Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-05 | mesa: make _mesa_clip_blit() a shared function | Brian Paul | |
2009-08-05 | util: added util_blit_pixels() overlap test | Brian Paul | |
A comment alluded to this. Now it's checked. | |||
2009-08-05 | util: fix util_blit_pixels() test for surface_copy() path | Brian Paul | |
For the surface_copy() path require same format, no flipping and no stretching. Fixes progs/tests/copypixrate -blit | |||
2009-08-05 | util: reformatting and comments | Brian Paul | |
2009-08-05 | st/xorg: Make it work again | Jakob Bornecrantz | |
2009-08-05 | st/egl: Create primary texture not display target | Jakob Bornecrantz | |
2009-08-05 | i915g: Treat primary textures as scanout buffers | Jakob Bornecrantz | |
2009-08-05 | i915g: Link with trace on EGL and Xorg | Jakob Bornecrantz | |
2009-08-05 | trace: Use correct texture in drm_api wrapper | Jakob Bornecrantz | |
2009-08-05 | softpipe: Also defere primary textures to backend | Jakob Bornecrantz | |
2009-08-05 | r200: emit colorpitch | Dave Airlie | |
2009-08-04 | i965: Fix dangerous warning I let slip in. | Eric Anholt | |
2009-08-04 | i965: Respect CondSwizzle in OPCODE_IF. | Eric Anholt | |
Fixes piglit glsl-vs-if-bool and progs/glsl/twoside, and will likely be useful for the looping code. Bug #18992 | |||
2009-08-04 | i965: Emit conditional code updates as required for GLSL VS if statements. | Eric Anholt | |
Previously, we'd be branching based on whatever condition code happened to be laying around. | |||
2009-08-04 | i965: Don't set pop_count in the reserved MBZ area of IF statements. | Eric Anholt | |
2009-08-04 | i965: Print out ELSE and ENDIF src1 arguments like IF does. | Eric Anholt | |
2009-08-05 | r200: fix off-by-one errors causing 6th texture unit to not work | Roland Scheidegger | |
both for normal and cube textures, this fixes demos/multiarb (with 6 enabled texture units) and fixes #23142. | |||
2009-08-05 | r200: fix compiler warning (unused var) | Roland Scheidegger | |
2009-08-05 | radeon: fix miptree comparison breakage | Roland Scheidegger | |
another case of image never matching miptree in case of compressed textures | |||
2009-08-05 | intel: implement intelCompressedTexSubImage2D | Roland Scheidegger | |
similar to the radeon code. passes tests/texcompsub | |||
2009-08-05 | tests: also test xoffset in texcompsub test | Roland Scheidegger | |
use glCompressedTexSubImage2DARB also with xoffset by splitting into 3 calls in total. Dunno if the top/bottom reversal is intentional but leave as is. | |||
2009-08-04 | intel: Add support for EXT_provoking_vertex. | Eric Anholt | |
2009-08-04 | i965: Spell "conditional" correctly. | Eric Anholt | |
2009-08-04 | i965: Hook up the disassembler for INTEL_DEBUG={wm,vs}. | Eric Anholt | |
I was getting tired of doing the dance of INTEL_DEBUG=batch, copying it out, and running intel-gen4disasm on it. | |||
2009-08-04 | i965: Initial import of disasm code from intel-gen4asm. | Eric Anholt | |
There's a bunch of stuff from gen4asm and gpu-tools that we probably want to make into a library instead of cargo-culting it around. | |||
2009-08-04 | i965: warning fix | Eric Anholt | |
2009-08-04 | tests/getteximage: test more texture sizes, including npot | Brian Paul | |
2009-08-04 | mesa: log the shader checksum | Brian Paul | |
2009-08-04 | mesa: compute, print shader checksum | Brian Paul | |
2009-08-04 | mesa: added gl_shader::SourceChecksum field (for debug purposes) | Brian Paul | |
2009-08-04 | mesa: added _mesa_str_checksum() | Brian Paul | |
2009-08-04 | mesa: clean-up error debug/count code | Brian Paul | |
2009-08-04 | mesa: reset ErrorDebugCount to zero in glGetString() | Brian Paul | |
2009-08-04 | mesa: better texture dump/debug code | Brian Paul | |
2009-08-04 | mesa: more error message info for vertex pointer functions | Brian Paul | |
2009-08-04 | mesa: more glGetTexImage() error checking consolidation, new assertion | Brian Paul | |
2009-08-04 | i965: Fix RECT shadow sampling by not losing the other texcoords. | Eric Anholt | |
Bug #20821 | |||
2009-08-04 | docs: 7.5.1 bug fixes | Brian Paul | |
2009-08-04 | intel: Fix inverted test for disabling flushing of front buffer output. | Brian Paul | |
The comment disagreed with the code, and nicely drew my eyes to what was going wrong. Bug #21774 (blender) Bug #21788 (readpix) (cherry picked from master, commit fd65418f600874b05f902b622078b40bc1abb24a) | |||
2009-08-04 | intel: Wait on the last swapbuffers to complete before queuing a new one. | Brian Paul | |
This fixes jerkiness in doom3 and other apps since the kernel change to throttle less absurdly, which led to a thundering herd of frames. Because this is a rather minimal fix, there is at least one downside: If the whole scene completes in one batchbuffer, we'll end up stalling the GPU. Thanks to Michel Dänzer for suggesting using glFlush to signal frame end instead of going to all the effort of adding a new DRI2 extension. (cherry picked from master, commit 0828579a658af01a64b5e699175dc9bbbedcd685) | |||
2009-08-04 | texenv: Use VP->Current, since _Current isn't updated at this point. | Brian Paul | |
(cherry picked from master, commit a9ba1bfeb3a2852c6eda718e73c46c972a286648) | |||
2009-08-04 | texenv: Match state.c in deciding whether we'll be using a vertex shader. | Brian Paul | |
(cherry picked from master, commit 40990d9dfb20b69585859b2a45596aa46c20140a) | |||
2009-08-04 | texenv: Add missing dependency on VP changes. | Brian Paul | |
Funny thing is I annotated this dependency in e5f63c403b767f9974e8eb5d412c012b8a69287f, but didn't actually use it. (cherry picked from master, commit 03187571b63d97e3d1406d329c5e760e16ef3181) Conflicts: src/mesa/main/state.c | |||
2009-08-04 | mklib: Ensure target directory exists for library | Dan Nicholson | |
Instead of relying on the Makefile to always generate $(TOP)/$(LIB_DIR), just have mklib handle creating the directory. This should fix any races when using parallel make. Signed-off-by: Dan Nicholson <dbn.lists@gmail.com> (cherry picked from commit 23671e5358ffc0abfec83aeea9a515b09a6b35f3) | |||
2009-08-04 | Add missing X11_INCLUDES to egl/drivers/demo and egl/main. | Peter Hutterer | |
Compiling mesa on a system with no X headers installed in the default include paths fails due to missing X11 includes. The header includes are picked up by configure but not applied. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit 5358e54d1ae64ccfa81199b343a2931b415fcc0a) | |||
2009-08-04 | mklib: Ensure target directory exists for library | Dan Nicholson | |
Instead of relying on the Makefile to always generate $(TOP)/$(LIB_DIR), just have mklib handle creating the directory. This should fix any races when using parallel make. Signed-off-by: Dan Nicholson <dbn.lists@gmail.com> | |||
2009-08-04 | r300g: Slightly saner initialization of some texture / transfer fields. | Michel Dänzer | |
2009-08-03 | i965: Assert that the offset in the VBO is below the VBO size. | Eric Anholt | |
This avoids sending a bad buffer address to the GPU due to programmer error, and is permitted by the ARB_vbo spec. Note that we still have the opportunity to dereference past the end of the GPU, because we aren't clipping to a correct _MaxElement, but that appears to be harder than it should be. This gets us the 90% solution. Bug #19911. | |||
2009-08-03 | i965: Even if no VS inputs are set, still load some amount of URB as required. | Eric Anholt | |
See comment on Vertex URB Entry Read Length for VS_STATE. This, combined with the previous three commits, fixes #22945. | |||
2009-08-03 | i965: Make sure the VS URB size is big enough to fit a VF VUE. | Eric Anholt | |
This fix is just from code and docs inspection, but it may fix hangs on some applications. |