Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-06 | gallivm: Move the global LLVM objects (module, engine, provider, target) ↵ | José Fonseca | |
into here. | |||
2010-04-06 | llvmpipe: use a define to decide whether to use draw llvm paths | Zack Rusin | |
right now disabled by default | |||
2010-04-06 | draw llvm: disable debugging output | Zack Rusin | |
2010-04-06 | draw llvm: implement simple pipeline caching using variants | Zack Rusin | |
2010-04-06 | draw llvm: fix iteration for larger vertex arrays | Zack Rusin | |
we were trying to store the outputs starting at the same offset we were using for the input arrays, which was writing beyond the end of the output array. | |||
2010-04-06 | draw llvm: iterate with the correct stop over the outputs | Zack Rusin | |
it's whatever the var step is (4 usually) not an unconditional 1 | |||
2010-04-06 | util: Respect destination stride in pipe_get_tile_swizzle(). | Michal Krol | |
2010-04-06 | draw llvm: fix draw arrays | Zack Rusin | |
we don't index within the outputs but only within the inputs | |||
2010-04-06 | util: Make half float lookup tables constant. | José Fonseca | |
2010-04-06 | util: Remove the hand written SRGB format support code. | José Fonseca | |
2010-04-06 | util: Support all SRGB formats. | José Fonseca | |
Based on code from Brian Paul and Michal Krol. | |||
2010-04-06 | egl_dri2: Flush before context switch and swap buffers. | Chia-I Wu | |
DRI does not define any callback to flush the current context. GLX loader simply calls glFlush. Follow the GLX loader here. | |||
2010-04-06 | st/dri: Implement DRI image extension. | Chia-I Wu | |
2010-04-06 | progs/egl: Correctly check GL_OES_EGL_image. | Chia-I Wu | |
The hack was added because GL_OES_EGL_image was not exported in the extension string. | |||
2010-04-06 | mesa: Add OES_EGL_image to extension list. | Chia-I Wu | |
2010-04-06 | progs/egl: Fix the blank window in pbuffer demo. | Chia-I Wu | |
EGL requires eglSwapBuffers to be called on the current surface. | |||
2010-04-06 | progs/egl: Port drawtex and torus to eglut. | Chia-I Wu | |
This brings the demos also to KMS and removes about 400 duplicated lines of code. | |||
2010-04-05 | st/mesa: reformatting | Brian Paul | |
2010-04-05 | st/mesa: put fragment wpos code into separate function | Brian Paul | |
2010-04-06 | draw llvm: fix loop iteration and vertex header offsets | Zack Rusin | |
the loop was doing a NE comparison which we could have skipped if the prim was triangles (3 verts) and our step was 4 verts. also fix offsets in conversion to aos. | |||
2010-04-06 | egl: Unbind the old context in _eglBindContext. | Chia-I Wu | |
The last commit incorrectly moved the code under an "else". | |||
2010-04-06 | egl: Fix eglMakeCurrent with different surfaces. | Chia-I Wu | |
0a82fadcdd0b6ebbc345c7c302da0e0efce40a98 seems to trigger a bug in _eglBindContext. Rework the logics yet again. It is simpler, and hopefully correct this time. | |||
2010-04-06 | st/es: Remove unnedded --whole-archive. | Chia-I Wu | |
All public functions in the archives are either directly referenced or indirectly referenced by _glapi_get_proc_address. There is no need for --whole-archive. | |||
2010-04-05 | scons: Link expat in dri builds. | Vinson Lee | |
Fixes this i915g error. i915_dri.so: undefined symbol: XML_ParserCreate | |||
2010-04-05 | mesa: added Makefile.egl to GALLIUM_FILES | Brian Paul | |
2010-04-05 | mesa: add missing file to GALLIUM_FILES | Thierry Vignaud | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-04-05 | draw llvm: when generating the vertex_header struct adjust its name | Zack Rusin | |
change the name to not clash and accuretly represent the number of inputs we store in the data member | |||
2010-04-05 | docs: Update 7.8.1 release MD5 sums | Ian Romanick | |
2010-04-05 | st/mesa: trivially enable GL_EXT_gpu_program_parameters | Marek Olšák | |
2010-04-05 | r300g: enforce microtiled zbuffer from X server | Marek Olšák | |
This should be relatively safe, I think. | |||
2010-04-05 | mesa: bump MESA_TINY version | Brian Paul | |
2010-04-05 | r300g: typecast using the r300_texture function | Marek Olšák | |
2010-04-05 | docs: added news item for 7.8.1 release | Brian Paul | |
2010-04-05 | docs: add link to 7.8.1 release notes | Brian Paul | |
2010-04-05 | softpipe: index the correct blend/mask state index | Brian Paul | |
Need to check pipe_blend_state::independent_blend_enable to determine which render target/index to use when checking blend enable and colormask state. This is part of the fix for piglit/fbo-drawbuffers | |||
2010-04-05 | docs: Add 7.8.1 release MD5 sums | Ian Romanick | |
2010-04-05 | mesa: set version string to 7.8.1 | Ian Romanick | |
2010-04-05 | Initial 7.8.1 release notes | Ian Romanick | |
2010-04-05 | mesa: update_arrays() depends on program state. | Henri Verbeet | |
It uses ctx->VertexProgram._Current. Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-04-05 | mesa: remove unused var | Brian Paul | |
Fixes a coverity warnings. | |||
2010-04-05 | i965g: change value of VERT_RESULT_PSIZ hack to avoid warnings | Brian Paul | |
2010-04-05 | mesa: check for _NEW_BUFFERS for color read format queries | Brian Paul | |
2010-04-05 | util: added util_dl_error() | Brian Paul | |
2010-04-04 | Merge branch '7.8' | Ian Romanick | |
2010-04-04 | Update to final names from GLX_INTEL_swap_event spec | Ian Romanick | |
Fixes bug #27454. | |||
2010-04-05 | r300g: enable OpenGL 2.1 on r3xx-r4xx chipsets | Marek Olšák | |
2010-04-05 | r300g: add fallback for back stencil reference value and masks for r3xx-r4xx | Marek Olšák | |
This splits rendering into two passes when front and back stencil reference value, value mask, or write mask don't match. The advantages of doing it in the driver instead of in st are: * SWTCL is executed just once and the resulting vertex buffer is reused in the second pass. * Lower driver overhead due to the fallback being very close to the actual draw emission with minimum state change. | |||
2010-04-05 | r300g: simplify accessing screen from context | Marek Olšák | |
2010-04-05 | r300g: remove some XXXs | Marek Olšák | |
We can't have more than 8 texcoord outputs in VS. | |||
2010-04-05 | r300g: raise the number of texture units to 16 for all supported chipsets | Marek Olšák | |
As per Radeon 9700 Opengl Programming and Optimization Guide [1], there are 16 texture units even on the first r300 chipsets. If you think I am wrong, feel free to propose a patch. [1] Here's PDF: http://people.freedesktop.org/~mareko/ |