Age | Commit message (Expand) | Author |
2007-01-17 | _slang_gen_function_call_name() now tries to adapt function calls (expand | Brian |
2007-01-17 | New _slang_adapt_call() function. | Brian |
2007-01-17 | code clean-up, re-org. Added IR_F_TO_I support. | Brian |
2007-01-17 | added IR_F_TO_I, update comments | Brian |
2007-01-17 | Added OPCODE_INT to convert 4 floats to 4 ints. | Brian |
2007-01-17 | add texturing, other options | Brian |
2007-01-17 | Fix/clean-up a number of things related to variable/temporary allocation. | Brian |
2007-01-16 | Implement codegen for the selection operator ( b ? x : y ) | Brian |
2007-01-16 | fix typo | Brian |
2007-01-16 | draw a box, press 'a' to animate | Brian |
2007-01-16 | added some VerteAttrib funcs | Brian |
2007-01-16 | Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag... | Brian |
2007-01-16 | when automatically binding vertex attributes, start with attrib 1, not 0 | Brian |
2007-01-16 | remove dead code | Brian |
2007-01-16 | comments | Brian |
2007-01-16 | implement logical or, xor, not | Brian |
2007-01-16 | some additional vector constructors | Brian |
2007-01-16 | fix _slang_gen_subscript() for the case when a simple vector is accessed as a... | Brian |
2007-01-15 | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. | Brian |
2007-01-15 | Added new directory of GL shading language demos: glsl | Brian |
2007-01-15 | Reimplement the post-increment/decrement functions. | Brian |
2007-01-15 | Implement the ++var and --var operators, improve some constructors. | Brian |
2007-01-15 | added vec3 constructor code | Brian |
2007-01-15 | added IR_ELEMENT | Brian |
2007-01-15 | checkpoint: ++, -- and && operators | Brian |
2007-01-15 | Redo the way array indexes are handled. Resolve storage location at code emi... | Brian |
2007-01-15 | remove old globals | Brian |
2007-01-15 | comments | Brian |
2007-01-15 | Move some global vars into slang_assemble_ctx. | Brian |
2007-01-15 | fix the subassig, mulassign and divassign cases | Brian |
2007-01-15 | clean-up slang_allocate_storage() | Brian |
2007-01-13 | added glUniform1fv_func, glUniform2fv_func | Brian |
2007-01-13 | Rework code related to temp register allocation, both for user variables | Brian |
2007-01-13 | slang_variable_scope now stores array of pointers to slang_variables. | Brian |
2007-01-13 | added another vec4 constructor, updated += operator | Brian |
2007-01-11 | Fix a problem with inlined "return" statements. Make some attempt to free te... | Brian |
2007-01-11 | disable some code that'll eventually go away | Brian |
2007-01-11 | new vec3 constructor, replace float_add w/ vec4_add | Brian |
2007-01-11 | tweak output | Brian |
2007-01-10 | checkpoint: codegen for global vars/constants now working | Brian |
2007-01-10 | checkpoint: codegen for global vars w/ initializers | Brian |
2007-01-10 | assorted code clean-ups | Brian |
2007-01-10 | fix size bug in _mesa_add_attribute() | Brian |
2007-01-10 | simplify _mesa_add_state_reference() | Brian |
2007-01-10 | Update _save_VertexAttrib() functions for non-aliasing behaviour. | Brian |
2007-01-09 | get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB | Brian |
2007-01-09 | clean up a bunch of program parameter stuff | Brian |
2007-01-09 | added a few more 2.0 functions | Brian |
2007-01-09 | Implement vertex attribute binding. | Brian |
2007-01-09 | more debug code (disabled) | Brian |