Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-09 | r600: don't setup hardware state if TFP | Dave Airlie | |
if we have a BO here it means TFP and we should have set it up already. tested by b0le on #radeon | |||
2009-09-08 | progs/tests: added Z invert option | Brian Paul | |
2009-09-08 | mesa: bump version to 7.7 | Brian Paul | |
2009-09-08 | gallium: added r8g8b8_get/put_tile_rgba() | Brian Paul | |
2009-09-08 | progs/demos: added RGB invert option | Brian Paul | |
2009-09-08 | mesa: fix viewport_z_clip breakage | Brian Paul | |
2009-09-09 | i915g: Add buffer write callback | Jakob Bornecrantz | |
2009-09-09 | i915g: Reorg vbuf code a bit | Jakob Bornecrantz | |
2009-09-09 | i915g: pwrite batchbuffer instead of map | Jakob Bornecrantz | |
2009-09-09 | i915g: Keep vertex buffers in a fifo | Jakob Bornecrantz | |
2009-09-09 | util: Add super simple fifo | Jakob Bornecrantz | |
2009-09-09 | i915g: Map vertex buffers via gtt | Jakob Bornecrantz | |
2009-09-09 | i915g: Remove lib prefix from driver | Jakob Bornecrantz | |
2009-09-08 | docs: Add basic 7.7 relnotes. | Eric Anholt | |
2009-09-08 | intel: Add support for ARB_draw_elements_base_vertex. | Eric Anholt | |
On the 965, we just drop the value into the primitive packet. On non-945, we rely on the sw tnl code handling it. | |||
2009-09-08 | mesa: Add support for ARB_draw_elements_base_vertex. | Eric Anholt | |
2009-09-08 | glapi: Add ARB_draw_elements_base_vertex | Eric Anholt | |
2009-09-08 | mesa: Expose NV_depth_clamp if ARB_depth_clamp is supported. | Eric Anholt | |
The wording of these two is exactly the same, except for the issue "Can fragments with wc<=0 be generated when this extension is supported?", which idr thinks is a non-issue for us. | |||
2009-09-08 | i965: Add support for ARB_depth_clamp. | Eric Anholt | |
2009-09-08 | Regenerate files for GL_ARB_depth_clamp. | Eric Anholt | |
2009-09-08 | mesa: Add support for ARB_depth_clamp. | Eric Anholt | |
This currently doesn't include fixing up the cliptests in the assembly paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path. | |||
2009-09-08 | i965: Respect spec requirement for pixel shader computed depth with no zbuffer. | Eric Anholt | |
2009-09-08 | i965: Set NULL WM surfaces as tiled according to requirement by specs. | Eric Anholt | |
2009-09-08 | i965: Use the renderbuffer surface size instead of region size for WM surfaces. | Eric Anholt | |
For drawing to lower mipmap levels, the region size makes the renderbuffer be the size of the lowest level, instead of the current level. On DRI1, Brian previously found that the RB size was incorrect, so leave this broken there. | |||
2009-09-08 | Revert "intel: helper to debug bufmgr (disabled)" | Eric Anholt | |
This reverts commit e0ec405a9fa6fbc1cf2ac531ed5efd1a64e01f18. This is already available in INTEL_DEBUG=bufmgr in the environment. | |||
2009-09-08 | i965: #include clean-ups | Brian Paul | |
2009-09-08 | intel: #include clean-ups | Brian Paul | |
2009-09-08 | i965: use _mesa_is_bufferobj() | Brian Paul | |
Also, remove unneeded call to _mesa_validate_pbo_access(). It's done by core Mesa as the comment suggested. | |||
2009-09-08 | i965: use _mesa_is_bufferobj() | Brian Paul | |
2009-09-08 | i965: use _mesa_is_bufferobj() | Brian Paul | |
2009-09-08 | i965: use _mesa_is_bufferobj() | Brian Paul | |
2009-09-08 | r600: fix dri2 clipping | Alex Deucher | |
2009-09-08 | st/xorg: Add support for EXA_MIXED_PIXMAPS and EXA_SUPPORTS_PREPARE_AUX. | Michel Dänzer | |
Also make sure not to leak malloced memory when switching pixmaps to texture based. | |||
2009-09-08 | scons: Add Mac OS to target platform list. | Vinson Lee | |
2009-09-08 | gdi: Fix prototype of gdi_softpipe_surface_buffer_create(). | Michal Krol | |
2009-09-07 | scons: Don't set LLVM_VERSION if one of the llvm-config calls fails. | Vinson Lee | |
Ubuntu 8.10 has llvm-config version 2.2, which doesn't have nativecodegen. This triggers an exception. | |||
2009-09-07 | llvmpipe: Silent debug statement. | José Fonseca | |
2009-09-07 | llvmpipe: Better abs for floating points. | José Fonseca | |
2009-09-07 | llvmpipe: Code generate the texture sampling inside the shader. | José Fonseca | |
Finally a substantial performance improvement: framerates of apps using texturing tripled, and furthermore, enabling/disabling texturing only affects around 15% of the framerate, which means the bottleneck is now somewhere else. Generated texture sampling code is not complete though -- we always sample from the base level -- so final figures will be different. | |||
2009-09-07 | llvmpipe: Texture sampling code generation primitives. | José Fonseca | |
Only supports single level 2d textures, with neareast and bilinear filtering for now. | |||
2009-09-07 | llvmpipe: Convenience function to obtain the integer type with same bitdepth ↵ | José Fonseca | |
of an arbitrary type. | |||
2009-09-07 | llvmpipe: Utility functions for linear and bilinear interpolation. | José Fonseca | |
2009-09-07 | llvmpipe: Correct implementation of floor. | José Fonseca | |
2009-09-07 | llvmpipe: Utility function to get the pointer to a structure member. | José Fonseca | |
2009-09-07 | llvmpipe: SoA pixel unpacking specialization. | José Fonseca | |
2009-09-07 | util: Utility function to check if a number is a power of two. | José Fonseca | |
2009-09-07 | llvmpipe: Further abstract the texture sampling generation from TGSI ↵ | José Fonseca | |
translation. | |||
2009-09-07 | mesa: Include <unistd.h> only when one is available. | Michal Krol | |
2009-09-07 | mesa: Fix calling conventions of sync object api callbacks. | Michal Krol | |
2009-09-06 | r300g: Fix some issues pointed out by compiler warnings. | Michel Dänzer | |