Age | Commit message (Collapse) | Author |
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New high-level flow-control instructions, both at IR level and GPU instructions
for looping and subroutines.
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Fragment texcoords and varying code is now unified in the point/line/triangle
rasterization code. In the future, merge color, fog, etc. attribs.
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Used to track the number of components in a float/int/bool literal.
Helps with some typechecking things.
Fixes problems with calls such as "distance(v2, vec2(1.0, 2.0))"
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This fixes a segfault in the texgen code that can occur after we've
disabled a vertex program.
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otherwise.
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