Age | Commit message (Collapse) | Author |
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The preprocessor here is intended to become part of the glsl2 codebase
eventually anyway.
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To ignore generated source files (and glcpp binary).
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Most of the current problems were (mostly) harmless things like
missing declarations, but there was at least one real error, (reversed
argument order for yyerrror).
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This allows the final program to be 100% "valgrind clean", (freeing
all memory that it allocates). This will make it much easier to ensure
that any allocation that parser actions perform are also cleaned up.
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It doesn't really *do* anything yet---merlely parsing a stream of
whitespace-separated tokens, (and not interpreting them at all).
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