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AgeCommit message (Expand)Author
2009-02-23gallium: include st_cb_viewport.h to silence warningBrian Paul
2009-02-23gallium: fix build breakage in st_cb_viewport.cBrian Paul
2009-02-23glsl: fix another swizzle-related bugBrian Paul
2009-02-23mesa: only call update_buffer when it's availableAlan Hourihane
2009-02-23gallium: add winsys interface for viewport changes to support DRI2Alan Hourihane
2009-02-23glx: add support for a reallyFlush() function before swap occurs.Alan Hourihane
2009-02-23mesa: include compiler.h, fixes cell build, remove Haiku special caseBrian Paul
2009-02-23i965: fix line stipple fallback for GL_LINE_STRIP primitivesRobert Ellison
2009-02-23Merge commit 'origin/gallium-0.1'José Fonseca
2009-02-23mesa: fix _glxapi_get_proc_address() for mangled namesTom Fogal
2009-02-23gallium: Install winsys/drm to DESTDIR rather than /Joel Bosveld
2009-02-23mesa: fixes for building on HaikuTomas Wilhelmsson
2009-02-23r300-gallium: Fix pasto and debug messages.Corbin Simpson
2009-02-23r300-gallium: Cleanup some state emit, move vertex format state to r300_emit.Corbin Simpson
2009-02-23gallium: Define PIPE_PRIM_MAX.José Fonseca
2009-02-23r300-gallium: Fix a handful of compile warnings.Corbin Simpson
2009-02-23r300-gallium: Decode passthrough shader for r300.Corbin Simpson
2009-02-23r300-gallium: Finish VAP/VF setup.Corbin Simpson
2009-02-23r300-gallium: Fix BEGIN_CS size.Corbin Simpson
2009-02-23wgl: Enable the use of Win32 threads.José Fonseca
2009-02-23mesa: Fix windows build.José Fonseca
2009-02-22r300-gallium: Add pipe_format translators and apply themJoakim Sindholt
2009-02-22r300-gallium: Add all supported 2d texture formatsJoakim Sindholt
2009-02-22r300-gallium: correct buffer stride calculationJoakim Sindholt
2009-02-22mesa: remove unneeded #includeBrian Paul
2009-02-22mesa: #include, misc clean-upsBrian Paul
2009-02-22mesa: remove unneeded #includesBrian Paul
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-22mesa: remove unused ENABLE_TEXGENx, ENABLE_TEXMATx flagsBrian Paul
2009-02-22mesa: assorted clean-ups, var renaming, etc.Brian Paul
2009-02-22mesa: simplify texture combine state copying in _mesa_copy_texture_state()Brian Paul
2009-02-22mesa: remove redundant assertions (same asserts in context.c)Brian Paul
2009-02-22gallium: remove dependency on main/glheader.h in glxapi.cBrian Paul
2009-02-22nv50: delay uploads until transfer object is destroyedBen Skeggs
2009-02-22texmem: fix typo from brianp's changes.Dave Airlie
2009-02-21glapi: update find_entry() for mangled namesBrian Paul
2009-02-21mesa: added extern qualifierTom Fogal
2009-02-21mesa: regenerated gl_mange.h fileBrian Paul
2009-02-21mesa: use enums for TEXTURE_x_INDEX valuesBrian Paul
2009-02-21mesa: use an array for current texture objectsBrian Paul
2009-02-21mesa: use an array for default texture objectsBrian Paul
2009-02-21mesa: re-org texgen stateBrian Paul
2009-02-21intel: Fix intelSetTexBuffer miptree leak.Kristian Høgsberg
2009-02-21intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.Eric Anholt
2009-02-21i965: Fix render target read domains.Eric Anholt
2009-02-20gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX instruct...Brian Paul
2009-02-20i965: use the new prog_instruction::TexShadow fieldBrian Paul
2009-02-20i965: check depth_mode in translate_tex_format() for MESA_FORMAT_S8_Z24Brian Paul
2009-02-20glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul
2009-02-20mesa: add TexShadow field to prog_instructionBrian Paul