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2007-11-07fix warningBrian
2007-11-07update flush/fence comments for i915_flush()Brian
2007-11-07Remove winsys->wait_idle(), subsumed by pipe->flush().Brian
Connect intel_i915_batch_finish() into i915_winsys, just like intel_i915_batch_flush(). Call i915_winsys->batch_finish() in response to pipe->flush(PIPE_FLUSH_WAIT). Now all the batchbuffer/fence code is in one place and a little cleaner.
2007-11-07New PIPE_FLUSH_WAIT flag for pipe->flush().Brian
The state tracker doesn't have to directly call winsys->wait_idle() anymore. glFlush and glFinish both go through pipe->flush() now.
2007-11-07Remove context dependencies in winsys layer.Brian
The winsys object is now per-screen and shared by multiple contexts. The regionPool is now part of the i915 winsys layer. The winsys wait_idle() and flush_frontbuffer() funcs will get more attention...
2007-11-07enable GL_ARB/NV_point_sprite togetherBrian
2007-11-07cosmetic fix to driFenceFinish() callBrian
2007-11-07replace magic number 3 with DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW in ↵Brian
driFenceFinish() call
2007-11-07just reorder a few members of pipe_winsys, update commentsBrian
2007-11-07remove DriverCtx=intel assigment/hackBrian
2007-11-07Pass winsys as a parameter to intel_create_i915simple(), intel_create_softpipe()Brian
2007-11-07var renaming: s/sws/winsys/Brian
2007-11-07more dead code removalBrian
2007-11-07re-enable PIPE_FORMAT_U_Z32 supportBrian
2007-11-07better depth buffer selectionBrian
2007-11-07Float->uint conversion for PIPE_FORMAT_U_Z32 resulted in overflow in ↵Brian
depth_value(). Special-case it.
2007-11-07disable/remove dead codeBrian
2007-11-07Disable the call to driBOReference() in i915_update_texture()Brian
It doesn't seem to be needed and disabling it fixes a big memory leak with some programs like xdemos/wincopy.c
2007-11-07redo xm_surface_release() to match i915Brian
2007-11-07fix bad varnameBrian
2007-11-07init glsl functions in st_init_driver_functions()Brian
2007-11-07fix typos, re-enable some extensions to get back to GL 2.1 levelBrian
2007-11-07Add winsys->surface_release() to complement winsys->surface_alloc().Brian
pipe_surface now has a pointer to the winsys which create/owns the surface. This allows clean surface deallocation w/out a rendering context.
2007-11-07Check the right ammount of free space in vertex buffer.José Fonseca
2007-11-07Reset temporary vertices ids.José Fonseca
2007-11-07Use a consistent number to identify undefined vertices.José Fonseca
2007-11-07Reuse the vertex buffer until the vertex size changes.José Fonseca
2007-11-07Track hardware vertex buffer state changes.José Fonseca
2007-11-06Improved logic for setting up depth/stencil buffers in st_create_framebuffer()Brian
2007-11-06restore dispatch/extension code (without, dynamic entrypoints aren't added)Brian
2007-11-06disable PIPE_FORMAT_U_Z32, doesn't work ATMBrian
2007-11-06Update xmesa_is_format_supported()Brian
2007-11-06realloc surface if format changes, remove dead codeBrian
2007-11-06rename xmesa_create_softpipe() xmesa_create_context()Brian
2007-11-06rename xmesa_create_softpipe() xmesa_create_context()Brian
2007-11-06disable finish_or_flush() for nowBrian
2007-11-06remove dead code in softpipe_is_format_supported()Brian
2007-11-06document flags param to region_alloc()Brian
2007-11-06remove more dependencies on Mesa types/functionsBrian
2007-11-06implement context sharing codeBrian
2007-11-06code clean-upBrian
2007-11-06need to call pipe->flush() in finish_or_flush()Brian
2007-11-06init luminance/intensity_bits to zero in st_get_format_info()Brian
2007-11-06define CLIP_TILE as in sp_surface.cBrian
2007-11-06remove debug abort() callBrian
2007-11-06Call xmesa_init_driver_functions() to install xmesa_viewport() function.Brian
Fixes failed assertion in glxgears.
2007-11-06Handle the corner case of 24bit depth buffer with 0bit stencil buffer.José Fonseca
2007-11-06Fix build error: dereferencing pointer to incomplete typeMichel Dänzer
2007-11-06Remove use of Mesa/GL types/functions (s/GLuint/uint/ etc)Brian
2007-11-06don't include mtypes.hBrian