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2009-11-30mesa: set version string to 7.7-rc1Ian Romanick
2009-11-30Merge branch 'mesa_7_6_branch' into mesa_7_7_branchIan Romanick
Conflicts: progs/util/shaderutil.c src/mesa/drivers/dri/r600/r600_context.c src/mesa/main/version.h
2009-11-30i915: Actually put i915PointParameterfv in the driver function table. Duh.Ian Romanick
2009-11-30st/mesa: handle front/back-face +1/-1 vs. 1/0 conversionBrian Paul
Fixes progs/glsl/twoside.c demo.
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexParameterf.Vinson Lee
_mesa_TexParameterf calls set_tex_parameterf, which uses the params argument as an array.
2009-11-29i915: Fallback bit define missed on previous commitIan Romanick
2009-11-29i915: Round point sizes instead of truncate.Ian Romanick
2009-11-29i915: Enable point sprite coordinate generationIan Romanick
Support still isn't completely correct, but it's better. piglit point-sprite now passes. However, glean's pointSprite test fails. In that test the texture on the sprite is somehow inverted as though GL_POINT_SPRITE_COORD_ORIGIN were set to GL_LOWER_LEFT. i915 hardware shouldn't be able to do that! I believe there are also problems when not all texture units have GL_COORD_REPLACE set. The hardware enable seems to be all or nothing. Fixes bug #25313.
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexParameterf.Vinson Lee
_mesa_TexParameterf calls set_tex_parameteri, which uses the params argument as an array.
2009-11-29r600 : clena up a bit for last commit.Richard Li
2009-11-29r600 : add read port allocation for uniform;Richard Li
mapping ps input based on vs output; fix bugs including constants updating for vs.
2009-11-29radeon: update miptree code a littleMaciej Cencora
Simplify gl image level <-> miptree level mapping (are equal now). Don't allocate miptree for images that won't fit in it (fixes #25230).
2009-11-29radeon: don't check the same miptree many times when looking for matching ↵Maciej Cencora
miptrees
2009-11-29radeon: add some debugging infoMaciej Cencora
2009-11-29nv50: update linkage on rasterizer changeChristoph Bumiller
We need to update VP_RESULT_MAP and/or COORD_REPLACE_MAP when light_twoside and/or point_sprite are changed.
2009-11-29nv50: match VP outputs to FP inputs ourselvesChristoph Bumiller
For each FP input, don't assume that the VP output will be at the same position, but scan the semantics instead, then put the correct output reg indices into VP_RESULT_MAP. Position is still assumed to be the first output/input. See 07fafc7c9346aa260829603bf3188596481e9e62, which renders previous assumptions incorrect.
2009-11-29nv50: don't permanently negate src in emit_ddyChristoph Bumiller
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexGenf.Vinson Lee
_mesa_TexGenf calls _mesa_TexGenfv, which uses the params argument as an array.
2009-11-28mesa: Fix array out-of-bounds access by _mesa_TexGeni.Vinson Lee
_mesa_TexGeni calls _mesa_TexGeniv, which uses the params argument as an array.
2009-11-28dri: Fix potential null pointer dereference in driBindContext.Vinson Lee
2009-11-28mesa: Fix array out-of-bounds access in _mesa_TexEnvf.Vinson Lee
_mesa_TexEnvf calls _mesa_TexEnvfv, which uses the param argument as an array.
2009-11-28radeon: need to flush cs when moving images between mipmap treesMaciej Cencora
2009-11-28util: Fix bad code.Corbin Simpson
Uf. How embarrassing.
2009-11-28util: Improve bitcount.Corbin Simpson
Sorry for not pushing this before, it got lost in stashes.
2009-11-27nv50: do conversion of last insn to 64 bit format firstChristoph Bumiller
Simplifies things since the second to last one will then be converted in the subsequent pass that ensures alignment automatically.
2009-11-27nv50: bswap32 the polygon stipple patternChristoph Bumiller
The hardware wants the pattern the same way it is passed to glPolygonStipple.
2009-11-27gallium/util: added util_bswap32()Christoph Bumiller
2009-11-27scons: Promote pointer arithmetic to error.José Fonseca
All code covered by scons is being built on multiple OSes, so pointer arithmetic must really be addressed when spotted.
2009-11-27configs: Warn about pointer arithmetic.José Fonseca
It's not portable. Warn to help catching it early.
2009-11-27mesa: Avoid void pointer arithmetic.José Fonseca
2009-11-27svga: fix for not using texture width/height/depth arraysRoland Scheidegger
2009-11-27r300g,llvmpipe: fix some more merge problemsRoland Scheidegger
2009-11-27Merge branch 'width0'Roland Scheidegger
Conflicts: src/gallium/drivers/r300/r300_texture.c src/gallium/state_trackers/xorg/xorg_exa.c src/mesa/state_tracker/st_cb_texture.c
2009-11-27st/xorg: proper fix for compositing after rounding upKeith Whitwell
Basically don't round up shared textures. This fixes compiz, but I'm afraid that rounding up texture sizes here in the driver is doomed, as it will inevitably break texture wrap modes.
2009-11-27rbug: Mention where the GUI can be found.José Fonseca
2009-11-27svga: Re-add shader dumping.José Fonseca
2009-11-27Revert "st/xorg: fix composite after texture size changes"Keith Whitwell
This reverts commit 124ae596806f1a77af46f1f0e446d448da6e953a. Pushed by mistake
2009-11-27st/xorg: fix composite after texture size changesKeith Whitwell
2009-11-27wgl: Fix copy'n'paste typo in comment.José Fonseca
2009-11-27svga: Handle comment tokens when dumping.José Fonseca
2009-11-27svga: Use consistent names for public symbol names of shader dumping facilities.José Fonseca
2009-11-27svga: Use consistent file names for dumping facilities.José Fonseca
2009-11-27st/xorg: speculatively round textures up to nearest POTKeith Whitwell
I'm not sure if this is a great change, but helps with caching. Probably we want to turn this on/off on a driver-by-driver basis.
2009-11-27st/xorg: free last fenceKeith Whitwell
2009-11-27svga: flush our command buffer after the 8th distinct render targetKeith Whitwell
This helps improve the surface cache behaviour in the face of the large number of single-use render targets generated by EXA and the xorg state tracker. Without this we can reference hundreds of individual render targets from a command buffer, which leaves little scope for sharing or reuse of those targets. Flushing early means we can start reusing textures much sooner. This shouldn't have much effect on normal 3d rendering as it's pretty rare to have a command buffer with >8 different render targets in that world.
2009-11-27svga: add DEBUG_CACHE optionKeith Whitwell
2009-11-27vega: Update shader headers.Michal Krol
Drop the 1.1 version suffix.
2009-11-27python/tests: Update shader headers.Michal Krol
Drop the 1.1 version suffix.
2009-11-27svga: Update text shader header.Michal Krol
2009-11-27vl: Do not emit tgsi_version token.Michal Krol