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AgeCommit message (Expand)Author
2010-10-21Merge branch 'primitive-restart-cleanup'Brian Paul
2010-10-21docs: added GL_NV_primitive_restart extensionBrian Paul
2010-10-21llvmpipe: enable primitive restartBrian Paul
2010-10-21softpipe: enable primitive restartBrian Paul
2010-10-21draw: implement primitive splitting for primitive restartBrian Paul
2010-10-21st/mesa: support for primitive restartBrian Paul
2010-10-21gallium: new CAP, state for primitive restartBrian Paul
2010-10-21vbo: support for primitive restartBrian Paul
2010-10-21mesa: plug in primitive restart functionBrian Paul
2010-10-21mesa: regenerated files with primitive restartBrian Paul
2010-10-21mesa: API spec for primitive restartBrian Paul
2010-10-21mesa: set/get primitive restart stateBrian Paul
2010-10-21mesa: driver hook for primitive restartBrian Paul
2010-10-21i965: Be more aggressive in tracking live/dead intervals within loops.Eric Anholt
2010-10-21docs: add GL_ARB_texture_rg to release notesBrian Paul
2010-10-21docs: update texture red/green support in GL3.txtBrian Paul
2010-10-21st/mesa: added cases for GL_COMPRESSED_RED/RG in st_choose_format()Brian Paul
2010-10-21mesa: add missing cases for packing red/green imagesBrian Paul
2010-10-21mesa: add GL_RG case to _mesa_source_buffer_exists()Brian Paul
2010-10-21draw: fix typo in commentBrian Paul
2010-10-21i965: Correct scratch space allocation.Eric Anholt
2010-10-21i965: Don't emit register spill offsets directly into g0.Eric Anholt
2010-10-21i965: Add support for register spilling.Eric Anholt
2010-10-21i965: Fix gl_FrontFacing emit on pre-gen6.Eric Anholt
2010-10-21i965: Split register allocation out of the ever-growing brw_fs.cpp.Eric Anholt
2010-10-21Refresh autogenerated file builtin_function.cpp.Kenneth Graunke
2010-10-21generate_builtins.py: Output large strings as arrays of characters.Kenneth Graunke
2010-10-21gallivm: Silence uninitialized variable warning.Vinson Lee
2010-10-21gallivm: Silence uninitialized variable warnings.Vinson Lee
2010-10-21gallivm: Silence uninitialized variable warnings.Vinson Lee
2010-10-21mesa: Remove unused vtxfmt_tmp.h.Chia-I Wu
2010-10-21r600g: start splitting out common code from eg/r600.Dave Airlie
2010-10-21r600g: initial translate state supportDave Airlie
2010-10-21draw: Remove unnecessary header.Vinson Lee
2010-10-21llvmpipe: Remove unnecessary header.Vinson Lee
2010-10-21glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke
2010-10-21glsl: Add support for GLSL 1.30's modf built-in.Kenneth Graunke
2010-10-21glcpp: Refresh autogenerated lexer file.Kenneth Graunke
2010-10-21glcpp: Return NEWLINE token for newlines inside multi-line comments.Kenneth Graunke
2010-10-21r600g: add texture tiling enable under a debug option.Dave Airlie
2010-10-21r600g: add texture tiling alignment support.Dave Airlie
2010-10-21r600g: introduce a per-driver resource flag for transfers.Dave Airlie
2010-10-21r600g: add r600 surface to store the aligned height.Dave Airlie
2010-10-21r600g: start adding hooks for aligning width/height for tiles.Dave Airlie
2010-10-21r600g: move to per-miplevel array mode.Dave Airlie
2010-10-21r600g: all non-0 mipmap levels need to be w/h aligned to POT.Dave Airlie
2010-10-20swrast: Print out format on unexpected failure in _swrast_DrawPixels.Vinson Lee
2010-10-20mesa: Remove FEATURE_ARB_shading_language_120 macro.Kenneth Graunke
2010-10-20glsl: Remove useless ir_shader enumeration value.Kenneth Graunke
2010-10-20glsl: Add assert for unhandled ir_shader case.Vinson Lee