Age | Commit message (Expand) | Author |
2008-11-19 | python/retrace: Highlight the trace dump to help to visualize. | José Fonseca |
2008-11-19 | python/retrace: Use the usual BSD-style license. | José Fonseca |
2008-11-17 | gallium: Use costum log2 for all windows builds. | José Fonseca |
2008-11-17 | gallium: State when there are no memory leaks detected. | José Fonseca |
2008-11-17 | gallium: Make handle_table reentrant. | José Fonseca |
2008-11-14 | gallium: increase table size for fast log/pow functions | Brian Paul |
2008-11-14 | util: Use OpenGL rasterization rules in blits and mipmap generation. | Brian Paul |
2008-11-14 | translate: pull in prefetch and other optimizations from draw_vs_aos.c | Keith Whitwell |
2008-11-14 | trivial: more tests | Keith Whitwell |
2008-11-12 | util: Optimise log2(). | Michal Krol |
2008-11-12 | util: Add log2() definition for MSC. | Michal Krol |
2008-11-12 | draw: Add missing include. | Michal Krol |
2008-11-11 | mesa: restore the negate flag of dots in build_lighting. | Xiang, Haihao |
2008-11-10 | gallium: fix comment again. A half-closed interval was intended. | Brian |
2008-11-10 | dri: alloc __DRIscreen object with calloc() | Brian Paul |
2008-11-10 | mesa: fix logic error in GLSL linker when looking for main() shaders | Brian Paul |
2008-11-10 | Mesa: fix number of buffers in st_draw_vbo(). | Pekka Paalanen |
2008-11-10 | gallium: fix typos in comments | Brian Paul |
2008-11-10 | gallium: actually flip the coordinates | Zack Rusin |
2008-11-09 | util: Fix util_fast_pow/exp2/log2. | Brian |
2008-11-09 | gallium: _debug_vprintf() should be silent if DEBUG is not defined | Brian |
2008-11-07 | mesa: use _bfc0 instead of _col0 when building back face lighting. | Brian Paul |
2008-11-06 | gallium: implement TGSI_OPCODE_NRM/NRM4 in tgsi_exec.c | Brian |
2008-11-06 | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul |
2008-11-06 | gallium: added st_print_shaders() function to help w/ debugging | Brian Paul |
2008-11-06 | gallium: debug code to print vertex array data (disabled) | Brian Paul |
2008-11-06 | softpipe: debug code (disabled) | Brian Paul |
2008-11-05 | gallium: check execution mask in indirect register loads | Brian |
2008-11-05 | gallium: don't range check tgsi register index for indirect accesses | Brian |
2008-11-05 | gallium: added check for degenerate drawing calls | Brian Paul |
2008-11-05 | gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at d... | Brian Paul |
2008-11-05 | mesa: fix a GLSL array indexing codegen bug | Brian Paul |
2008-11-05 | gallium: call tgsi_set_exec_mask() and use exec mask in SSE ARL code | Brian Paul |
2008-11-05 | gallium: added tgsi_set_exec_mask() | Brian Paul |
2008-11-05 | gallium: added some sanity check assertions for constant buffer indexing | Brian Paul |
2008-11-05 | mesa: remove extra \n from printf string | Brian Paul |
2008-11-05 | mesa: add Initialized field to gl_uniform struct, for debugging purposes only | Brian Paul |
2008-11-05 | gallium: added some debug code (disabled) | Brian Paul |
2008-11-05 | gallium: disable some debug output | Brian Paul |
2008-11-05 | i915: Remove faulty assert | Jakob Bornecrantz |
2008-11-05 | draw: Implement TGSI_OPCODE_TRUNC. | michal |
2008-11-05 | tgsi: Implement OPCODE_TRUNC. | michal |
2008-11-04 | mesa: fix float-valued GLSL vertex attribute variables | Brian Paul |
2008-11-01 | mesa: silence warnings | Brian Paul |
2008-11-01 | mesa: do scope replacement for while/for loops too | Brian Paul |
2008-11-01 | mesa: glsl tree print improvements | Brian Paul |
2008-11-01 | mesa: fix assignment / parameter passing of sampler types | Brian Paul |
2008-11-01 | mesa: additional debug flags for glsl debug/disassembly | Brian Paul |
2008-10-31 | mesa: fix some bugs with precision qualifier parsing | Brian Paul |
2008-10-31 | mesa: do scope replacement for variable initializers too | Brian Paul |