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AgeCommit message (Collapse)Author
2003-10-13GameModeDaniel Borca
2003-10-11added GL_ARB_point_sprite demo, texgen bug fixBrian Paul
2003-10-11fix some sphere texgen bugs (reported by Daniel Borca)Brian Paul
2003-10-11s/GL_COLOR_INDEX/OSMESA_COLOR_INDEX/Brian Paul
2003-10-11don't request accum buffer in color index modeBrian Paul
2003-10-11don't use color table's format to determine texture env functionsBrian Paul
2003-10-10Add missing entry points. (Warren Cashen)Karl Schultz
2003-10-10add switch defaults to silence warningsBrian Paul
2003-10-10remove bogus _swrast_texture_table_lookup() call (Eric Plante)Brian Paul
2003-10-10old/unusedBrian Paul
2003-10-10Eric Plante's updates for OSMesa16.Brian Paul
2003-10-10Add notes about building with the mangled namespace on Windows.Karl Schultz
2003-10-09Added missing #undef SPAN_VARS to swrast/s_spantemp.hKendall Bennett
2003-10-09Minor MinGW fixesDaniel Borca
2003-10-09FEATURE_ARB_vertex_buffer_objectDaniel Borca
2003-10-09Reorganized combiners. Added optimized span functions.Daniel Borca
2003-10-09Eric's mesa-depth32.diffKeith Whitwell
2003-10-08More SciTech SNAP specific changes to glheader.h. Also modified the macrosKendall Bennett
in swrast/s_spantemp.h to allow dithering to be used in the SNAP drivers.
2003-10-07index wasn't being calculated correctly (result was being discarded)Keith Whitwell
in light_ci()
2003-10-06VertexAttrib4fv wasn't being installed (4f was).Keith Whitwell
2003-10-06Fix typoKeith Whitwell
2003-10-03fix error message (bug 816876)Brian Paul
2003-10-03improved 'clean' targets (Otto Solares)Brian Paul
2003-10-03Removed bogus OS/2 floating point->integer conversion routineKendall Bennett
2003-10-03Fixed incorrect Watcom assembler macrosKendall Bennett
2003-10-02Fixed bugs in Mesa software span rendering for color index modesKendall Bennett
2003-10-02updates from Daniel BorcaBrian Paul
2003-09-30Updates required for building the SciTech SNAP version of Mesa. This includes:Kendall Bennett
1. Changes to the main header files to exclude some stuff is __SCITECH_SNAP__ is defined. The main GL/gl.h header file in SciTech SNAP is actually a wrapper that defines a bunch of necessary stuff and then included GL/gl_mesa.h which is the normal Mesa GL/gl.h header file renamed. 2. Changed APIENTRY * to APIENTRYP macros in the GL/gl.h and GL/glext.h header files. This will better support other compilers like IBM VisualAge C++. I added a basic macro for APIENTRYP to GL/gl.h (inside the !SNAP block), so existing code will compile the same, but when the SNAP version is being built we will use the correc definitions for the target compiler. 3. Changed a few more void * declarations to GLvoid *'s to avoid Open Watcom compiler complaints. 4. Updates the OPENGL_VERSION macro to include a patch number (set to 0 for now). Probably not necessary, but the original macro was wrong and we use that macro in our code. 5. Changed _tnl_end() to _tnl_end_ctx() to avoid conflicts with _tnl_End when using a compiler that has a case insensitive link.
2003-09-30char -> GLubyteAlan Hourihane
2003-09-30add gamma driver - no kernel driver yetAlan Hourihane
(build tested, not physically tested)
2003-09-30add the SiS driver - no kernel driver yetAlan Hourihane
(build tested, but not physically tested)
2003-09-30fix cut & paste errorsAlan Hourihane
2003-09-30add the i830 driver - no kernel driver yetAlan Hourihane
(build tested, but not physically tested)
2003-09-30add the i810 driver - no kernel driver yetAlan Hourihane
(build tested, but not physically tested)
2003-09-30mkdir the server directory, as using cvs with -P would prune an emptyAlan Hourihane
directory
2003-09-25Add project file for new spriteblast demo. (Update dependency)Karl Schultz
2003-09-25Add project file for new spriteblast demo.Karl Schultz
2003-09-24GL_ARB_point_sprite demoBrian Paul
2003-09-24MS dev studio project file for teapots demo.Karl Schultz
2003-09-24Workspace file for redbook programsKarl Schultz
2003-09-24Change projection transform so that the top row of teapots are now visible.Karl Schultz
2003-09-23added info about vertex/fragment program debuggerBrian Paul
2003-09-23enum updatesBrian Paul
2003-09-23new enum values for GL_MESA_program_debugBrian Paul
2003-09-23minor clean-upsBrian Paul
2003-09-23remove a _TriangleCaps referenceBrian Paul
2003-09-23Add extra cases and enums for _mesa_fetch_state(), and set the length ofKarl Rasche
program_parameter.StateIndexes[] to 6, used for fetching matrix state
2003-09-22Create 'all' project to make it easy to build and clean all the programs in ↵Karl Schultz
the demos directory.
2003-09-22Add remaining demos.Karl Schultz
2003-09-22New visual studio project fiile for building demos.Karl Schultz