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AgeCommit message (Expand)Author
2008-03-26gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer
2008-03-25gallium: the generic attrib we use for computing coverage is per-shaderBrian
2008-03-25gallium: added fragment emit/write debug countersBrian
2008-03-25cell: Enable MIT-SHM on Cell.Ian Romanick
2008-03-25xlib: Add support for MIT-SHM in xlib winsys driverIan Romanick
2008-03-25cell: Float convert-to and convert-from instructions use different shift biasIan Romanick
2008-03-25draw: Take flatshade_first rasterizer bit into account.Michal Krol
2008-03-25gallium: Introduce flatshade_first field to rasterizer_state.Michal Krol
2008-03-25gallium: disable the selection/feedback draw module's options for wide lines,...Brian Paul
2008-03-25gallium: added some debug code (disable)Brian Paul
2008-03-25mesa: fix some issues in _mesa_combine_programs()Brian Paul
2008-03-25draw: vertex fetch can be validated too early leading to an assertion... disableKeith Whitwell
2008-03-25draw: don't use fetch_and_store for bypass_vs mode, it's not quite rightKeith Whitwell
2008-03-25mesa: append fog instructions after parsing if a fog option is setBrian Paul
2008-03-25mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_XBrian Paul
2008-03-25Fix typoJosé Fonseca
2008-03-25draw: take primitive into account when deciding if the pipeline is activeKeith Whitwell
2008-03-25gallium: Use debug_get_option for GETENVJosé Fonseca
2008-03-25gallium: Fix default option on Windows.José Fonseca
2008-03-24gallium: don't enable stencil test if no stencil buffer.Brian Paul
2008-03-24gallium: be smarter about picking the sampler unit for pstipple, aaalinesBrian
2008-03-24gallium: fix a few bugs, warnings in the p_debug codeBrian
2008-03-24gallium: move sampler_unit field to pstip_fragment_shader since it's per-shaderBrian
2008-03-24gallium: save/restore samplers in draw_textured_quad()Brian
2008-03-24mesa: call glutDestroyWindow (help find mem leaks)Brian Paul
2008-03-24gallium: fix a few texture border/mipmap glitches found w/ conformBrian Paul
2008-03-24gallium: check SamplersUsed to determine if texture needed, as in st_atom_sam...Brian Paul
2008-03-24gallium: make a copy of the vertex shader's token array.Brian
2008-03-24gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)Brian
2008-03-24gallium: added tgsi_num_tokens() function to return number of tokens in token...Brian
2008-03-24gallium: Simple cross platform get-opt system.José Fonseca
2008-03-24gallium: cleanup p_debugJosé Fonseca
2008-03-24gallium: move filter assignment out of loopBrian
2008-03-24gallium: fix REALLOC() to copy smaller of old/new sizesBrian
2008-03-24gallium: Protect operator precedence in macro.José Fonseca
2008-03-24gallium: free bitmap fragment shaders, misc clean-upBrian Paul
2008-03-24gallium: add missing cso_save_samplers() callBrian Paul
2008-03-24gallium: Remove util_gen_mipmap_filter().Michal Krol
2008-03-24gallium: pass the filter mode to util_gen_mipmap().Brian
2008-03-24gallium: tweak coords in u_gen_mipmap codeMichal Krol
2008-03-24draw: pre-declare referenced structsKeith Whitwell
2008-03-24Revert "draw: Fix #include order to fix Linux build."Keith Whitwell
2008-03-24draw: Fix #include order to fix Linux build.Michel Dänzer
2008-03-23draw: check need_pipeline() in passthroughKeith Whitwell
2008-03-23draw: tweak the definition of draw_need_pipeline, fix minor bugKeith Whitwell
2008-03-23draw: fix crlfKeith Whitwell
2008-03-23draw: rename emit functions to match pipe_format namesKeith Whitwell
2008-03-23draw: restructure fetch/emit as a pair of function callsKeith Whitwell
2008-03-23gallium: Add util_gen_mipmap_filter().Michal Krol
2008-03-23gallium: Fix memory leak.José Fonseca