Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-27 | Remove include of texutil.h to get build working. | Ian Romanick | |
2004-04-27 | updated other makefiles | Brian Paul | |
2004-04-27 | Removed the old teximage code. | Brian Paul | |
Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented). | |||
2004-04-27 | added pointer to Vincent (OpenGL ES implementation) | Brian Paul | |
2004-04-27 | transfer routines for compressed formats (avoid SEGFAULT, also prepare for ↵ | Daniel Borca | |
external packers) | |||
2004-04-26 | accomodate newtexstore | Daniel Borca | |
fixed wgl interface for fxMesa | |||
2004-04-26 | remove DitherValues | Alan Hourihane | |
2004-04-26 | bring over build fixes from stable branch | Alan Hourihane | |
2004-04-25 | s/-mv8/-mcpu=ultrasparc/ (bug 941338) | Brian Paul | |
2004-04-25 | fix HP-UX typo (bug 941576) | Brian Paul | |
2004-04-24 | call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck) | Brian Paul | |
2004-04-23 | minor fixes for entrypoint name mangling | Brian Paul | |
2004-04-23 | Convert R200 driver to use the t_vertex interface. | Ian Romanick | |
2004-04-23 | move #define for GL_DOUBLE, to put enums in right order | Brian Paul | |
2004-04-23 | GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison) | Brian Paul | |
2004-04-23 | init mgaScreen->irq (Tilman Sauerbeck) | Brian Paul | |
2004-04-23 | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | |
program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program. | |||
2004-04-23 | assorted fixes | Brian Paul | |
2004-04-23 | Add fps output | Keith Whitwell | |
2004-04-23 | remove some errant code from previous check-in | Brian Paul | |
2004-04-23 | new CYGWIN docs from Eric Lassauge | Brian Paul | |
2004-04-22 | s,CHAN_BITS/8,sizeof(GLchan), | Brian Paul | |
2004-04-22 | fix bracket at wrong place | Roland Scheidegger | |
2004-04-22 | added CYGWIN support | Brian Paul | |
2004-04-22 | Fix order of EMIT_4UB_4F declarations | Keith Whitwell | |
2004-04-22 | added floattex.c to test floating point textures | Brian Paul | |
2004-04-22 | use FetchTexelf() in GetTexImage() to return float textures correctly | Brian Paul | |
2004-04-22 | fix some include file glitches | Brian Paul | |
2004-04-22 | minor clean-ups | Brian Paul | |
2004-04-22 | obsolete | Brian Paul | |
2004-04-22 | New glTexImage code. | Brian Paul | |
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | |||
2004-04-21 | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul | |
Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program. | |||
2004-04-21 | only init temp regs to zero if executing NV fragment program | Brian Paul | |
2004-04-21 | check return values of _swrast_CreateContext, etc | Brian Paul | |
2004-04-20 | removed non-existant arbfpwpos.c, added UTIL_FILES target | Brian Paul | |
2004-04-20 | Add printing for recently added opcodes. | Keith Whitwell | |
2004-04-20 | add SciTech's GLDirect driver for Windows. | Alan Hourihane | |
This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come..... | |||
2004-04-20 | Simplify last fix slightly, apply to vtx paths as well. | Keith Whitwell | |
2004-04-20 | When upgrading copied vertices, distinguish between an attribute | Keith Whitwell | |
entering a vertex for the first time and one which was already present but increasing its size. Fixes Brian's normal.c bug. | |||
2004-04-19 | apply texgen/texture matrix in glRasterPos | Brian Paul | |
2004-04-19 | linux-solo-ia64 config (Stephane Marchesin) | Brian Paul | |
2004-04-19 | glTexEnviv bug fix | Brian Paul | |
2004-04-19 | in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch ↵ | Brian Paul | |
appropriate number of param values | |||
2004-04-19 | do texcoord projective division in _swrast_span_default_texcoords() | Brian Paul | |
2004-04-18 | bug fixes for ARB/NV fragment program texture instructions | Brian Paul | |
2004-04-18 | check for __ia64__ when setting USE_IEEE | Brian Paul | |
2004-04-18 | updated instructions for new directory tree and makefile system | Brian Paul | |
2004-04-18 | added missing SHADER_SOURCES to ALL_SOURCES | Brian Paul | |
2004-04-18 | hack to use glTexCoord4f and Q variable to test projective texcoords | Brian Paul | |
2004-04-18 | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. | Brian Paul | |
Some texture instructions were using wrong LOD. Fixed interpolate_texcoords() so it doesn't do texcoord projective division when using a fragment program. The TXP instruction does that. |