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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-12-18
Gallium: fix for conform test
Robert Ellison
2008-12-18
glsl: Fix handling of nested parens in macro actual arguments.
Michal Krol
2008-12-18
glsl: Fix handling of nested parens in macro actual arguments.
Michal Krol
2008-12-18
demos: all glutDestroyWindow() upon exit to test query object clean-up
Brian Paul
2008-12-18
softpipe: convert to use texture instead of surface
Jerome Glisse
2008-12-18
Gallium: fix for conform test
Robert Ellison
2008-12-18
mesa: Pass the context to query object delete cb to avoid null dereference.
Eric Anholt
2008-12-18
gallium: Enable memory debugging on all windows platforms.
José Fonseca
2008-12-18
i915: check WRAP_T instead of WRAP_R for cube map texture.
Xiang, Haihao
2008-12-18
i915: fix abort issue. (bug #19147)
Xiang, Haihao
2008-12-17
mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...
Brian Paul
2008-12-17
gallium: fix memory corruption in u_gen_mipmap.c
Brian Paul
2008-12-17
mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...
Brian Paul
2008-12-17
softpipe: fix vertex shader texture sampling
Brian Paul
2008-12-17
gallium: fix memory corruption in u_gen_mipmap.c
Brian Paul
2008-12-17
mesa: remove unneeded _mesa_reference_fragprog() call
Brian Paul
2008-12-17
dri: fix for Cygwin compilation, bug 19144
Jon Turney
2008-12-17
mesa: updated comments
Brian Paul
2008-12-17
mesa: fix fixed-function test in get_fp_input_mask() - again.
Brian Paul
2008-12-17
mesa: add missing cases for texture array targets
Brian Paul
2008-12-17
mesa: fix fixed-function test in get_fp_input_mask() - again.
Brian Paul
2008-12-17
demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-17
util: check for frag/vertShader=0 before attaching
Brian Paul
2008-12-17
mesa: add missing cases for texture array targets
Brian Paul
2008-12-17
Revert "mesa: fix vertex program test in get_fp_input_mask()"
Brian Paul
2008-12-17
Revert "mesa: fix vertex program test in get_fp_input_mask()"
Brian Paul
2008-12-17
mesa: fix vertex program test in get_fp_input_mask()
Brian Paul
2008-12-17
winsys: fix depth buffer size when using stencil
Brian Paul
2008-12-17
mesa: fix vertex program test in get_fp_input_mask()
Brian Paul
2008-12-17
winsys: fix depth buffer size when using stencil
Brian Paul
2008-12-16
mesa: remove redundant Makefile lines
Brian Paul
2008-12-16
mesa: updated list of src files
Brian Paul
2008-12-16
mesa: update SConscript with new source files
Brian Paul
2008-12-16
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-16
tgsi: use flr(), not trunc() for ARL
Brian Paul
2008-12-16
mesa: disable debug output
Brian Paul
2008-12-16
mesa: fix some GLSL array regressions
Brian Paul
2008-12-16
gallium: fix some asserts
Alan Hourihane
2008-12-16
nv40: apply ABS modifier to RSQ source in vp
Ben Skeggs
2008-12-16
nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
Ben Skeggs
2008-12-15
mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions
Brian Paul
2008-12-15
mesa: updated GLSL docs
Brian Paul
2008-12-15
Merge branch 'glsl-1.20-v2'
Brian Paul
2008-12-15
mesa: bump glsl grammar revision
Brian Paul
2008-12-15
mesa: in slang linker, replace assertion with link error when max samplers ex...
Brian Paul
2008-12-15
demos: updated tests/floattex.c (doesn't work just yet).
Brian Paul
2008-12-15
mesa: move _mesa_dlopen(), etc into separate dlopen.c file
Brian Paul
2008-12-15
glut: added GLUT_PPM_FILE env var to dump first frame to a PPM file
Brian Paul
2008-12-15
mesa: more re-org of variable declarations in glsl compiler
Brian Paul
2008-12-15
mesa: more comments, clean up
Brian Paul
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