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AgeCommit message (Expand)Author
2008-07-06r300: Translate fragment program DST in radeon_program_aluNicolai Haehnle
2008-07-06r300: Translate fragment program LRP in radeon_program_alu.cNicolai Haehnle
2008-07-06r300: Allow adding parameters during fragprog transform, share LIT codeNicolai Haehnle
2008-07-05r300: Correctly scan for used temporary registersNicolai Haehnle
2008-07-05r500: Major refactoring of fragment program emitNicolai Haehnle
2008-07-05r300: Remove clause stuff for now in favour of a cloned generic gl_programNicolai Haehnle
2008-07-05r500_fragprog: Cleanup some unused variables and code.Nicolai Haehnle
2008-07-05r500: Fix a mixup in fragment program LRP instruction emitNicolai Haehnle
2008-07-05r500: Fix blend color.Nicolai Haehnle
2008-07-05_mesa_clone_program: Copy ShadowSamplersNicolai Haehnle
2008-07-04r300: Fix depth texture in compare modeNicolai Haehnle
2008-07-04Enable TexGen based on InputsRead when a fragment program is activeNicolai Haehnle
2008-07-04GLSL-related bug fixesBrian Paul
2008-07-04mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul
2008-07-04mesa: remove incorrect assertionBrian Paul
2008-07-04glcontextmodes.c is required remove the reference in .gitignoreAlan Hourihane
2008-07-04mesa: fix polygon offset issue (bug #12061)Xiang, Haihao
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-07-03mesa: additional error checking, fix error codesBrian Paul
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-02mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02mesa: added some debug code (disabled)Brian Paul
2008-07-02mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul
2008-07-02mesa: regeneratedBrian Paul
2008-07-02mesa: added some missing equal() notEqual() intrinsicsBrian Paul
2008-07-02mesa: regenerated filesBrian Paul
2008-07-02mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul
2008-07-02mesa: fix issues around multisample enableRoland Scheidegger
2008-07-02generate a link error if the vertex shader references too many texturesBrian Paul
2008-07-02set ctx->Const.MaxVertexTextureImageUnits = 0Brian Paul
2008-07-02VBO: Regenerate files based on recent changes to gl_API.xmlIan Romanick
2008-07-02Bring over commit 8d4d0b47a07a298a20ffae9fefe96c8c7ca9dccc from xserver treePaulo Cesar Pereira de Andrade
2008-07-01VBO: Add missing functions related to VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARBIan Romanick
2008-07-01VBO: add GLX related annotationsIan Romanick
2008-07-01mesa: fix a GLSL vector subscript/writemask bugBrian Paul
2008-07-01mesa: move some functionsBrian Paul
2008-07-01mesa: make _slang_swizzle_swizzle() non-privateBrian Paul
2008-07-01mesa: better function inlining in the presence of 'return' statementsBrian Paul
2008-07-01mesa: add/fix some IrInfo entries for debugging purposesBrian Paul
2008-07-01link to DRM 2.3.1Brian Paul
2008-07-01press 'm' to toggle multisample enable/disableBrian Paul
2008-07-01init machine->Samplers (fixes vertex program texture fetches)Brian Paul
2008-07-01dri: drop asserts to make build against stable libdrmDave Airlie
2008-07-01dri: Take the base image size into account when computingXiang, Haihao