Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-14 | mesa: update assertions and fix refcounting in depth/stencil renderbuffer code | Brian Paul | |
2010-07-14 | mesa: silence a printf warning | Brian Paul | |
2010-07-14 | llvmpipe: delete lp_test_*.o files with make clean | Brian Paul | |
2010-07-14 | gallium: added CLEAN_EXTRA var for make clean target | Brian Paul | |
2010-07-14 | dri2: Track event mask in client code. | Nick Bowler | |
When direct rendering is being used, DRI2 BufferSwapComplete events are sent unconditionally to clients, even if they haven't been requested. This causes error messages to be printed by every freeglut application of the form freeglut (./gears): Unknown X event type: 104 and might confuse other clients. This is a fixed up version of the patch by Jesse Barnes, which drops BufferSwapComplete events if they are not requested by clients. Fixes fdo bug 27962. Signed-off-by: Nick Bowler <nbowler@draconx.ca> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> | |||
2010-07-14 | gallium: Ensure prototypes are wrapped in extern "C". | José Fonseca | |
Fixes MSVC build failure due to inconsistent _ReadWriteBarrier prototype. | |||
2010-07-14 | llvmpipe: Remove redundant alignments. | José Fonseca | |
The lp_rast_shader_inputs' alignment is irrelevant now that it contains pointers instead of actual data. Likewise, lp_rast_triangle's size alignment is meaningless. | |||
2010-07-14 | llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM. | Chris Li | |
2010-07-14 | gallium: Add a macro for memory barriers. | José Fonseca | |
2010-07-14 | gallium: Add a new PIPE_ARCH_SSSE3 define for SSSE3 compiler support. | José Fonseca | |
2010-07-13 | Merge branch 'mesa-2d-registers' | Zack Rusin | |
2010-07-13 | mesa: add comments and change Index2D to just Index2 | Zack Rusin | |
2010-07-14 | r300/compiler: fix swizzling in the transformation of Abs modifiers | Marek Olšák | |
2010-07-13 | ir_to_mesa: Add convenience function for opcodes with no src/dst reg. | Eric Anholt | |
Most of flow control is like this. | |||
2010-07-13 | i965g: Fix scons build of dri driver | Jakob Bornecrantz | |
2010-07-13 | glsl2: When linking makes a variable not a varying output, make it ir_var_auto. | Eric Anholt | |
This almost fixes glsl-unused-varying, except that the used varying gets assigned to the first varying slot (position). | |||
2010-07-13 | llvmpipe: fix comment typo | Roland Scheidegger | |
2010-07-13 | llvmpipe: move rasterizer to screen instead of setup context | Roland Scheidegger | |
there's no point of having this per context, so move to screen (and protect with a mutex). | |||
2010-07-13 | ir_to_mesa: Add support for variable array indexing of builtin varyings. | Eric Anholt | |
That is to say, gl_TexCoord[i] now works, fixing glsl-texcoord-array on swrast. | |||
2010-07-13 | ir_to_mesa: Add support for array dereferences on the LHS of assignments. | Eric Anholt | |
The big change is to delay address reg setup until the instruction that needs the deref. It was hard to use the deref chain support for the LHS because it does the copy of the dereffed value to a temporary (to avoid problems when two src regs are array derefs), so we wouldn't haev a pointer to actual storage in the end. Fixes glsl-vs-arrays on swrast. | |||
2010-07-13 | llvmpipe: Align texture data to the cache line. | José Fonseca | |
2010-07-13 | llvmpipe: eliminate the set_state rasterizer command | Keith Whitwell | |
Just put a pointer to the state in the tri->inputs struct. Remove some complex logic for eliminating unused statechanges in bins at the expense of a slightly larger triangle struct. | |||
2010-07-13 | llvmpipe: pass mask into fragment shader | Keith Whitwell | |
Move this code back out to C for now, will generate separately. Shader now takes a mask parameter instead of C0/C1/C2/etc. Shader does not currently use that parameter and rasterizes whole pixel stamps always. | |||
2010-07-13 | llvmpipe: move fences from per-bin to per-thread | Keith Whitwell | |
Rather than inserting an lp_rast_fence command at the end of each bin, have each rasterizer thread call this function directly once it has run out of work to do on a particular scene. This results in fewer calls to the mutex & related functions, but more importantly makes it easier to recognize empty bins. | |||
2010-07-13 | llvmpipe: Always swizzle/unswizzle whole tiles. | José Fonseca | |
This was already the case, but the generated (un)swizzling code was not benefiting of that knowledge. | |||
2010-07-13 | glsl2: Remove unnecessary casts of clone return values | Ian Romanick | |
2010-07-13 | llvmpipe: Ignores! | Jakob Bornecrantz | |
2010-07-13 | targets: Link xorg drivers with LLVM if built | Jakob Bornecrantz | |
2010-07-13 | targets: Clean up xorg make files a bit | Jakob Bornecrantz | |
2010-07-13 | st/xorg: When selecting st via configure make sure to test for xorg-server | Jakob Bornecrantz | |
2010-07-13 | libgl-xlib: add depend to make clean list | Brian Paul | |
2010-07-13 | glapi: use _mesa_snprintf() | Brian Paul | |
Note that the enums.c file is generated with this script. This will preserve the change from commit c4066b78c0aad41c199eb27157538c2ec9ab5bfd. | |||
2010-07-13 | r300/compiler: implement the Abs source operand modifier for vertex shaders | Marek Olšák | |
2010-07-13 | r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders | Marek Olšák | |
Despite the docs, the corresponding hardware instructions are r5xx-only. | |||
2010-07-13 | mesa: s/snprintf/_mesa_snprintf/ | Vinson Lee | |
2010-07-13 | r300g: do not advertise half_float_vertex on rv3x0 | Marek Olšák | |
rv3x0 can't do it. | |||
2010-07-12 | ir_to_mesa: Rely on ir_mat_op_to_vec for matrix multiplication support. | Eric Anholt | |
2010-07-12 | glsl2: Add matrix multiplication to ir_mat_op_to_vec. | Eric Anholt | |
2010-07-12 | ir_to_mesa: Emit OPCODE_MAD when we find an ADD of a MUL. | Eric Anholt | |
Bug #27914. | |||
2010-07-12 | glsl2: Flatten expression that appear as the parameters of ir_call as well. | Eric Anholt | |
2010-07-12 | glsl2: Flatten expressions that appear as the children of ir_return as well. | Eric Anholt | |
2010-07-12 | linker: Merge global-scope instructions into main | Ian Romanick | |
Find instructions in all shaders that are not contained in a function (i.e., initializers for global variables). "Move" these instructions to the top of the main function in the linked shader. As a side-effect, many global variables will also be copied into the linked shader. | |||
2010-07-12 | linker: Detect the shader that contains "main" during intrastage linking | Ian Romanick | |
2010-07-12 | ir_function: Make matching_signature not return const | Ian Romanick | |
The linker needs to use this function to get specific function signatures, but it also needs to modify the returned signature. Since this method isn't itself const (i.e., const this pointer), there is no value in making a const and non-const version. | |||
2010-07-12 | linker: Implement first bits of intrastage linking | Ian Romanick | |
This currently involves an ugly hack so that every link doesn't result in all the built-in functions showing up as multiply defined. As soon as the built-in functions are stored in a separate compilation unit, ir_function_signature::is_built_in can be removed. | |||
2010-07-12 | linker: Refactor cross_validate_uniforms into cross_validate_globals | Ian Romanick | |
The later, more generic function will be used in the intra-stage linker. | |||
2010-07-13 | r300g: extend and clean up debug logging | Marek Olšák | |
2010-07-13 | r300g/swtcl: do not emit texcoords if they are also stuffed in GA | Marek Olšák | |
2010-07-13 | r300g: rework the draw_rectangle hook | Marek Olšák | |
It is a lot simplier, cleaner, and more stable now. | |||
2010-07-12 | glsl2: Use a better talloc context for ir_expression_flattening. | Eric Anholt | |
The instruction can be hung off of any other in the tree, even if the other one will be deleted, since it'll get stolen to the shader's context later if it's still live. |