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AgeCommit message (Expand)Author
2008-01-30Implement vertex fetch / vertex shader output write-backIan Romanick
2008-01-30Initial pass at instruction / declaration fetchIan Romanick
2008-01-30Initial pass at vertex shader on SPU using TGSI VMIan Romanick
2008-01-30Cell: prototype SIMD code for z testingBrian
2008-01-30Cell: start to SIMD-ize triangle attribute interpolationBrian
2008-01-30Cell: fold setup_tri() into tri_draw()Brian
2008-01-30Cell: make 'setup' a regular var instead of passing around a pointer everywhereBrian
2008-01-30Cell: minor code refactoring, movementBrian
2008-01-30Cell: check tile status before wait_on_mask()Brian
2008-01-30Cell: make wait_on_mask() static/inlinedBrian
2008-01-30Cell: move CELL_MAX_SPUSBrian
2008-01-30gallium: Teach draw_vf about draw vertices.José Fonseca
2008-01-30gallium: Remove draw_vertex_fetch::lookup.José Fonseca
2008-01-30gallium: Fix build on WinXP.Michal Krol
2008-01-29Cell: use _pack_rgba8() from pack_rgba8.h to do float[4]->uint color conversionBrian
2008-01-29gallium: weaken assert slightlyKeith Whitwell
2008-01-29gallium: streamline various unfilled & stippled pathsKeith Whitwell
2008-01-29gallium: don't rely on assert(0) for error handling - may be disabledKeith Whitwell
2008-01-29gallium: Emit point size as a constant.José Fonseca
2008-01-29gallium: Emit constants.José Fonseca
2008-01-29gallium: Allow draw_vf usage to be controlled at runtime.José Fonseca
2008-01-29gallium: Add extern keyword to global.José Fonseca
2008-01-28Cell: add OPT_FLAGS varBrian
2008-01-28Cell: move cmd_render() into new spu_render.c fileBrian
2008-01-28Cell: add a few null texture testsBrian
2008-01-28Cell: compute min index referenced in draw command, use it to reduce size of ...Brian
2008-01-28Cell: minor optimization for flat shadingBrian
2008-01-28Cell: basic texture mappingBrian
2008-01-28Cell: initial texture cache/sampling codeBrian
2008-01-28Cell: emit state in cell_clear_surface() if dirty.Brian
2008-01-28Cell: re-enable bounding boxesBrian
2008-01-29gallium: Use GALLIUM_ prefix for env vars.José Fonseca
2008-01-29gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer ar...José Fonseca
2008-01-29gallium: Remove direct dependencies to mesa internals.José Fonseca
2008-01-28gallium: remove dead vars, codeKeith Whitwell
2008-01-28gallium: fix typos in hardwired fetch pathKeith Whitwell
2008-01-28push out far clip plane to 200Brian
2008-01-28Added d/D keys to change viewing distance, 'a' to toggle animationBrian
2008-01-28Cell: additional assertionsBrian
2008-01-28Cell: make sure state commands aren't split across batchesBrian
2008-01-28Cell: remove unneeded flush(), dead codeBrian
2008-01-28Cell: clean-up of render pathBrian
2008-01-28Cell: checkpoint commit: always inline prim indexes into batch bufferBrian
2008-01-28Cell: If flushing for swapbuffers, wait for frame completionBrian
2008-01-28Cell: additional debug code, misc clean-upBrian
2008-01-28Cell: generalize the batch buffer code for vertex buffers...Brian
2008-01-28gallium: check if surface has defined status in check_clear_depth_with_quad()Brian
2008-01-28gallium: handle flatshading explicitly in clipper stageKeith Whitwell
2008-01-28gallium: add a couple of hardwired vertex fetch functionsKeith Whitwell
2008-01-28gallium: only call vertex/prim queue flush when there is something to flushKeith Whitwell