Age | Commit message (Collapse) | Author | |
---|---|---|---|
2001-10-22 | version bumps, etc for 4.1 | Brian Paul | |
2001-10-22 | added latest bug fixes | Brian Paul | |
2001-10-22 | applied Andrew Lewycky's patches | Brian Paul | |
2001-10-20 | forgotten diffuse alpha fix | Keith Whitwell | |
2001-10-18 | Committing in . | Jouk Jansen | |
Modified Files: Mesa/src/context.c Initializing ctx->Driver.CurrentExecPrimitive to 0, just after the allocation of the context. I hope this solved a very rare crash of the molecule mode of xlockmore on my VMS-machine. (I have not seen any crash the last week. Normally it crashed at least once in the 3 days) ---------------------------------------------------------------------- | |||
2001-10-17 | added a few comments | Brian Paul | |
2001-10-17 | warning fixes (Karl Schultz) | Brian Paul | |
2001-10-17 | added some missing Win32 files to tar file list | Brian Paul | |
2001-10-17 | minor updates | Brian Paul | |
2001-10-17 | removed src/mms_depend from tar file list | Brian Paul | |
2001-10-17 | added new entrypoints for 1.3 | Brian Paul | |
2001-10-17 | updated for new glext.h | Brian Paul | |
2001-10-17 | added GL_ARB_texture_mirrored_repeat | Brian Paul | |
2001-10-17 | minor updates for new glext.h | Brian Paul | |
2001-10-17 | updated extensions | Brian Paul | |
2001-10-15 | Updated for Mesa 4.0 | Karl Schultz | |
2001-10-15 | Fix comments. | Karl Schultz | |
2001-10-05 | Fix the clear() function | Karl Schultz | |
- add checks for the ColorMask and IndexMask (like osmesa) - correctly handle the DD_*_BIT flags so that we don't also ask the swrast to clear the color buffer after we cleared it ourselves. (doh!) This gives nearly a 2X improvement in the frame rate in a program like gears. | |||
2001-10-04 | Allow to compile in Windows. | Karl Schultz | |
2001-10-04 | Build a few demos that now work with Windows. | Karl Schultz | |
2001-10-04 | Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG gets | Karl Schultz | |
defined, which is bad for things like assert(). | |||
2001-10-04 | Updated Windows driver for Mesa 4.0. | Karl Schultz | |
Needs optimization. | |||
2001-10-04 | remove extra CR chars | Karl Schultz | |
2001-09-25 | use correct vertex for flatshading | Keith Whitwell | |
2001-09-25 | Fix up Windows makefiles so that the debug build leaves debugger info | Karl Schultz | |
in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win). | |||
2001-09-25 | disable some more code so that it compiles quietly on Windows. | Karl Schultz | |
2001-09-24 | replaced x86_xform_raw4.S with x86_xform4.S | Brian Paul | |
2001-09-24 | use OSMESA_* enums for OSMesaCreateContext instead of GL_*. | Karl Schultz | |
2001-09-24 | removed duplicate GLX_AUX_BUFFERS_BIT definition | Brian Paul | |
2001-09-24 | Committing in . | Jouk Jansen | |
Modified Files: Mesa/si-glu/libutil/glue.c added some type casts to silence compiler warnings. ---------------------------------------------------------------------- | |||
2001-09-23 | [rgba]shift values weren't always correct, only effected blended lines | Brian Paul | |
2001-09-23 | added missing tnl_dd files | Brian Paul | |
2001-09-23 | 4.0 updates | Brian Paul | |
2001-09-23 | updated version info | Brian Paul | |
2001-09-23 | fixed some configure;make build problems. cleaned-up copyright info. | Brian Paul | |
2001-09-23 | updates for Mesa 4.0 | Brian Paul | |
2001-09-23 | bump versions to 4.0 | Brian Paul | |
2001-09-23 | More of the same | Keith Whitwell | |
2001-09-21 | Make osmesa a DLL instead of a static lib (Windows). This is more | Karl Schultz | |
consistent with the other modules and platforms. It also makes the API and linkage on Windows more consistent. | |||
2001-09-21 | Add GLAPIENTRY to typedef for callback functions (used by tessellator). | Karl Schultz | |
This is important now that we're using __stdcall instead of the (default) __cdecl on WIN32. This gets apps using the tessellator working again on Windows. | |||
2001-09-21 | added __glCoreCreateContext and __glCoreNopDispatch | Brian Paul | |
2001-09-20 | add the same conditional mangling stuff that gl.h has. | Karl Schultz | |
2001-09-20 | add mangling for new entry points | Karl Schultz | |
2001-09-20 | Don't use "errno" as a parameter name - it is also a function and that | Karl Schultz | |
confused the Windows compiler. Also make messages unsigned char for consistency. | |||
2001-09-20 | compiler warnings | Karl Schultz | |
2001-09-20 | Change UnProject4 prototype to use nearVal and farVal instead of near | Karl Schultz | |
and far because Windows compiler can get confused over these old keywords. | |||
2001-09-20 | very brief overview of swrast | Keith Whitwell | |
2001-09-20 | (very) Brief overview of tnl module | Keith Whitwell | |
2001-09-19 | GL_ADD texture mode was incorrect, renamed some vars | Brian Paul | |
2001-09-19 | silence compiler warnings (last batch for src) | Karl Schultz | |