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AgeCommit message (Expand)Author
2010-05-27vbo: remove dead codeBrian Paul
2010-05-27vbo: update/add commentsBrian Paul
2010-05-27mesa: Remove unnecessary headers.Vinson Lee
2010-05-27egl: Return NULL if we fail to load a default driverKristian Høgsberg
2010-05-26mesa: remove unused includesBrian Paul
2010-05-26mesa: rewrite _mesa_get_handle() and add some commentsBrian Paul
2010-05-26mesa: move GLSL uniform functions into new source fileBrian Paul
2010-05-26st/mesa: Remove unnecessary headers.Vinson Lee
2010-05-26Enable hardware mipmap generation for radeon.Will Dyson
2010-05-26Fix image_matches_texture_obj() MaxLevel checkWill Dyson
2010-05-26Fallback to software render if there is no miptree for an imageWill Dyson
2010-05-27r300g: decouple drawing code and two-sided stencil refvalue fallbackMarek Olšák
2010-05-26r300g/swtcl: handle large index count properlyMarek Olšák
2010-05-26r300g/swtcl: force vertex prefetching for non-indexed primitivesMarek Olšák
2010-05-26r300g/swtcl: move emitting AOS to prepare_for_renderingMarek Olšák
2010-05-26r300g/swtcl: vbo transfer sanity checksMarek Olšák
2010-05-26r300g: add get_cs_info winsys entrypoint, abandon check_csMarek Olšák
2010-05-26r300g/swtcl: do not use u_upload_mgr and do not compute max_indexMarek Olšák
2010-05-26r300g: remove unnecessary includesMarek Olšák
2010-05-26i965: Add support for EXT_timer_query on Ironlake.Eric Anholt
2010-05-26intel: Handle decode of PIPE_CONTROL instructions.Eric Anholt
2010-05-26i965: Move Gen6 debugging emit_mi_flush into the Gen6 block.Eric Anholt
2010-05-26i965: Don't PIPE_CONTROL instruction cache flush.Eric Anholt
2010-05-26i965: Emit MI_FLUSH before PSP on Ironlake for clip max threads errata.Eric Anholt
2010-05-26gallivm: Remove unnecessary headers.Vinson Lee
2010-05-26st/xorg: Remove unnecessary headers.Vinson Lee
2010-05-26util: Remove unnecessary headers.Vinson Lee
2010-05-26st/dri: Remove dri.c from SCons build.Vinson Lee
2010-05-26Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014Kristian Høgsberg
2010-05-26r300g: fix fence referencingMarek Olšák
2010-05-25mesa: move all vertex array functions into varray.cBrian Paul
2010-05-25mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()Brian Paul
2010-05-25mesa: added _mesa_VertexAttribIPointer()Brian Paul
2010-05-25mesa: new GL 3.0 VertexAttrib commandsBrian Paul
2010-05-25mesa: make a bunch of shader API functions staticBrian Paul
2010-05-25mesa: display list support for uint uniformsBrian Paul
2010-05-25mesa: consolidate some glUniform codeBrian Paul
2010-05-25mesa: unsigned int uniform functions (GL3)Brian Paul
2010-05-25mesa: support for unsigned int uniformsBrian Paul
2010-05-26r300/compiler: implement SGT+SLE opcodesMarek Olšák
2010-05-26r300/compiler: fix dumping r5xx vertex shadersMarek Olšák
2010-05-26r300/compiler: move hardware caps to the radeon_compiler base structMarek Olšák
2010-05-26r300/compiler: shorten swizzle expressionsMarek Olšák
2010-05-26rbug: add set sample mask passthrough.Dave Airlie
2010-05-26r300g: more efficient finish + fix commentsMarek Olšák
2010-05-26r300g: implement fake but compliant fencesMarek Olšák
2010-05-25r300g: add r300_init_render_functions, remove r300_render.hMarek Olšák
2010-05-25r300g: remove r300_query.hMarek Olšák
2010-05-25r300g: remove r300_flush.hMarek Olšák
2010-05-25r300g: add r300_init_blit_functions, remove r300_blit.hMarek Olšák