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2010-02-11i915g: adapt to stencil ref changesRoland Scheidegger
2010-02-11gallium: give pipe_stencil_ref its own cso_save/restore functionsRoland Scheidegger
seems cleaner, and other dynamic state like viewport is handled that way too
2010-02-11gallium: also save/restore stencil_ref in cso_save/restore_depth_stencil_alphaRoland Scheidegger
makes life of state trackers easier
2010-02-10svga: adapt to stencil ref changesRoland Scheidegger
also add some disabled code to handle blendcolor?
2010-02-10llvmpipe: adapt to stencil ref changesRoland Scheidegger
since the driver doesn't actually handle stencil yet the code won't do much.
2010-02-10identity: adapt to stencil ref changesRoland Scheidegger
2010-02-10fo: adapt to stencil ref changesRoland Scheidegger
2010-02-10st/mesa: more fixes for stencil ref change.Roland Scheidegger
compiles. Might need to do something to make it possible to save/restore stencil ref.
2010-02-10trace: adapt to stencil ref changesRoland Scheidegger
2010-02-10softpipe: adapt to stencil ref changesRoland Scheidegger
2010-02-10gallium: adapt state trackers to stencil ref changeRoland Scheidegger
2010-02-09docs: fix up documentation for stencil ref value changesRoland Scheidegger
Also fix and clarify depth/stencil/alpha documentation a bit.
2010-02-09gallium: make valuemask/writemask in pipe_stencil_state bitfield membersRoland Scheidegger
More consistent with other state data, might allow some compilers to pack the struct better (doesn't matter for gcc).
2010-02-09gallium: don't put stencil ref value in pipe_depth_stencil_alpha_stateRoland Scheidegger
This will make driver's life a bit harder, however it makes sense that stencil reference value is not part of the pipe_depth_stencil_alpha_state, because it often (there are some algorithms which require this) changes more frequently than the rest of the dsa state. This is also encouraged by some graphic APIs. Treat it similar to pipe_blend_color.
2010-02-09Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger
Conflicts: src/gallium/drivers/nv10/nv10_state.c src/gallium/drivers/nv20/nv20_state.c src/gallium/drivers/nv50/nv50_program.c
2010-02-09docs: fix typo: s/osdemo/osdemos/Brian Paul
(cherry picked from commit 0371956d66cdc8a1629753fca9cb3cdc49b0d145)
2010-02-09gallium: Adding the %.s rule to generate asm codeChris Li
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-09gallium: Using the proper pattern rules for Makefile template.Chris Li
The .o.c rule is consider obsolete. Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-09llvmpipe: Make llvm unit test depend on libllvmpipe.aChris Li
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-08st/mesa: fix wrong initialization of MaxPointSizeRoland Scheidegger
2010-02-06vmware/core: Support drm interface version 1.0.0Jakob Bornecrantz
2010-02-06vmware/core: Use correct flags in scanout codeJakob Bornecrantz
2010-02-06vmware/core: Handle new scanout fieldJakob Bornecrantz
2010-02-06vmware/core: Update header to latest versionJakob Bornecrantz
2010-02-06vmware/core: Remove old ioctl structs not usedJakob Bornecrantz
Leftover that was never used in this driver
2010-02-09llvmpipe: Remove reference to prefilter field.Michal Krol
2010-02-09glx: Fix TOP setting in src/glx MakefileKristian Høgsberg
Argh, forgot to commit this fix before pushing.
2010-02-09Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg
2010-02-09egl_dri2: Fix initialization with EGL_DEFAULT_DISPLAYKristian Høgsberg
2010-02-09fix bug in perspective corrected interpolants for linesBrian Paul
2010-02-09progs/tests: add line drawing option to cylwrap.cBrian Paul
2010-02-09progs/tests: add x/y rotation to cylwrap.cBrian Paul
2010-02-09st/mesa: remove special-case cyl-wrap codeBrian Paul
Cylinder wrap mode works with perspective interpolation now.
2010-02-09softpipe: Properly implement cylindrical wrapping.Michal Krol
2010-02-09Revert "softpipe: Implement cylindrical wrapping for linear interpolator."Michal Krol
This reverts commit 444cd62ca33a45bd39e8408979a0a01c246c6381.
2010-02-09progs/tests: new test program for exercising cylindrical tex wrap modeBrian Paul
2010-02-09st/mesa: check for PROG_PARAM_BIT_CYL_WRAP flagBrian Paul
2010-02-09mesa: add back-door support for cylindrical texture wrap modeBrian Paul
If the texture priority field is 0.125 set the PROG_PARAM_BIT_CYL_WRAP flag. The gallium state tracker will look for this flag. This feature is only for testing purposes and may be remove at some point. But if it's useful we could write a GL/Mesa extension to expose it properly.
2010-02-09gallium: Remove prefilter member from pipe_sampler_state struct.Michal Krol
2010-02-09docs: Document TGSI Declaration token.Michal Krol
2010-02-09softpipe: Implement cylindrical wrapping for linear interpolator.Michal Krol
2010-02-09tgsi: Gather cylindrical wrap info in tgsi_shader_info struct.Michal Krol
2010-02-09tgsi: Add ureg_DECL_fs_input_cyl().Michal Krol
Allows one to declare fragment shader inputs with cylindrical wrap info.
2010-02-09gallium: Add cylindrical wrap info to TGSI declaration.Michal Krol
2010-02-09tgsi: Remove tgsi_dump_c.[ch].Michal Krol
Little utility after development stabilisation, use tgsi_dump instead.
2010-02-09mesa: Enable true refcounting for NullBufferObj.Michal Krol
This object can be shared with another context, so we cannot just delete it when the owning context is being destroyed. Ensuring that buffer objects are properly refcounted guarantees NullBufferObj is destroyed when all references to it are removed.
2010-02-09mesa: Protect buffer objects reference counting with a mutex.Michal Krol
2010-02-09mesa: Ensure object refcount is null when destroying the buffer.José Fonseca
Lets see if this is not too pedantic. Obj pointers are never exposed to GL apps so it should be possible to get this right. Furthermore apps with GL widgets and test suits create and destroy many contexts and objects, so bad reference counting is not really an option.
2010-02-09mesa: Fix null buffer object reference counting.José Fonseca
Always use _mesa_reference_buffer_object, and never call ctx->Driver.DeleteBuffer() directly to prevent dangling pointers to the null buffer object. This fixes crash/assertions in sharedtex_mt and Autodesk Mudbox.
2010-02-09mesa: Always do proper ref counting of shared state.José Fonseca