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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-06-19
r300g: output floats instead of halfs when passed through translate
Marek Olšák
2010-06-19
Fix crash when running glsl on a signle fragment shader.
Kenneth Graunke
2010-06-19
Rename prog to shader. Less confusing.
Kenneth Graunke
2010-06-19
Fix compile on 64-bit.
Kenneth Graunke
2010-06-19
r300g: fix clamp and mirror_clamp wrap modes when used with nearest filtering
Marek Olšák
2010-06-19
r300g: more informative warning in END_CS
Marek Olšák
2010-06-19
r300g: improve the ZTOP condition
Marek Olšák
2010-06-19
r300g: fix up the CS size of the rasterizer state
Marek Olšák
2010-06-18
Ensure that shader_in and shader_out are correctly set in declarations
Ian Romanick
2010-06-18
glsl_lexer: centroid and invariant are not reserved words in GLSL 1.10
Ian Romanick
2010-06-18
glsl_lexer: Handle interpolation qualifiers
Ian Romanick
2010-06-18
intel: Finalize the miptree before mapping it for fallbacks.
Eric Anholt
2010-06-18
i965: Fix the name of aa_coverage_slope in the improved AA line params.
Eric Anholt
2010-06-18
graw: add two examples using new register files
Zack Rusin
2010-06-18
gallium: add a temporary array register file
Zack Rusin
2010-06-18
gallium: add a new register file - immediate array
Zack Rusin
2010-06-18
llvmpipe: Fix pointer dereference after free.
José Fonseca
2010-06-18
llvmpipe: limit the number of fragment shader variants kept around
Roland Scheidegger
2010-06-17
linker: Add some function header comments
Ian Romanick
2010-06-17
TODO: Add note about initializers for constants
Ian Romanick
2010-06-17
Allow initializers for uniforms
Ian Romanick
2010-06-17
Don't link shaders by default
Ian Romanick
2010-06-18
r300g: fix hardlocks in occlusion queries
Marek Olšák
2010-06-18
r300g: debug option for fake occlusion queries
Marek Olšák
2010-06-17
linker: Initial bits of the linker
Ian Romanick
2010-06-17
Use glsl_program instead of an open-coded vector of shaders
Ian Romanick
2010-06-17
Add glsl_program that is similar to Mesa's gl_shader_program
Ian Romanick
2010-06-17
Change glsl_program to glsl_shader
Ian Romanick
2010-06-17
Compile multiple shaders listed on the command line
Ian Romanick
2010-06-17
Extract compilation to a separate routine
Ian Romanick
2010-06-17
Add glsl_program that is similar to Mesa's gl_program
Ian Romanick
2010-06-17
draw: implement triangle strips with adjacency in geometry shader
Zack Rusin
2010-06-17
draw: implement triangle lists with adjacency support in gs
Zack Rusin
2010-06-17
draw: fix a silly error
Zack Rusin
2010-06-17
draw: implement line strip adjacency
Zack Rusin
2010-06-17
draw: implement lines with adjacency in geometry shaders
Zack Rusin
2010-06-17
draw: validate stream output buffers
Zack Rusin
2010-06-17
draw: fix some unsigned issue
Zack Rusin
2010-06-17
egl: s/EGL_DISPLAY/EGL_PLATFORM/.
Chia-I Wu
2010-06-17
egl: s/_EGL_PLATFORM/_EGL_OS/ and s/POSIX/UNIX/.
Chia-I Wu
2010-06-17
st/egl: Build sw/fbdev winsys for fbdev backend.
Chia-I Wu
2010-06-17
r300g: more reasonable MSPOS defaults in error path
Marek Olšák
2010-06-17
r300g: fix surface leaks
Marek Olšák
2010-06-16
gallium/docs: GLSL glossary entry.
Corbin Simpson
2010-06-16
gallium/docs: Explain DFRACEXP/DLDEXP.
Corbin Simpson
2010-06-16
gallium/docs: Remove unneeded "doubles", add double blurb.
Corbin Simpson
2010-06-16
gallium/docs: Label opcodes by capability bits.
Corbin Simpson
2010-06-16
gallium/docs: R and RG texture swizzles.
Corbin Simpson
2010-06-16
gallium/docs: Flesh out the distro information.
Corbin Simpson
2010-06-16
gallium/docs: Fix RST error.
Corbin Simpson
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