinson Lee
2010-07-23scons: Use '-Wmissing-field-initializers' on GCC 4.0 and greater only.Vinson Lee
2010-07-23mesa: Fix Cygwin build with llvm enabled.Vinson Lee
On Cygwin locale_t in not available but 'llvm-config --cppflags' adds the compiler flag -D_GNU_SOURCE to the build.
2010-07-23gallium: Fix build with llvm installed in non-standard locationChristopher James Halse Rogers
The es1, es2 and gl state trackers include draw_pipe.h, which includes the llvm headers if MESA_LLVM is true, so we also need to add the llvm seachpaths. Similarly, gallivm and other gallium drivers need LLVM_CFLAGS to build when enabled. Also fix xorg drivers, they didn't include LDFLAGS.
2010-07-23r600g: fix dp2, dp3, dp4 tokensJerome Glisse
We need to make sure dp are all mirror accross the alu unit. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-07-23r600g: add RSQ token supportJerome Glisse
Could serve as an example on how to add more token support. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-07-23r600g: drop compiler stuff and switch over dumb tgsi assemblerJerome Glisse
Writing a compiler is time consuming and error prone in order to allow r600g to further progress in the meantime i wrote a simple tgsi assembler, it does stupid thing but i would rather keep the code simple than having people trying to optimize code it does. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-07-23glx: Don't try to swap a front buffer if we don't have one.Eric Anholt
Fixes glean glsl1 since 7b7845a076c933e096ac511b4184141ba194449a
2010-07-23st/mesa: get rid of unneeded ureg_writemask()Brian Paul
2010-07-23st/mesa: fix bug in emit_adjusted_wpos()Brian Paul
If we bias x,y we still need to pass through z,w in case the shader reads gl_FragCoord.z or .w. Fixes fd.o bug 29183 (piglit glsl-bug-22603). NOTE: This is a candidate for the 7.8 branch.
2010-07-23i965: Cleanly fail programs with unsupported array access.Eric Anholt
This should be more useful for developers and for bug triaging than just generating wrong code.
2010-07-23i965: Add support for VS relative addressing of temporary arrays.Eric Anholt
Fixes glsl-vs-arrays. Bug #27388.
2010-07-23draw: add small ybias factor for drawing wide pointsBrian Paul
Fixes minor rasterization error detected by some tests.
2010-07-23docs: document new extensions for GalliumBrian Paul
2010-07-23softpipe: Check for NULL pointer in sp_destroy_tile_cache().Michal Krol
2010-07-23softpipe: Check for NULL pointer in sp_destroy_tex_tile_cache().Michal Krol
2010-07-23nv50: implement depth clampChristoph Bumiller
2010-07-23xorg/vmwgfx: Implement early mode pruning based on max fb size.Thomas Hellstrom
Also move some initialization from screen init to pre-init, now that it is possible. Also import a new vmwgfx drm (1.3) header. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-07-23st/xorg: Init the Gallium3D / libkms resources in pre-init.Thomas Hellstrom
This makes it possible to prune modes already in pre-init. We also keep these resources alive across server generations, and they are implicitly closed on server exit. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-07-23st/xorg: Kill a couple of compilation warningsThomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-07-23st/xorg vmwgfx/xorg: Add a pre-init customizer callbackThomas Hellstrom
Add a customizer callback just before initial config setting, so that the customizer code can initialize the mode validator using the drm file-descriptor. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-07-23st/xorg: Add a possibility to prune modes and limit fb allocation size based ↵Thomas Hellstrom
on max fb size. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-07-22llvmpipe: Partially fix resource texture from_handleJakob Bornecrantz
2010-07-22llvmpipe: Don't align values already alignedJakob Bornecrantz
2010-07-22i915g: Rename winsys debug optionsJakob Bornecrantz
2010-07-22i915g: Allow wrapping with software pipesJakob Bornecrantz
2010-07-22i915g: Set total_nblocksy in from_handleJakob Bornecrantz
2010-07-22i915g: Add some debug prints in texture codeJakob Bornecrantz
2010-07-22i915g: Ifdef out debug code on non-debug buildsJakob Bornecrantz
2010-07-22tgsi: Fix error message on invalid swizzle parseJakob Bornecrantz
2010-07-22glx: Drop screen argument to GetGLXDRIDrawableKristian Høgsberg
We'll just get it from the returned drawable when we need it.
2010-07-22glx: Move WaitGL, WaitX, UseXFont to context vtable functionsKristian Høgsberg
2010-07-22glx: Allocate the __GLXcontext in the DRI driversKristian Høgsberg
2010-07-22glx: Use _Xglobal_lock for protecting extension display listKristian Høgsberg
Avoids double locking glXLock in the X wire to event handlers.
2010-07-22glsl: remove invalid _mesa_problem() callBrian Paul
Fixes fd.o bug 29206.
2010-07-22draw: re-order optimization passes depending on LLVM version, 32/64-bitBrian Paul
This is a work-around for an apparent bug in LLVM seen with piglit's glsl-vs-sqrt-zero test.
2010-07-22draw: added new assertions to clipping codeBrian Paul
2010-07-22i965: Respect VS/VP point size result when enabled.Eric Anholt
Fixes glsl-vs-point-size.
2010-07-22i965: Fix the disasm output for da16 src widths.Eric Anholt
This has confused me twice now. It's a fixed width of 4 (usually a region description of <4,4,1>), not 1. If it was 1, we'd have been skipping all over register space.
2010-07-22i965: Avoid extra MOV in VS indirect register reads.Eric Anholt
2010-07-22i965: Fix up VS temporary array access for fixed index offset != 0.Eric Anholt
2010-07-22r600: Flip point sprite coordinates when rendering to an FBO.Henri Verbeet
This supersedes http://lists.freedesktop.org/archives/mesa-dev/2010-July/001442.html.
2010-07-21i965: In the VS, multiply the address reg by the appropriate register size.Eric Anholt
The ARL value is increments of vec4 in the register file. But PROGRAM_TEMPORARY or PROGRAM_INPUT are stored as vec4s interleaved between the two verts being executed (thus a vec8 each), compared to PROGRAM_STATE_VAR being packed vec4s. Fixes: glsl-vs-arrays-2 glsl-vs-mov-after-deref (without regressing glsl-vs-arrays-3)
2010-07-21i965: Clean up brw_dp_READ_4_vs() now that it has fewer options to support.Eric Anholt
2010-07-21i965: Support relative addressed VS constant reads using the appropriate msg.Eric Anholt
The previous support was overly complicated by trying to use the same 1-OWORD message for both offsets.
2010-07-21i965: Fix the DP read msg_control definitions other than plain OWORD.Eric Anholt
2010-07-21i965: Clean up dead code from the VS get_constant/get_reladdr_constant split.Eric Anholt
2010-07-21i956: Set the execution size correctly for scratch space writes.Eric Anholt
Otherwise, the second half isn't written, and we end up reading back black. Fixes the remaining junk drawn in glsl-max-varyings, and will likely help with a number of large real-world shaders.