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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-10-27
mesa: consolidate _mesa_CompressedTexSubImage[123]DARB() functions
Brian Paul
2009-10-27
mesa: consolidate CompressedTexSubImage1/2/3DARB() error checking
Brian Paul
2009-10-27
mesa: simplify teximage code with get_current_tex_object()
Brian Paul
2009-10-27
mesa: code refactoring to eliminate a switch stmt in bind_buffer_object()
Brian Paul
2009-10-27
glsl: avoid redundant state changes in _mesa_use_program()
Brian Paul
2009-10-27
st/xorg: fix xv
Zack Rusin
2009-10-27
intel: silence warning
Brian Paul
2009-10-27
mesa: debug code for glBlitFramebuffer()
Brian Paul
2009-10-27
via: silence unused var warnings
Brian Paul
2009-10-27
intel: minor clean-up, comments
Brian Paul
2009-10-27
intel: use _mesa_get_current_tex_unit() helper
Brian Paul
2009-10-27
mesa: s/Bilt/Blit
Brian Paul
2009-10-27
mesa: more texture debug code changes, improvements
Brian Paul
2009-10-27
mesa: minor code clean-up in client_state()
Brian Paul
2009-10-27
mesa: avoid redundant state setting in glClientActiveTexture
Brian Paul
2009-10-27
intel: fix comment, formatting
Brian Paul
2009-10-27
progs/tests: added new blitfb.c test
Brian Paul
2009-10-27
intel: fix src offset bug in do_copy_texsubimage()
Brian Paul
2009-10-27
glsl: fix memory leak
Brian Paul
2009-10-27
i915: Fix driver for the miptree x/y offset changes.
Eric Anholt
2009-10-27
i965: be clear that the Fallback field is a boolean, not a bitfield
Brian Paul
2009-10-27
Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()"
Brian Paul
2009-10-27
draw: Fix memory leak.
Vinson Lee
2009-10-27
docs: document Intel glBitmap fixes
Brian Paul
2009-10-27
intel: fix GL state bugs in intel_texture_bitmap()
Brian Paul
2009-10-28
nv50: activate more lanes in a warp
Christoph Bumiller
2009-10-27
st/xorg: Adopt to new dirty clip rect type
Jakob Bornecrantz
2009-10-26
progs/tests: Fix MSVC build.
Vinson Lee
2009-10-26
scons: Define _USE_MATH_DEFINES on MSVC.
José Fonseca
2009-10-26
windows: added remap.[ch] to project files
Brian Paul
2009-10-26
mesa: Add remap.c to SConscript.
Chia-I Wu
2009-10-26
st/xorg: initialize indexes before reswizzling for yuv
Zack Rusin
2009-10-26
st/xorg: stop overflowing yuv buffers
Zack Rusin
2009-10-26
st/xorg: add yuv vertex shader
Zack Rusin
2009-10-26
st/xorg: add yuv shaders
Zack Rusin
2009-10-26
r300g: read occlusion query results from both Z pipes on RV530
Marek Olšák
2009-10-26
r300g: add cubemap support
Marek Olšák
2009-10-25
gallium: Move enum pipe_error into p_defines.h.
José Fonseca
2009-10-25
llvmpipe: Human friendlier sampler state dump.
José Fonseca
2009-10-25
util: Human readable output of texture states.
José Fonseca
2009-10-25
llvmpipe: Dump the sampler state of the shader key.
José Fonseca
2009-10-25
llvmpipe: Immediate multiplication.
José Fonseca
2009-10-25
llvmpipe: Fast path for sampling rgba8 textures with linear filtering.
José Fonseca
2009-10-25
llvmpipe: Make lerping work for 8.8 fixed point values.
José Fonseca
2009-10-25
llvmpipe: New module to help make assertions about formats.
José Fonseca
2009-10-25
llvmpipe: New function to unpack rgba8 formats into 4 x u8n AoS.
José Fonseca
2009-10-25
llvmpipe: Split the format swizzling step from the unpacking.
José Fonseca
2009-10-25
llvmpipe: Allow different signs when unpacking.
José Fonseca
2009-10-25
llvmpipe: Add inlines to quickly generate types matching the native SIMD regi...
José Fonseca
2009-10-25
llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel.
José Fonseca
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