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2010-07-09r300g: fix texturing with negative lod biasMarek Olšák
This should fix FDO bugs #28437 and #28625.
2010-07-08r300g: store/return the stride for winsys_handle in winsysMarek Olšák
2010-07-08i965: Add disasm for SEND mlen/rlen on Sandybridge.Eric Anholt
2010-07-08i965: Add 'wait' instruction supportZhenyu Wang
When EU executes 'wait' instruction, it stalls and sets notification register state. Host can issue MMIO write to clear notification register state to allow EU continue on executing again. Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
2010-07-08i965: Fix disasm of a SEND's mlen and rlen on Ironlake.Eric Anholt
2010-07-08i965: Add decode for Sandybridge DP write messages.Zhenyu Wang
2010-07-08i965: Add definitions for Sandybridge DP write/read messages.Zhenyu Wang
2010-07-08r300g: fix transfering compressed texturesMarek Olšák
2010-07-08intel: Update intel_decode.c from intel-gpu-tools.Eric Anholt
This came from commit cf255e382d147fe3ca450f0dcec3525190e7dcbc
2010-07-08gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32Brian Paul
2010-07-08r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák
2010-07-08r300g: minor fixupsMarek Olšák
2010-07-08glsl: fix 'if ((x=foo()) > 1.0)' bugBrian Paul
Fixes fd.o bug 27216. May also be the root cause of fd.o bug 28950. We weren't propogating the storage info for the x=foo() expression up through the IR tree to the inequality expression. NOTE: This is a candidate for the Mesa 7.8 branch.
2010-07-08st/mesa: additional assertions in st_translate_mesa_program()Brian Paul
2010-07-08slang: fix typosZack Rusin
2010-07-08slang: add some comments related to geometry shadersZack Rusin
2010-07-08gs: inject const int gl_VerticesIn at link timeZack Rusin
2010-07-07mesa: initial support for new GL 3.0 texture formatsBrian Paul
2010-07-07gallivm: restore const qualifierBrian Paul
2010-07-07gallivm: fix cube map LOD computationBrian Paul
First, this undoes commit e503af4baa2c709ae5743bb278b277d3faaba076 so we use iround() in lp_build_nearest_mip_level(). Second, in lp_build_sample_general() we need to check if we're sampling a cube map before anything else. Choose the cube face and then recompute the partial derivatives of (S,T) with respect to the chosen cube face. Before, we were using the directional (S,T,R) derivatives to compute the LOD. Third, work around an apparent bug in LLVM 2.7 where setting the lod variable to a const(0) value results in bad x86 code. See comments in the code.
2010-07-07st/mesa: fix sampler max_lod computationBrian Paul
This change makes gallium behave like other GL implementations and fixes a conformance failure.
2010-07-07r600: workaround 3 comp GL_SHORT vertex attribute format on r700Andre Maasikas
guess it's a hw errata?
2010-07-07glsl: use Elements() in arrays instead of sentinal valuesBrian Paul
The _slang_*_output_name() functions had one too many loop iterations because of the sentinal end-of-list values in the vertOutput array. Just use Elements() everywhere.
2010-07-06llvmpipe: Don't build lp_test_round when using MSVC.Vinson Lee
lp_test_round uses the math functions round and trunc, which aren't available with MSVC. Fixes the MSVC build for now.
2010-07-06llvmpipe: Add lp_test_round to SCons build.Vinson Lee
2010-07-06egl: Remove unnecessary headers.Vinson Lee
2010-07-06draw: Remove unnecessary header.Vinson Lee
2010-07-06gallivm: Remove unnecessary header.Vinson Lee
2010-07-07util: print help for debug options on non-debug buildsMarek Olšák
I'd like to see the help when I request it.
2010-07-06gallivm: use trunc, not round in lp_build_nearest_mip_level()Brian Paul
Fixes fd.o bug 28036 (piglit fbo-cubemap.c regression)
2010-07-06llvmpipe: add test program for round(), trunc(), floor(), ceil()Brian Paul
2010-07-06gallivm: finish implementation of lp_build_iceil()Brian Paul
Plus fix minor error in lp_build_iceil() by tweaking the offset value. And add a bunch of comments for the round(), trunc(), floor(), ceil() functions.
2010-07-06llvmpipe: disconnect vertex texture sampling from the setupZack Rusin
it was wrong to put this in the fs paths, but it was easier to just stuff it along the fragment texture sampling paths. the patch disconnects vertex texture sampling and just maps the textures before the draw itself and unmaps them after.
2010-07-06draw: make sure softpipe doesn't crash with vertex tex samplingZack Rusin
softpipe doesn't implement the draw's llvm tex sampling interface so make sure draw can handle the cases where the driver doesn't implement the interface
2010-07-06draw: implement vertex texture sampling using llvmZack Rusin
2010-07-06r300/compiler: Implement KILP opcode.Tom Stellard
Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-07-06gallivm: Use SSE4.1's BLENDV instructions for lp_build_select().José Fonseca
2010-07-06gallivm: Fix 8bit comparisons.José Fonseca
2010-07-06llvmpipe: ensure all bins are reset avoids memory corruption.Alan Hourihane
2010-07-06mesa: Always initialize transform feedback state.Chia-I Wu
Assert ctx->Driver.NewTransformFeedback if the feature is enabled; Use the default callbacks otherwise. The rest of core mesa expects the state to be initialized.
2010-07-06egl: Rework driver loading.Chia-I Wu
Driver loading is now splitted into two stages. In the first stage, an _EGLModule is created for each driver: user driver, default drivers, and all files in the search directories that start with "egl_". Modules are not loaded at this stage. In the second stage, each module is loaded to initialize a display. The process stops at the first module that can initialize the display. If eglGetProcAddress is called before eglInitialize, the same code path will be taken to find the first module that supports EGL_DEFAULT_DISPLAY. Because we do not want to initialize the display, drv->Probe is used instead in this case.
2010-07-06st/egl: Add support for !GLX_DIRECT_RENDERING.Chia-I Wu
st/egl uses GLX code for DRI2 support. It should honor GLX_DIRECT_RENDERING. Also updates configure.ac to define GLX_DIRECT_RENDERING for st/egl.
2010-07-05mesa: initial support for unnormalized integer texture formatsBrian Paul
As defined by GL_EXT_texture_integer.
2010-07-05auxiliary/util: Add SM3 meta-cap list.Corbin Simpson
2010-07-05llvmpipe: wait for queries being finished when asked for it or before deletionRoland Scheidegger
This fixes bug #28757, though does not yet address the issue that fences aren't always emitted.
2010-07-04i915g: Remove unnecessary header.Vinson Lee
2010-07-04i915g: Add flag to not send commands to hwJakob Bornecrantz
2010-07-04i915g: If the kernel reject the batchbuffer print it then assertJakob Bornecrantz
2010-07-04i915g: Minor cleanupsJakob Bornecrantz
2010-07-04i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz