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AgeCommit message (Expand)Author
2008-07-06g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.Younes Manton
2008-07-04nv30: Emit sampler state using state objectsPatrice Mandin
2008-07-05Merge remote branch 'upstream/gallium-0.1' into gallium-0.1Ben Skeggs
2008-07-04scons: Enable gcc SSE2 intrinsics on x86.José Fonseca
2008-07-03mesa: added _vbo_VertexAttrib4f()Brian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-07-03gallium: added a4r4g4b4_put_tile_rgba()Brian Paul
2008-07-03mesa: added case for fixed ptBrian Paul
2008-07-03gallium: increase TGSI interpreter's number of temp registers to 64Brian Paul
2008-07-03gallium: move, increase ST_MAX_SHADER_TOKENSBrian Paul
2008-07-03gallium: increase TGSI_EXEC_MAX_COND_NESTING, etcBrian Paul
2008-07-03nv30: Reemit state when changing contextPatrice Mandin
2008-07-03nv30: Emit viewport state using state objectsPatrice Mandin
2008-07-03nv30: Emit polygon stipple state using state objectsPatrice Mandin
2008-07-03nv30: Emit scissor state using state objectsPatrice Mandin
2008-07-03nv30: Emit depth/stencil/alpha state using state objectsPatrice Mandin
2008-07-03nv30: Emit rasterizer state using state objectsPatrice Mandin
2008-07-03nv30: Emit blend state using state objectsPatrice Mandin
2008-07-03nv30: Emit blend color state using state objectsPatrice Mandin
2008-07-03nv30: Emit framebuffer state using state objectsPatrice Mandin
2008-07-03gallium: fix surface memleak in bitmap codeBrian Paul
2008-07-03pipebuffer: Silent warnings.José Fonseca
2008-07-03Support conversion of YUV surfaces.José Fonseca
2008-07-03gallium: Don't forget to get overllaping blits working again.José Fonseca
2008-07-03i915: EGL almost works againJakob Bornecrantz
2008-07-03egl: Fix demodriverJakob Bornecrantz
2008-07-03gallium: Use surface_copy for 1:1 blits.José Fonseca
2008-07-03scons: Add a env.CodeGenerate method to simplify code generation via python s...José Fonseca
2008-07-02mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul
2008-07-02gallium: replace an assertion with "if (!texobj) continue"Brian Paul
2008-07-02gallium: fix a bug in vertex program output mappingBrian Paul
2008-07-02gallium: nr_attrs was off by one, updated comments, minor code movementBrian Paul
2008-07-02mesa: additional GLSL built-in constantsBrian Paul
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02mesa: added some debug code (disabled)Brian Paul
2008-07-02mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul
2008-07-02mesa: regenerated fileBrian Paul
2008-07-02mesa: added some missing equal() notEqual() intrinsicsBrian Paul
2008-07-02mesa: disable some debug assertionsBrian Paul
2008-07-02mesa: regenerated filesBrian Paul
2008-07-02mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul
2008-07-02gallium: replace 128 with MAX_LABELSBrian Paul
2008-07-02mesa: added _mesa_print_swizzle() debugging helperBrian Paul
2008-07-02mesa: fix issues around multisample enableRoland Scheidegger