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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2007-10-17
Update framebuffer state in response to _NEW_COLOR (set by glDrawBuffer)
Brian
2007-10-17
Fix viewport Z scale/bias to get the right Z values from drawing the quad.
Brian
2007-10-17
don't crash if texture border is used (unsupported for now)
Brian
2007-10-17
fix square point rasterization
Brian
2007-10-16
lower clamp bound for UNCLAMPED_FLOAT_TO_SHORT() is -1
Brian
2007-10-16
use new st_clear_accum_buffer() function
Brian
2007-10-16
New st_clear_accum_buffer() function (can't use pipe->clear() since it doesn'...
Brian
2007-10-16
front/back determination was wrong
Brian
2007-10-16
remove debug assertion
Brian
2007-10-16
Update mask calculations for point drawing.
Brian
2007-10-16
Fix broken polygon stippling (see comments for details).
Brian
2007-10-16
Redefine QUAD_TOP_LEFT, TOP_RIGHT, etc. to reflect Y=0=TOP raster layout.
Brian
2007-10-16
fix perspective-interpolated attribs for points, liens
Brian
2007-10-16
fix blend term translation bug, rename some funcs
Brian
2007-10-15
finish remaining blend modes
Brian
2007-10-15
fix incorrect register in get_eye_normal() for rescale_normals case
Brian
2007-10-15
GL_UNSIGNED_BYTE indexes
Brian
2007-10-15
implement logicop
Brian
2007-10-15
remove commented out #include
Brian
2007-10-15
check for width or height = 0 before calling driver Bitmap func
Brian
2007-10-15
Fix useabs logic in build_fog().
Brian
2007-10-15
remove feedback hack
Brian
2007-10-15
Undo prev changes.
Brian
2007-10-15
setup vertex format for GL_FEEDBACK mode
Brian
2007-10-15
GL_SELECT mode works now
Brian
2007-10-15
formatting
Brian
2007-10-15
call pipe->set_vertex_buffer() after drawing/unreferencing.
Brian
2007-10-15
fix logic for printing extended swizzles
Brian
2007-10-15
add 'normalized_coords' field to pipe_sampler_state
Brian
2007-10-15
feedback/rasterpos fix-ups
Brian
2007-10-15
Change 'drawing' field to boolean.
Brian
2007-10-15
remove unused includes
Brian
2007-10-15
simplify KIL usage for bitmap fragprog
Brian
2007-10-15
check for extended swizzles, added TGSI_OPCODE_KILP
Brian
2007-10-15
added print_texkil_op()
Brian
2007-10-14
implement accum ops
Brian
2007-10-14
implement put_tile()
Brian
2007-10-14
accum buffer support
Brian
2007-10-14
16-bit rgba surface/format for accum
Brian
2007-10-14
16-bit RGBA surface format for accum buffers
Brian
2007-10-14
Added accum function/files.
Brian
2007-10-13
GL_STENCIL_INDEX support
Brian
2007-10-13
GL_STENCIL_INDEX support
Brian
2007-10-13
format info for Z16/Z32
Brian
2007-10-13
inequality tests were backward
Brian
2007-10-13
glDrawPixels support for GL_DEPTH_COMPONENT
Brian
2007-10-13
Check texture format in get_texel() to handle depth textures.
Brian
2007-10-13
get_tile() of Z surfaces returns floats now
Brian
2007-10-13
added z16/z32_git_tile(), change s8z24_get_tile() to return Z as float, ignor...
Brian
2007-10-12
Use KIL in glBitmap shader to cull the fragments for 0 bits.
Brian
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