Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-19 | mesa: glsl: add usage tracking for uniform vars | Brian Paul | |
Unused uniforms are no longer included in the active uniforms list. | |||
2008-08-19 | mesa: glsl: put var emit/ref code into separate functions | Brian Paul | |
2008-08-19 | gallium: Add note about vs_2_0 EXPP mapping. | Michal Krol | |
2008-08-19 | Add NV_vertex_program specific tests. | Michal Krol | |
2008-08-19 | Add support for NVIDIA programs. | Michal Krol | |
2008-08-19 | tgsi: Implement LOG opcode for SSE2 codegen. | Michal Krol | |
2008-08-19 | tgsi: Implement EXP opcode for SSE2. | Michal Krol | |
2008-08-19 | mesa: Call pipe->destroy on context destruction for all platforms. | José Fonseca | |
2008-08-19 | xlib: Revert destroying pipe_screen (temporary). | José Fonseca | |
2008-08-19 | tgsi: Fix ARL opcode in SSE2 codegen. | Michal Krol | |
2008-08-19 | st: Do not translate program constants to immediates when | Michal Krol | |
indirect addressing used. | |||
2008-08-19 | st: Translate address register declaration. | Michal Krol | |
2008-08-19 | st: Fix immediate construction. | Michal Krol | |
2008-08-19 | tgsi: Workaround debug output buffer size limitations. | Michal Krol | |
2008-08-19 | Port vp to Windows. | Michal Krol | |
2008-08-19 | tgsi: Use NUM_CHANNELS. | Michal Krol | |
2008-08-18 | gallium: use PIPE_TEXTURE_USAGE_RENDER_TARGET for stencil renderbuffers | Brian Paul | |
2008-08-18 | egl: don't put the example/demo driver in the lib/ dir | Brian Paul | |
2008-08-18 | gallium: fix vertex program output translation/mapping bug | Brian Paul | |
In some cases, the vertex program output's semantic info didn't match up with the fragment program's input semantic info. This info is now explicitly passed into the st_translate_fragment_program() function. | |||
2008-08-18 | trace: Explain how to integrate with a state tracker or winsys. | José Fonseca | |
2008-08-18 | trace: Preliminary stream implementation for GDI. | José Fonseca | |
2008-08-18 | trace: Use long longs to ensure covering 64bits integers. | José Fonseca | |
2008-08-18 | trace: Get the trace file from the GALLIUM_TRACE option itself. | José Fonseca | |
2008-08-18 | gallium: fix do_flip bug on glCopyTexImage / surface_copy() path | Brian Paul | |
2008-08-18 | gallium: Remove TGSI_CC_UN. | Michal Krol | |
2008-08-18 | tgsi: Update condition code vector when storing dest register. | Michal Krol | |
2008-08-18 | tgsi: Saturate modifier obeys ExecMask. | Michal Krol | |
Implement NVIDIA [-1;+1] saturate mode. | |||
2008-08-18 | tgsi: Respect condition codes when storing destination register. | Michal Krol | |
2008-08-18 | tgsi: Cosmetic changes. | Michal Krol | |
2008-08-18 | tgsi: Add condition code (CC) register. | Michal Krol | |
2008-08-18 | mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵ | Brian Paul | |
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function. | |||
2008-08-18 | scons: Fix build. | Michal Krol | |
2008-08-17 | pick first mode | Alan Hourihane | |
2008-08-17 | if we can't find a mode, return first. At least we should | Alan Hourihane | |
see the top left portion if we've got larger screens on other CRTC's | |||
2008-08-17 | consolidate intel directories. | Alan Hourihane | |
we now have src/gallium/winsys/drm/intel/{common,dri,egl} | |||
2008-08-17 | rather than use CRTC 1 (aka LVDS), try and setup all connectors/encoders | Alan Hourihane | |
and get the same output on all. | |||
2008-08-17 | choose a 1024x768 resolution | Alan Hourihane | |
2008-08-17 | choose sane default for dri driver location | Alan Hourihane | |
2008-08-15 | fix DESTDIR omissions | Hanno Böck | |
2008-08-15 | mesa: glsl: fix linking of varying vars which are arrays | Brian Paul | |
2008-08-15 | gallium: in st_draw_vbo() use ctx->Current.Attrib[] values when arrays are ↵ | Brian Paul | |
missing/null fixes potential segfaults when vertex arrays are missing | |||
2008-08-15 | xlib: Kill xmesa_surface. | José Fonseca | |
A winsys cannot expect that the surfaces passed display_surface are the surfaces it created, as surface are now in generate texture views created by pipe_screen. Indeed, the fact it was working so far was mere luck. This fixes a weird tiled output when using the trace pipe driver. Winsys' surfaces should die. | |||
2008-08-15 | trace: Fix typo. | José Fonseca | |
2008-08-15 | python/retrace: Update frame when PIPE_FLUSH_FRAME spotted. | José Fonseca | |
2008-08-15 | trace: Wrap all textures and surface created by the pipe driver. | José Fonseca | |
That is, Unfortunately, this causes a regression in softpipe, where the output gets tyled. | |||
2008-08-15 | trace: Allow multiple screens. Flush after call. | José Fonseca | |
2008-08-15 | pyhon/retrace: Retrace surface contents. | José Fonseca | |
Now capable of replaying trivial/quad-tex-2d | |||
2008-08-15 | python/retrace: Keep addresses as strings. | José Fonseca | |
To simplify looking up these in the trace. | |||
2008-08-15 | trace: Several fixes. | José Fonseca | |
2008-08-15 | python: Fix put/get_tile_raw bindings. | José Fonseca | |