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2010-07-04i915g: Minor cleanupsJakob Bornecrantz
2010-07-04i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz
2010-07-04i915g: Rename texture state to map stateJakob Bornecrantz
2010-07-04i915g: Move fragment state to its own fileJakob Bornecrantz
2010-07-04i915g: Move static state to its own fileJakob Bornecrantz
2010-07-04i915g: Don't dirty dynamic state if it hasn't changedJakob Bornecrantz
2010-07-04i915g: Don't flush after blitJakob Bornecrantz
2010-07-04i915g: Don't flush empty batchbuffersJakob Bornecrantz
2010-07-04gallium: Make trivial examples use target helpersJakob Bornecrantz
2010-07-04gallium: Fix compilation of trivial quad-texJakob Bornecrantz
2010-07-03st/egl: Remove unnecessary headers.Vinson Lee
2010-07-03docs: Update EGL doc.Chia-I Wu
Updated for the reorganization of st/egl targets.
2010-07-03mesa: Fix OpenGL ES-only builds.Chia-I Wu
Check FEATURE_GL in _mesa_init_shader_dispatch and _mesa_init_shader_uniform_dispatch. OpenGL ES can not and does not use _mesa_init_<...>_dispatch. This is supposed to be temporary. Ideally, a more flexible way for initializing dispatch tables should be developed.
2010-07-03egl: Always use EGLAPIENTRY in api function prototypesnobled
Fixes the build on Windows.
2010-07-03gallivm: Remove unnecessary headers.Vinson Lee
2010-07-03r300g: fix warningsMarek Olšák
2010-07-03r300/compiler: Fix loop unrollingTom Stellard
2010-07-03r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard
2010-07-03r300g: Fix typo in r300_reg.hTom Stellard
2010-07-03r300/compiler: Don't continue copy propagation inside loops.Tom Stellard
2010-07-03r300/compiler: Print debug info for flow control instructions.Tom Stellard
2010-07-03r300/compiler: Enable hardware IF statements for r500 cards.Tom Stellard
2010-07-03r300/compiler: In the peephole optimizer, ELSE should mark the end of aTom Stellard
block.
2010-07-03r300/compiler: Correctly calculate the max number of iterations for loops.Tom Stellard
2010-07-03r300/compiler: Handle loops in deadcode analysis.Tom Stellard
This also allows us to split the loop emulation into two phases. A tranformation phase which either unrolls loops or prepares them to be emulated, and the emulation phase which unrolls remaining loops until the instruction limit is reached. The second phase is completed after the deadcode analysis in order to get a more accurate count of the number of instructions in the body of loops.
2010-07-02osmesa: remove old renderbuffer before adding newBrian Paul
Fixes fd.o bug 10966 when OSMesaMakeCurrent() was called twice. NOTE: This is a candidate for the 7.8 branch.
2010-07-02mesa: updated instruction commentsBrian Paul
2010-07-02mesa: add geometry shader fields to gl_shader_programBrian Paul
These 3 fields are per shader-program. Copy them into the geometry program at link time for convenient access later. Also, add some missing glGetProgramiv() queries.
2010-07-02gallivm: Do 4ubyte AoS texture filtering for any format that can be expressed.José Fonseca
Except if it has only one channel, as it would take the same number of instructions.
2010-07-02gallivm: Use util_format_description::fetch_rgba_8unorm() when available.José Fonseca
2010-07-02util: Add a fetch_rgba_8unorm.José Fonseca
Not always implemented, but useful in situations where we want 8unorms and the samples comes as 8unorms as we needlessly convert to/from floats.
2010-07-02gallivm: Support multiple pixels in lp_build_fetch_rgba_aos().José Fonseca
This allows to do the unpacking of formats that fit in 4 x unorm8 in parallel, 4 pixels at a time.
2010-07-02gallivm: Move lp_build_rgba8_to_f32_soa() to lp_bld_format_soa.cJosé Fonseca
It will be more useful here.
2010-07-02gallivm: Move gather functions to its own module.José Fonseca
They need to grow, and they provide basic functionality which is not specific to sampling.
2010-07-02gallivm: Check inputs/outputs in lp_build_conv()José Fonseca
2010-07-02util: Expose util_format_fits_8unorm().José Fonseca
2010-07-02mesa: fix texenv generation when num color bufs == 0Brian Paul
Before, if there were no color buffers enabled (with glDrawBuffers(GL_NONE)) when the texenv program was generated, we'd emit writes to OUTPUT[1] but the OutputsWritten mask was 0. This inconsistency caused an assertion to fail later in the Mesa->TGSI translation. Fixes fd.o bug 28169 NOTE: this is a candidate for the 7.8 branch (and depends on commit b6b9b17d27c570cc99ae339e595cf2f63ca5e8d7).
2010-07-02softpipe: fix incorrect blend func index passed to blend_quad()Brian Paul
Need to pass the index indicating which blend terms to use, not which color buffer we're blending into. Rename the parameter to blend_quad() and add comments to be more clear about this.
2010-07-02softpipe: better assertionsBrian Paul
2010-07-02mesa: add missing error checks in _mesa_program_parameteri()Brian Paul
2010-07-02main: change some GS field types, added commentsBrian Paul
2010-07-02mesa: make the number of draw buffers part of the texenv program key stateBrian Paul
All the state that effects the program should be in the key. This didn't help with bug 28169 but is a good fix anyway. NOTE: this is a low-priority candidate for the 7.8 branch. In practice, this issue might never be hit.
2010-07-02gallium/cso: check for set_vertex_sampler_views != NULL before calling itBrian Paul
Not all drivers implement this method. Fixes regression reported by Chris Rankin and bug 28889.
2010-07-02mesa: Silence warning.José Fonseca
2010-07-02gallivm: Code generate YUV format unpacking.José Fonseca
2010-07-02gallivm: Fix 4 x unorm8 -> 4 x float conversion.José Fonseca
Also fix the test.
2010-07-02r600: use gallium list macros instead of making our own.Dave Airlie
before this change, r600 glxinfo segfaulted in the list code, and I wasn't debugging another linked list implementation, its 2010 after all. So add the two missing list macros to the gallium header from X.org list header file (after fixing them), then port all r600 lists to the new header. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-07-01mesa: extension flags and version testing for GL 3.x featuresBrian Paul
2010-07-01mesa: entrypoints for GL 3.1 primitive restartBrian Paul
2010-07-01Use GLW_CFLAGS when building libGLwDan Nicholson
We check for libX11 and libXt, so we might as well use the CFLAGS pkg-config tells us about.